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OOC Post #11 for Acqua Alta
This post complements the eleventh main post in the Acqua Alta Finale thread. Players' posts in either thread are due by 11 pm, Tuesday, April 10th. The next OOC main post will appear by 11 pm, Thursday, April 12th.
This is probably a good time to ask for new character sheets if the character sheet you have previously submitted to me contains some errors that you wish to rectify. For example, Yrisz has some retrained powers, and Marc's character sheet that has his most recent ability scores is a very abbreviated version. In addition, please remember to include a reference to what rulebook your powers and magic items come from if you haven't already done so. Please send these along as soon as it is convenient for you.
I will take this opportunity to remind everyone, especially the newer players, that temporary hit points behave differently from regular hit points in that they do not stack.
Also I should elaborate on timing a little more. Events that happen at the "start of the turn" are very difficult to avoid. This includes the damage from being adjacent to the flaming sphere and the damage from being adjacent to Roszroon due to her Rain of Steel stance. You could almost consider them to be guaranteed.
This is perhaps more common knowledge, but a natural roll of 1 on an attack is an automatic miss: it misses regardless of any other consideration. Similarly, a natural roll of 20 is an automatic hit. If the adjusted attack result of a natural 20 result would have hit anyway, it is also a critical hit.
Map: Attachment 3639
Round Eight Summary
Konstansz (Initiative Count 28)
Expended: Starfire, 1 healing surge
Hands Free: none
Held: rod, everburning torch
Status: Shadow Walk
4 temporary hit points
Minor Action: curse Roszroon.
Fate of the Void: Konstansz adds +1 to her Starfire attack.
Standard Action: cast Starfire on Roszroon. (Ranged Fire Rod +1 vs. Reflex +2 at distance 3 - misses. Roszroon takes ongoing 5 fire damage.)
Move Action: step back. (Cost 3; shadow walk - 3xN. Konstansz gains concealment.)
Yrisz (Initiative Count 27)
Expended: sun rod, 2 healing potions, Cure Light Wounds, Exacting Utterance (encounter), Healing Word (encounter - once), 1 healing surge
Hands Free: one
Held: everburning torch, holy symbol (worn)
Status: non-lethal attacks
4 temporary hit points
Move Action: shift west. (Cost 1; shift - W.)
Standard Action: pronounce an Exacting Utterance upon Roszroon. (Ranged Symbol vs. Will at distance 2 - misses.)
Talking is a Free Action.
Rogur (Initiative Count 26)
Expended: 7 crossbow bolts, 23 sling bullets, 1 healing surge
Hands Free: one
Held: sling
Status: total concealment, non-lethal attacks
4 temporary hit points
Move Action: dash to the next pillar. (Cost 2; fleeting ghost - 2xN. Rogur is trying to hide.)
Free Action: reload sling
Standard Action: shoot Roszroon with a Sly Flourish. (Ranged Sling vs. AC +2 with Combat Advantage at distance 5 - hits. Roszroon loses Battle Vigor and her temporary hit points and is bloodied by 18 points of damage. Rogur is no longer hiding.)
Roszroon will not grant combat advantage if she's flanked, this round. I will take that to mean Rogur will use his second option.
Marc (Initiative Count 13)
Expended: none
Hands Free: one
Held: longsword
Status: non-lethal attacks, bloodied
21 points of damage
3 temporary hit points
Start of Turn: Marc loses his temporary hit point and is bloodied by 3 points of damage from Roszroon's Rain of Steel.
Start of Turn: Marc gains 3 temporary hit points from Zephyr's Life Thane Rage.
Minor Action: issue a Divine Challenge to Roszroon. (Close Burst at distance 1. Roszroon is marked.)
Standard Action: swing his blade at Roszroon. (Melee Basic Heavy Blade vs. AC +2 - Marc rolls 18 modified to 25. Hits - Marc rolls 1 modified to 6 points of damage to Roszroon.)
End of Turn: Roszroon remains marked.
I will use Marc's frequent attack pattern here.
Zephyr (Initiative Count 9)
Expended: rope, sun rod, Acid Orb (encounter), Action Point (encounter - none remaining), Arcane Prodigy (encounter), Escalating Violence (encounter), Flame Spiral (encounter), Life Thane Rage, Roar of Triumph (encounter), Savage Growl (encounter), Second Wind (encounter), 2 healing surges
Hands Free: none
Held: heavy war pick
Status: non-lethal attacks, Rage of the Life Thane, marked (Roszroon)
19 points of damage
8 temporary hit points
Start of Turn: Zephyr takes 3 points of damage from Roszroon's Rain of Steel.
Standard Action: Recuperating Strike versus Roszroon. (Melee Pick vs. AC +2 - hits. Roszroon takes 13 points of damage. Zephyr gains 8 temporary hit points.)
Noxias (Initiative Count 6+)
Expended: Shield
Hands Free: one
Held: staff
Status: sustaining Flaming Sphere
6 points of damage
3 temporary hit points
Start of Turn: Noxias loses his temporary hit points and takes 6 points of damage from Roszroon's Rain of Steel.
