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  • Palpatim's Avatar
    Today, 09:18 AM
    Hi all, Thanks for keeping up the discussion. If you have anything to add to the summary, please call it out with formatting or in a separate post--I'm traveling this week and it's hard to spend the time on this thread that it deserves. I'll catch up next week, hopefully, before the next...
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    Yesterday, 08:39 PM
    Regarding timing: this is an excellent point and deserves clarification on my part. From a narrative sense, actions in a round are simultaneous. It's also a convenient excuse for some of the abstractions we employ such as the pbp house rule concerning how declared movement is prioritized over...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    Yesterday, 06:12 PM
    Thank you for continuing this discussion. Just briefly, I want to mention two points: Don't forget Giersas's communication to Chant regarding Chrysn Atalantes. I realize it wasn't directed at me, but I'm nevertheless unclear about the subject of Sobek's point #3. Is the ritual being...
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    Yesterday, 05:45 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-seventh main post for Worm Delve. Players' posts in either thread are due by 11 am, Wednesday, April 22nd. The next main post will appear by 11 pm, Thursday, April 23rd. Rogur carves a small trench out of the edge of the mushroom's cap with his blade. The flesh is tough,...
    212 replies | 7022 view(s)
  • Umiushi's Avatar
    Yesterday, 05:44 PM
    This post complements the eighty-seventh Worm Delve main post. Players' posts in either thread are due by 11 am, Wednesday, April 22nd. The next OOC main post will appear by 11 pm, Thursday, April 23rd. I believe this is my third late Saturday-Monday post in four weeks, which may be the worst...
    602 replies | 15902 view(s)
  • Palpatim's Avatar
    04-19-2015, 10:09 PM
    Summary The party followed a leyline to a confluence of lines at a keep surrounded by giants. Major events * The party navigated a trapped bridge * The party discovered a guarded keep * Panpher eavesdropped on a banquet and heard a lot about good food & drink Combat encounters * N/A
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    04-19-2015, 03:19 AM
    Thank you for the clarifications, particularly for setting me at ease concerning the issue of splitting up the party. I'm a little unclear where the bugbears come from, still. As for stealth encounters, I'll be reviewing what house rules might be added starting with the May sessions. While...
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    04-18-2015, 08:42 PM
    DiscipleofYawgmoth has an excellent point about the difference between characters and players, and I want to make sure everyone knows how I plan to adjudicate it. 1. Players should be able to play their characters in the way they wish, subject to various contracts they've made with me, such...
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    04-18-2015, 08:22 PM
    Here is my reply to Seadogstyle's game-related issues. Phantom Steeds Each casting summons eight steeds, and there is no limit to the total number that can be summoned at any given time. They can only be ridden by those whom the caster designates, however. This means if you rescue someone and...
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    04-18-2015, 08:03 PM
    Good job here, Zus. I don't like to participate in discussions between players, especially when they look like they're going to be fruitful. Since Zus is new to the resources and constraints of the party and the situation, and planning is something that I strongly suggested recently, I feel I...
    194 replies | 14826 view(s)
  • Umiushi's Avatar
    04-17-2015, 04:50 PM
    As a point of concern, I don't see how Scorching Burst can be cast after you move without catching either you or Rogur in the area of effect. Where is its target origin square going to be, and are you casting it before or after you move?
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:57 PM
    Yes, Fire Shroud was canceled. I originally put "surprise round" in quotes because there wasn't an actual surprise round. It's just that resolution of Fire Shroud, if you had chosen to cast it, would have occurred in a surprise round-like time period. Everything is proceeding as shown in the...
    602 replies | 15902 view(s)
  • Palpatim's Avatar
    04-17-2015, 10:20 AM
    If Derim is planning on closing to melee range with the shrieker, then Rogur will use that movement as a chance to flank. If not, does shrieking count as "acting in the encounter"? That is, will Rogur be able to get combat advantage on the mushroom via First Strike? I'm guessing not. Since I don't...
    602 replies | 15902 view(s)
  • Palpatim's Avatar
    04-17-2015, 10:12 AM
    Palpatim replied to a thread Worm Delve in The Unquiet Lands
    "Huh," is all Rogur has time to say, and then he is rushing forward to hack at the thing before the noise can draw something bigger and meaner.
    212 replies | 7022 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:16 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-sixth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 18th. The next main post will appear by 11 am, Monday, April 20th. As the party takes in the scene, a number of openings appear on the cap of the mushroom. At the same time, it...
