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View Profile: Shishkobold - Pen & Paper Games
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  • DMMike's Avatar
    Today, 12:42 PM
    Yeah. We want details! I shiver to think of diceless games though. The dice are magical little gems that hold the answers to everything within them. Why pass up such cool, little baubles? One reason to skip them is that most dice rely on numbers, which require mathematical thinking instead...
    43 replies | 1284 view(s)
  • DMMike's Avatar
    Yesterday, 11:18 AM
    Malruhn - good points. Some bad guys are all about death, but let's be real here: the only creatures that don't have an interest in self-preservation are undead, robots, and living things who are guarding something more valuable than life (like their kids). Don't let the thread name fool you, by...
    6 replies | 110 view(s)
  • DMMike's Avatar
    01-24-2015, 11:39 AM
    "(Pacifism) is unrealistic and undoable in a game." Sign of the times, huh? The question, to me, is how does the GM keep things interesting? I've thought about a pacifist Skyrim game, but I'm not sure that it's possible. I feel like half of the quests require the death of a creature, even if...
    6 replies | 110 view(s)
  • DMMike's Avatar
    01-22-2015, 11:04 AM
    I have very bad news: I'm almost done reading a Dance with Dragons. Which means that my only exposure to a medieval setting in which combat is a bad thing will go on hiatus. Have you played in or run a campaign that shuns combat? Have you seen players maintain interest when something less than...
    6 replies | 110 view(s)
  • DMMike's Avatar
    01-19-2015, 12:09 PM
    Hello gamers: I'd like to GM a Lord of the Rings/Game of Thrones style game on a weekly (evening) basis. Day of the week is pretty flexible - depends on what the group needs. Also, I'll be using a learn-as-you-play style to teach the game system, which is pretty easy. The game is very...
    0 replies | 56 view(s)
  • DMMike's Avatar
    01-19-2015, 10:49 AM
    Spell cards: I wouldn't use them. I'd just use my character sheet. Playing cards: to me, these have a pretty heavy wild-west flavor. Which would be great in a wild-west game, but not in other games. Maybe I should just focus on the "kings," "queens," and Alice in Wonderland... More cards...
    5 replies | 155 view(s)
  • DMMike's Avatar
    01-18-2015, 08:57 AM
    As one of my favorite parts of the game, modules need to be done right. Iíve cut a lot of subjective material from the modules chapter, and Iím hoping that whatís left is short and sweet. Each sample module is getting a makeover, and the rules module is complete, although I canít code the...
    25 replies | 948 view(s)
  • DMMike's Avatar
    01-17-2015, 01:30 PM
    Welcome, fellow 'Zonie! This site has a chatroom that's great for online games, and the best way to get involved in the forums is to start a thread. I'm designing a game as well, and I'm a recovering 3.5 addict so if you want to bounce any ideas off me just say so!
    3 replies | 134 view(s)
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About Shishkobold

Basic Information

Age
37
Badges and Icons
My Icon:
Player
Location
City:
Sandy
State:
Utah
Zipcode:
84070
Country:
United States
Willing to Travel:
15 miles
Availability
LFG/LFP:
No
Availability (Days):
Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy
Favorite RPGs:
D&D
Gaming Worlds:
Faerun
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)

Signature


Expect failure but try anyway.

Statistics


Total Posts
Total Posts
2
Posts Per Day
0.00
Downloads
Downloads
0
Uploads
0
General Information
Last Activity
08-26-2010 11:14 AM
Join Date
09-08-2009
Referrals
0

2 Friends

  1. DMMike DMMike is offline

    DMMike
  2. scottb scottb is offline

    Lurker

    scottb
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