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  • Umiushi's Avatar
    Yesterday, 06:10 PM
    "If you are watching from the shrine, the sun rises from the gate during the autumn equinox, and it sets in the graveyard. During this time, the sun's power is at its peak by rising through the gate, and then by its setting in the graveyard, the powers of the spirits are diminished," Hakurei Reimu,...
    2 replies | 165 view(s)
  • Palpatim's Avatar
    Yesterday, 09:39 AM
    I wasn't assuming that anybody except Rogur would stealth it up during our retreat. In fact, the more attention the main party draws to themselves, the more likely it will be that any hypothetical pursuers will miss the fact that one of our number is nowhere to be seen.
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-22-2014, 05:27 AM
    "Just a moment! I am the mastermind, but I'm normal," Letty Whiterock, Perfect Cherry Blossom Letty Whiterock is a spirit of cold weather, and may even be the incarnation of winter in Gensoukyou. During the height of that season, she is immensely powerful, but her strength and motivation wane...
    0 replies | 16 view(s)
  • Umiushi's Avatar
    04-22-2014, 04:31 AM
    "Yamame, the tsuchigumo I just mentioned, said her reason for joining was 'because the human supplicants who come to the temple look delicious' and Orin said, 'because the temple has so many graves, it's a paradise of corpses.' I had no choice but to refuse them, right?" Hijiri Byakuren, Symposium...
    13 replies | 370 view(s)
  • Palpatim's Avatar
    04-21-2014, 10:06 AM
    Assuming we are still in initiative, both Sai and Varis will delay until after Konstansz and Yrisz take their move actions into the forest. Once they do, Sai and Varis will stay with the main body of the party, double-moving as necessary, but not running. Rogur will follow suit, except that once...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-21-2014, 01:43 AM
    Kanna was one of my sample PCs for the two other Touhou-based rpgs that I've looked at, and her appearance, equipment, and nature are briefly described elsewhere in this blog. These are her stats for FEW. Koniwa Kanna Eager New Storm Cloud Class: Primal Striker Race: Weather Apparition...
    0 replies | 21 view(s)
  • Umiushi's Avatar
    04-21-2014, 12:15 AM
    "I'm not letting you give up, even if the difference in our power brings you despair," Remilia Scarlet, Silent Sinner in Blue, "Chapter 16: A Map From an Old Friend" Spell Signs A spell's "sign" corresponds to the style of magic it represents. While just about any maneuver can be encoded into...
    13 replies | 370 view(s)
  • Palpatim's Avatar
    04-20-2014, 11:13 AM
    Palpatim replied to a thread Chat Calendar in The Unquiet Lands
    Hi Umiushi, I am confirming for the 4-May Memories Remain game. Right now, I'm unable to confirm for the 18-May game, as I currently have a schedule conflict. It's possible it might clear up over the next few days, and if it does, I'll make a note here. But for now, assume I'll be absent. --T
    228 replies | 11676 view(s)
  • Palpatim's Avatar
    04-20-2014, 11:06 AM
    It turns out that Rogur and Varis both have a Stealth of 11. Rogur can lag the main party a few squares behind and to one side, so if there is any pursuit, he'd be able to spot them. We hope. And I've heard of the tactic you describe, Malk0lm, but I can't put a name to it just now.
    1071 replies | 25180 view(s)
  • Palpatim's Avatar
    04-18-2014, 09:39 AM
    I'll definitely be interested in a short rest, to be followed as soon as practical by two extended rests. But for now, fleeing the monastery sounds good. My proposal: I actually assume the monastery *will* follow us, so I'd suggest that we flee into the forest and try not to get lost until we...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-17-2014, 12:47 PM
    If no one at the top of the round intends to attack or threaten the other side, I can deal with entire round for this extended posting period. Also, if the party is agreed to flee, then combat ends, and you get to decide how you wish to travel through the forest. The options I see include: ...
    1071 replies | 25180 view(s)
  • Palpatim's Avatar
    04-16-2014, 10:15 AM
    Thanks for the offer of changing Rogur's move action, Umiushi. I think he'll go ahead and stay in between Konstansz and Yrisz for now, as long as he's not leaving anybody more than 3 squares behind. So, the Hegeumenia has said we can leave, and her exchange of hand signals (assuming she's not...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-16-2014, 05:17 AM
    This is the one hundred thirty-ninth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Sunday, April 20th. The next main post will appear by 11 am, Thursday, April 24th. Yrisz curtsies to the Hegumenia. "Oh, Very Reverend Hegumenia Katyrein," she says with...
    342 replies | 9640 view(s)
  • Umiushi's Avatar
    04-16-2014, 05:13 AM
    This post complements the one hundred thirty-ninth Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Sunday, April 20th. The next OOC main post will appear by 11 am, Thursday, April 24th. Please note the extended posting due dates. I am going to be busy over...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-15-2014, 01:58 AM
    I'm very sorry to hear about the family emergency. Below our my answers to your questions.The party chose not to talk about Pradize to Bohumil, so I'm not sure what this question refers to. I think I know the answer to this. Bohumil advised that the party not bring up the true purpose of the...