    212 replies | 7022 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:15 AM
    This post complements the eighty-sixth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 18th. The next OOC main post will appear by 11 am, Monday, April 20th. I am not familiar with the Cabin in the Woods, so this may not be accurate, but there is a sense...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-16-2015, 05:22 PM
    The second session of Confirmatio Ex Opus, being the eleventh session and start of the second part of Confirmatio, will begin at 4:00 pm PDT on April 19th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. ...
    194 replies | 14826 view(s)
  • Palpatim's Avatar
    04-14-2015, 09:11 AM
    The plot thickens... Remembering the attack of the myconids, Rogur will ready an attack to be loosed if anything attacks us. Rogur - Provisional actions Rogur - Initiative Standard: Ready an action: Sly Flourish against attacking creature. Trigger: an enemy attacks the party. In the...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-13-2015, 02:56 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-fifth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, April 14th. The next main post will appear by 11 pm, Thursday, April 16th. Rogur heaves against the doors and they scrape open to reveal a narrow room or wide passage. Even from the...
    212 replies | 7022 view(s)
  • Umiushi's Avatar
    04-13-2015, 02:55 PM
    This post complements the eighty-fifth Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, April 14th The next OOC main post will appear by 11 pm, Thursday, April 16th. Outside of the game world, the mushroom resembles a gargantuan Agaricus arvensis, or horse...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-10-2015, 09:37 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    The eighth session of Wings Over Rokkasho begin at 4:00 pm PDT on Saturday, April 11th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. The game will begin as the party approaches the...
    37 replies | 2481 view(s)
  • Umiushi's Avatar
    04-10-2015, 09:14 PM
    I assume Rogur used his Thievery on the identified trap. The result is the same: it's neither activated nor disarmed. As for opening the door, I'll deal with what happens in the next DM post.
    602 replies | 15902 view(s)
  • Palpatim's Avatar
    04-10-2015, 09:05 AM
    I'd guess that a magic trap wouldn't have a lot of reason to respond to Thievery attempts, but in the interest of completeness: Rogur - Thievery - Retroactively attempt to disarm stairway trap And because I'm a glutton for punishment: Rogur - Strength - Quickly open rusted doors (DC17) If...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-10-2015, 01:36 AM
    Yes, the double doors weren't there before. Noxias was unable to counter the spell but didn't set off the trap, either. If someone's disarm attempt sets off the trap, I'll assume the party fled the area before it fully took effect.
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-09-2015, 09:48 PM
    I am dealing with some serious and distracting off-line issues at present. They don't directly concern my livelihood or health, so I expect they will be resolved sooner or later, but they are presently a significant source of personal stress. I will try to not let them greatly affect my posting...
    73 replies | 6200 view(s)
  • Umiushi's Avatar
    04-09-2015, 07:44 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-fourth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 11th. The next main post will appear by 11 am, Monday, April 13th. Rogur starts to ascend the stairs, but then comes to a full stop before his foot even touches the first step. ...
    212 replies | 7022 view(s)
  • Umiushi's Avatar
    04-09-2015, 07:43 PM
    This post complements the eighty-fourth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 11th. The next OOC main post will appear by 11 am, Monday, April 13th. Rogur passed his Perception Check to notice the traps placed on the steps. Identifying the...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-06-2015, 05:52 PM
    They look closed because it's easier for me to draw them that way. Any door that the party has passed through was left open. It may have naturally swung shut due to uneven ground, but at least won't be stuck shut unless there's some other agency interfering.
    602 replies | 15902 view(s)
  • Palpatim's Avatar
    04-06-2015, 09:26 AM
    Rogur will scout ahead up the stairs, although since we're lighting our way, it's not like we're going to be undetected by anything that's up there. :) Since we're proceeding with caution, I'm assuming we don't see anything weird about the stairs themselves. Move: Crawl up stairs to where the...
    602 replies | 15902 view(s)
  • Umiushi's Avatar
    04-06-2015, 01:43 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-third main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, April 7th. The next main post will appear by 11 pm, Thursday, April 9th. The southern fork never does link up with the other corridor. Instead, it ends in a simple wooden door that...
    212 replies | 7022 view(s)
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About DiscipleofYawgmoth

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Gainesville
State:
Florida
Zipcode:
32054
Country:
United States
Willing to Travel:
40 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 3 or more games per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic
Favorite RPGs:
Dungeons and Dragons, Dark Heresy
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
I am a DM/GM for Dungeons and Dragons both 3.5 and 4.0. I also GM Dark Heresy, Rogue Trader, Deathwatch, Black Crusade, Open War and have GM'ed d20 modern. I'm open to new games all the time and willing to learn new systems. Most of my games when I run them are off the cuff, placed in my own world, and revolves around player actions. I love to play just as much as I love to run.

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