there is a pen and paper game based on warhammer40k i believe that is in a percentile layout rules are sketchy and poorly done but I do believe it is percentile
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there is a pen and paper game based on warhammer40k i believe that is in a percentile layout rules are sketchy and poorly done but I do believe it is percentile
I haven't seen Warhammer 40K Roleplaying, but there's two editions of Warhammer Fantasy Roleplaying, one from 1986 that's reportedly very scattershot and another from 2005 (which I own) that's cleaner but still a little unintuitive. For example, it has "skills" and "talents", but for the most part skills only give you the ability to use one of your percentile attributes in a particular situation, unless you take it two or three times, each getting an extra +10%.
Both WFRP and "Dark Heresy" (the first and apparently only W40KRP book, according to Wikipedia) were both done by Black Industries, originally backed by Green Ronin and now owned by Fantasy Flight Games.
Just to clarify:
Dark Heresy is an RPG based on the WH40K universe. It is very much alive and in print and has several supplements. You can read all about it here.
It is a very beautiful and well done game using a (slight) variant of the WFRP system. If you enjoy the WH40K universe and have ever wanted to roleplay in that world, it is simply indispensable.
Also, the adventure book 'Dark Heresy: Purge the Unclean' is pretty darn good. I haven't played any of the adventures yet, but they read well (and one of them takes place on a space hulk -- yay!).
Gary
Mongoose SRD (use a fan site its easier)
http://www.mongoosepublishing.com/rp...hp?qsSeries=39
One Fan Site
http://www.darkshire.net/jhkim/rpg/s...nic/index.html
A wiki
http://mrqwiki.com/wiki/index.php?title=Main_Page
the reason behind using XP to buy skills is that it represents "time spent learning" each skill. IRL you acquire "skills" by learning them in a formal learning institution (i.e. vocational school), but since such things are not available in the world in which my rpg is based on. So skills must be passed on from war-buddy to war-buddy. So spending XP on skills is like spending "time" that you might have been being taught something from somebody that knows. Make sense?
does anyone know where i can get a .pdf file of "d20 Weapons Locker"?
ah, i would suggest not asking such questions here on this forum, it will get your thread locked. ^^ here on the forum, they take anything that might possibly get the forum, admin, or even users in trouble, very very seriously. =D just a friendly heads up.
If you want a LEGAL one, you can buy it from Drive Thru RPG for $30.
Otherwise, as said above, can't help you.
EDIT: You can also get the dead tree version mailorder from Alibris, among other places, for about $15 plus shipping.
thanks for the feed-back on the pdf thing i didnt know but back to giving advice or critiscism (i am never gunna spell that word right)
I've split the whole PDF vs. dead tree discussion to its own thread
no problems. we are here to help. =D
about your rpg, i would like to see an alpha or beta writeup of your system. that would give me a better feel, and thus something of an opinion, rather than just the (what feels like to me) scattered bits of information i've been seeing as i read this thread. ^^