Do the aging as halflings, and weight as halflings X .75.
All I have to say is Dragon Mountain from AD&D 2nd Edition. If you have ever played through that than you know Kobold's are something to be feared.
Not to mention undead Kobold threads.
no kobold left behind! they will never abandon their own....
Yes, never leave meal volunteers behind.
don't forget the soy sauce.
Garlic, garlic is a must.
Now that the tread has been fully rezzed...
I once ran a campaign early in my DMing career where, like Tesral mentioned above, DRAGONS were fodder. I will confess right now that I was an idiot.
Regarding Kobolds - I also ran a campaign arc where TEN kobolds were able to completely eliminate (read: near TPK, party had to run away like sorority girls in a slasher movie) a SIXTH level party. The crowning victory was when the party rounded a corner on a trail and saw a SINGLE kobold with a spear blocking their path - shaking like Don Knotts in ANY of his movies. He demanded "tribute", and when the party scoffed, he attempted an intimidation check (at -20) and said, "For this, you will DIE!!"
This was, of course, the signal for all of the other (four remaining) kobolds to launch their ambush. They rolled a log down the hill which triggered about 30 kobold-like shapes to rise up out of the undergrowth - and the four started moving about and throwing darts at -6 to hit due to range. Since it had been a running battle from the start, the Cleric was out of heals, the wizard was out of spells, and the fighter was out of patience. "CHAAAAARGE!!!" One spiked pit trap later, the party turned and fled - dragging the unconscious wizard and fighter with them.
Yeah, kobolds are only fodder if they are DMed to be fodder. They are of average intelligence and it says in the description that they are CUNNING. Ever since I pulled my novice-DM head out of my novice-butt, I've ALWAYS played to the NPC's intelligence.
Kobolds just wanna be left ALONE...
it's like trying to prove or disprove something when you have no evidence either way. anything can be fodder if it is dm-ed that way. conversely, anything can destroy the party given the right in-game circumstances and the right dm.
for example: a simple pit trap is no big deal. fill it with spikes for a bit of added spice. still not that big a deal... but if you fill it with whip cream, now that's a death trap. can't see, can't breath, can't climb, can't breath, probably can't gesture well enough for somatic, can't find your specific spell components, can't swim.... without psionics or magic items or maybe certain types of magic or class features/feats that character is dead, dead, dead.