Start of Turn: Noxias gains 3 temporary hit points from Zephyr's Life Thane Rage.
Minor Action: sustain Flaming Sphere.
Standard Action: cast Thunderwave. (Close Blast 3 directly southwest, targeting Roszroon; Thunder Staff vs. Fortitude - automatic miss.)
Move Action: move flaming sphere next to another thug. (Cost 1; normal - S.)
#7- Matchless Gang Thug (Initiative Count 6)
Expended: 3 quarrels
Held: crossbow
Status:
Minor Action: reload crossbow.
Standard Action: shoot at Noxias. (Ranged Crossbow -2 vs. AC - hits. Noxias loses his temporary hit points and takes 7 points of damage.)
Move Action: head back to the windows. (Cost 6; normal - 3xE, 2xNE, N.)
S - Roszroon (Initiative Count 6-)
Expended: Bull Charge, Shielded Sides
Held: light shield, mace
Status: Battle Vigor, Cursed, Marked (Marc), Rain of Steel,
63 points of damage
4 temporary hit points
Start of Turn: Roszroon takes 5 points of fire damage from Konstansz's Starfire.
Standard Action: swing at Noxias. (Crushing Surge. Melee Mace -2 vs. AC - automatic miss. Noxias is marked.)
Marc's Divine Challenge (trigger - Roszroon made an attack that didn't target Marc) Roszroon takes 6 points of radiant damage.
Invigorating Attack (on a miss) Roszroon gains Battle Vigor and 4 temporary hit points.
End of Turn: Shielded Sides expires.
End of Turn: Zephyr is no longer marked.
End of Turn: Roszroon successfully saves vs. ongoing fire damage.
#10 - Matchless Gang Thug (Initiative Count 4)
Expended: 2 quarrels
Held: crossbow
Status: dead
7 points of damage
Start of Turn: slain by 7 points of fire damage
No Actions
#9 - Matchless Gang Thug (Initiative Count 3)
Expended: 2 javelins
Held: javelin
Status: out of sight
Move Action: leave room. (Cost 4+; normal - 4xE. Thug #9 is out of sight.
#6 - Matchless Gang Thug (Initiative Count 1+)
Expended: 2 sling bullets
Held: sling
Status: out of sight
Move Action: leave room. (Cost 3+; normal - 3xE. Thug #6 is out of sight.
PC Results Summary
Konstansz has cast Starfire (daily).
Konstansz has spent 1 healing surge.
Konstansz is using Shadow Walk.
Konstansz has 4 temporary hit points.
Marc is using non-lethal attacks.
Marc is bloodied.
Marc has taken 21 points of damage.
Marc has 3 temporary hit points.
Noxias is sustaining a Flaming Sphere (daily).
Noxias has cast Shield (daily).
Noxias is marked by Roszroon.
Noxias has taken 13 points of damage.
Rogur has expended 7 crossbow bolts and 23 sling bullets.
Rogur is using non-lethal attacks.
Rogur has spent 1 healing surge.
Rogur has total concealment.
Rogur has 4 temporary hit points.
Yrisz has used a sun rod and 2 healing potions.
Yrisz has cast Cure Light Wounds (daily) and Exacting Utterance.
Yrisz has used a Healing Word.
Yrisz is using non-lethal attacks.
Yrisz has spent 1 healing surge.
Yrisz has 4 temporary hit points.
Zephyr has used his length of rope and a sun rod.
Zephyr has cast Acid Orb and Flame Spiral.
Zephyr has expended Arcane Prodigy, Escalating Violence, Life Thane Rage (daily), Roar of Triumph, Savage Growl, and Second Wind.
Zephyr is using non-lethal attacks.
Zephyr has spent 1 action point (none remaining).
Zephyr has spent 2 healing surges.
Zephyr has entered the Rage of the Life Thane.
Zephyr has taken 19 points of damage.
Zephyr has 8 temporary hit points.
Enemy Negative Effects Summary
Matchless Gang Thug #1 is dead.
Matchless Gang Thug #2 is dead.
Matchless Gang Thug #3 is dead.
Matchless Gang Thug #4 is unconscious.
Matchless Gang Thug #5 is unconscious.
Matchless Gang Thug #7's crossbow is unloaded.
Matchless Gang Thug #8 is dead.
Matchless Gang Thug #10 is dead.
Matchless Gang Thug #11 is dead.
Roszroon is bloodied.
Roszroon is cursed.
Roszroon is marked by Marc.
Roti is dead.
Enemy Damage Summary
Matchless Gang Thug #1 - slain by 37 points of damage
Matchless Gang Thug #2 - slain by 21 points of damage
Matchless Gang Thug #3 - slain by 9 points of damage
Matchless Gang Thug #4 - unconscious from 12 points of damage
Matchless Gang Thug #5 - unconscious from 56 points of damage
Matchless Gang Thug #8 - slain by 6 points of damage
Matchless Gang Thug #10 - slain by 7 points of damage
Matchless Gang Thug #11 - slain by 6 points of damage
Roszroon - 63 points of damage
Roti - slain by 59 points of damage