    1071 replies | 25180 view(s)
  • Palpatim's Avatar
    04-14-2014, 10:44 AM
    Ithelryn, thank you for the reminder and summary of our current mission. One of the problems with long-running RPGs in general, and our PBP game in particular, is that missions go on for so long in realtime that it's hard to remember what the game motivations are. I think this is as good a time...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-14-2014, 03:17 AM
    This is the one hundred thirty-eighth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, April 15th. The next main post will appear by 11 pm, Thursday, April 17th. I'd like to finalize Yrisz and Rogur's actions this period. Since the one difference is...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-12-2014, 08:20 AM
    The second session of First Wondrous Legend will begin at 4:00 pm PDT on April 12th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat. The platform we will use to conduct the game is still being determined. We will continue with character...
    13 replies | 370 view(s)
  • Umiushi's Avatar
    04-12-2014, 06:39 AM
    "There are no buses in Gensoukyou!" - Cirno the Ice Fairy, Cirno's Perfect Math Class "Reisen goes to school by bus!" - Inaba Tewi, Third Touhou M-1 Grand Prix, "Finals: Tewi-Kourin" There are some stylistic differences between a naming duel and normal D&D combat. The naming duel I'm trying...
    13 replies | 370 view(s)
  • Umiushi's Avatar
    04-11-2014, 09:01 PM
    "She calls it 'youkai extermination' but they're not getting exterminated!" Sunny Milk, Oriental Sacred Place, "Final Chapter: The Odd Flying Shrine Maiden" In general, combat follows the information provided in Chapter 9 of the Player's Handbook. Area of Effect, Range and Scale Bursts and...
    13 replies | 370 view(s)
  • Umiushi's Avatar
    04-11-2014, 01:19 AM
    This is the one hundred thirty-seventh main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, April 12th. The next main post will appear by 11 am, Monday, April 14th. The woman sighs and passes her knife blade over her orb. The darkness around the...
    342 replies | 9640 view(s)
  • Umiushi's Avatar
    04-10-2014, 04:52 PM
    This post complements the one hundred thirty-seventh Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Saturday, April 12th. The next OOC main post will appear by 11 am, Monday, April 14th. The main post will probably be late. It should be up early tomorrow...
    1071 replies | 25180 view(s)
  • Palpatim's Avatar
    04-09-2014, 10:11 AM
    Regarding giving up Varis and/or Sai: I see a number of problems with that for Rogur, but nothing that can't be worked through with some good roleplaying. As a player, I'm generally against sacrificing companion characters. On the one hand, it's expedient to simply offer up a companion character...
    1071 replies | 25180 view(s)
  • Palpatim's Avatar
    04-08-2014, 10:34 AM
    Varis Round 8 Move: Shift 1NE Standard: Ready an action: Charge #2, trigger: An enemy attacks one of the party Sai Round 8 Move: Shift 1E Standard: Ready an action: Weight of Earth on #2, trigger: An enemy attacks one of the party Rogur's talk is in the story post.
    1071 replies | 25180 view(s)
  • Palpatim's Avatar
    04-08-2014, 10:33 AM
    As the chaos of the battle swirls around Rogur, he dimly hears Noxias, Yrisz and some of the not-monks calling to each other. Recognizing an opportunity for a breather, he calls out to Sai and Varis, "Oi, hold up a minute." The two glance around and, eyes narrowed and weapons still held at the...
    342 replies | 9640 view(s)
  • Palpatim's Avatar
    04-07-2014, 10:31 AM
    I don't have time to make a full post today, but here are my preliminary thoughts for the top of Round 8, so the rest of the party can chime in with opinions: * Varis and Sai will pull back from their opponents and move to total defense * Rogur will call out a couple of sentences more or less...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-07-2014, 05:17 AM
    I've been accumulating rules without posting them for a number of days, and I feel like I should at least get around to addressing your questions. First, this is a good thread for feedback, and so is commenting on my blog. I would prefer it if you continue to stick to this thread or use the...
    13 replies | 370 view(s)
  • Umiushi's Avatar
    04-07-2014, 03:42 AM
    This is the one hundred thirty-sixth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, April 8th. The next main post will appear by 11 pm, Thursday, April 10th. The response is looking like negotiation, and you may want to revisit your turns, so let's...
    1071 replies | 25180 view(s)
  • Umiushi's Avatar
    04-06-2014, 06:34 PM
    Umiushi replied to a thread Memories Remain in The Unquiet Lands
    The thirteenth session of the Memories Remain adventure Time of Torment will begin at 4:00 pm PDT on Sunday, April 6th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat and conduct the game using Maptool version 1.3.b86. The game will commence with the party...
    164 replies | 4964 view(s)
  • Palpatim's Avatar
    04-06-2014, 12:09 PM
    I'm back in town and catching up. Rogur's vote is to flee, then negotiate, in that order. Sai's far more interested in fighting, as Umiushi suggested, but negotiating isn't outside the realm of possibility. I don't yet have a good read on Varis, but I'm going to go with negotiate, then fight. Since...
    1071 replies | 25180 view(s)
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About DiscipleofYawgmoth

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City:
Gainesville
State:
Florida
Zipcode:
32054
Country:
United States
Willing to Travel:
40 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 3 or more games per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic
Favorite RPGs:
Dungeons and Dragons, Dark Heresy
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
I am a DM/GM for Dungeons and Dragons both 3.5 and 4.0. I also GM Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Open War and have GM'ed d20 modern. I'm open to new games all the time and willing to learn new systems. Most of my games when I run them are off the cuff, placed in my own world, and revolves around player actions. I love to play just as much as I love to run.

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04-06-2014 10:41 PM
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