Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.
Tab Content
  • DMMike's Avatar
    01-26-2015, 12:42 PM
    Yeah. We want details! I shiver to think of diceless games though. The dice are magical little gems that hold the answers to everything within them. Why pass up such cool, little baubles? One reason to skip them is that most dice rely on numbers, which require mathematical thinking instead...
    43 replies | 1297 view(s)
  • DMMike's Avatar
    01-25-2015, 11:18 AM
    Malruhn - good points. Some bad guys are all about death, but let's be real here: the only creatures that don't have an interest in self-preservation are undead, robots, and living things who are guarding something more valuable than life (like their kids). Don't let the thread name fool you, by...
    6 replies | 121 view(s)
  • DMMike's Avatar
    01-24-2015, 11:39 AM
    "(Pacifism) is unrealistic and undoable in a game." Sign of the times, huh? The question, to me, is how does the GM keep things interesting? I've thought about a pacifist Skyrim game, but I'm not sure that it's possible. I feel like half of the quests require the death of a creature, even if...
    6 replies | 121 view(s)
  • DMMike's Avatar
    01-22-2015, 11:04 AM
    I have very bad news: I'm almost done reading a Dance with Dragons. Which means that my only exposure to a medieval setting in which combat is a bad thing will go on hiatus. Have you played in or run a campaign that shuns combat? Have you seen players maintain interest when something less than...
    6 replies | 121 view(s)
  • DMMike's Avatar
    01-19-2015, 12:09 PM
    Hello gamers: I'd like to GM a Lord of the Rings/Game of Thrones style game on a weekly (evening) basis. Day of the week is pretty flexible - depends on what the group needs. Also, I'll be using a learn-as-you-play style to teach the game system, which is pretty easy. The game is very...
    0 replies | 61 view(s)
  • DMMike's Avatar
    01-19-2015, 10:49 AM
    Spell cards: I wouldn't use them. I'd just use my character sheet. Playing cards: to me, these have a pretty heavy wild-west flavor. Which would be great in a wild-west game, but not in other games. Maybe I should just focus on the "kings," "queens," and Alice in Wonderland... More cards...
    5 replies | 160 view(s)
  • DMMike's Avatar
    01-18-2015, 08:57 AM
    As one of my favorite parts of the game, modules need to be done right. Iíve cut a lot of subjective material from the modules chapter, and Iím hoping that whatís left is short and sweet. Each sample module is getting a makeover, and the rules module is complete, although I canít code the...
    25 replies | 952 view(s)
  • DMMike's Avatar
    01-17-2015, 01:30 PM
    Welcome, fellow 'Zonie! This site has a chatroom that's great for online games, and the best way to get involved in the forums is to start a thread. I'm designing a game as well, and I'm a recovering 3.5 addict so if you want to bounce any ideas off me just say so!
    3 replies | 142 view(s)
No More Results
About Elecid

Basic Information

Badges and Icons
My Icon:
Player
Location
Willing to Travel:
0 miles
Availability
LFG/LFP:
No
Availability (Days):
Saturday, Sunday
Gaming Preferences
Player/GM:
Player

Statistics


Total Posts
Total Posts
0
Posts Per Day
0
Downloads
Downloads
0
Uploads
0
General Information
Last Activity
09-28-2009 11:39 AM
Join Date
08-30-2009
Referrals
0

1 Friend

Showing Friends 1 to 1 of 1