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  • DMMike's Avatar
    09-16-2014, 12:59 PM
    Creation Dungeons in Amulet are created one room at a time, and any given room can, through the process of random generation, reveal itself to actually be part of another, larger room. The following rules apply to creating the dungeon levels as you go. Roll 2d8 to find table results. THE...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-16-2014, 09:10 AM
    Sorry if it's lost in translation, but it sounds to me like you're not getting enough mileage out of the GM-fudge rule. Related to Rule Zero. If you're playing a game like D&D, all you need to know is your character's level, which will give you an appropriate bonus to add to your die roll. You...
    6 replies | 201 view(s)
  • DMMike's Avatar
    09-15-2014, 08:45 PM
    DMMike replied to a thread Article suggestions in Feedback
    Industry news, like new RPGs, industry crossovers (RPG to movie), feelgood stories (gamer saves cat), and tips on improving GMing and game groups wouldn't hurt. And site highlights. So-and-so just uploaded a great file. Or Some-young-guy just started this hot thread. Obviously, news about...
    5 replies | 93 view(s)
  • DMMike's Avatar
    09-14-2014, 07:47 PM
    Did I say "original concept?" Hope not. Anyway, they're welcome to send me letters for something I'm not selling. I'll plead the 1st.
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-14-2014, 12:20 PM
    Beginning work on the Dungeon section. But here's the party-game part: GAME ANNOUNCEMENTS – some events in the game are so important that they must be announced by an otherworldly, god-like, or dungeon master-like voice. These game announcements can be made by anyone besides the PC who caused...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-13-2014, 09:58 AM
    Here are the basic dungeon-generation tables. Note that tables beginning on 2 use two dice to generate a result, and the Exit Type table uses 3d4. Size Shape Exit-Loc Exit-Typ Exit-Num
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-12-2014, 10:34 AM
    Classes The heroes of the game find themselves in the mysterious dungeon with only a portion of their normal gear, so they must rely first on their combat and magic skills to survive. The following classes describe the beginning powers and gear of each character. When characters gain level...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-10-2014, 10:42 PM
    Characters A game of Amulet can be run with just one player, but as with most dungeons, there is safety in numbers. This section tells you everything you need to know about the magical amulets worn by each character, how to make characters, and how to convert core rules Modos RPG characters to...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-09-2014, 07:46 PM
    This is pretty cool - run one brand new game for P&PG Con, get one free! Thanks Matt!
    12 replies | 368 view(s)
  • DMMike's Avatar
    09-09-2014, 06:11 PM
    Sorry to do this, but I have a family event that takes priority on September 20. I have to postpone this game, but once we get some RSVPs, we'll reschedule as soon as possible.
    1 replies | 98 view(s)
  • DMMike's Avatar
    09-09-2014, 06:09 PM
    I've been wanting to run my homebrew game, which is closer to Elder Scrolls or Final Fantasy than D&D. But I have a D&D Starter Set that needs some attention. Willing to try other games, dearhunter?
    18 replies | 1222 view(s)
  • DMMike's Avatar
    09-07-2014, 04:49 PM
    Draft intro section: A disembodied voice speaks in the darkness. “You are such a great hero. When I came to you, singing your praises, fawning for your attention, you didn’t even blink. Because you knew that your achievements were glorious. You had no humility. So you took my amulet, and...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-07-2014, 03:07 PM
    Game of Thrones? Anyway, the I'll take a crack at their racial powers/classes: Targaryen- fire resistance, paladin Lannister- charm/barter, rogue Stark- detect truth, ranger
    7 replies | 172 view(s)
  • DMMike's Avatar
    09-07-2014, 11:50 AM
    Open discussion on playtest issues follows (postures at end): 3 action economy: very different from standard action+movement action, because you don't have to wait for your turn to act - you can respond at any time. Also, you don't have time to defend against any and all attacks - you must...
    2 replies | 95 view(s)
  • DMMike's Avatar
    09-06-2014, 10:40 AM
    Here's a draft outline. I'm looking for things that need rearranging, embellishment, inclusion, or removal. Synopsis Introduction & Story Characters Magic Power Classes
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-06-2014, 09:43 AM
    Targaryen, Lannister, and Stark would be awesome!
    7 replies | 172 view(s)
  • DMMike's Avatar
    09-05-2014, 04:37 PM
    So, um, I just made a huge project out of this. And I'm soliciting help, for ideas if nothing else. This is Project Amulet. It will be a self-generating dungeon crawl. Probably GM-less. Fast, Furious, and Fun, but it's not Savage Worlds. It's based on the classic arcade game Gauntlet and...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-04-2014, 09:54 PM
    Totally what I'm looking for - and fun is totally the goal. No market prices though - this is another donation to the community. Although that reminds me of another one I was working on before - a Gauntlet simulator called Amulet - which might overtake this project depending on the ideas I...
    14 replies | 281 view(s)
  • DMMike's Avatar
    09-03-2014, 12:01 PM
    WANTED: bandit slayers By order of Jarl Elisif the Fair: Whosoever shall capture or slay the bandit gang in Volskygge barrow is hereby entitled to all of the non-stolen treasure within. See my housecarl, Bolgeir Bearclaw, for counsel and bounty. -- This is a Skyrim-style game taking...
    1 replies | 98 view(s)
  • DMMike's Avatar
    09-03-2014, 11:33 AM
    I'm -not- taking a 2PM-5PM spot, but I'm happy to run a game when 2 or more players sign up. The game's registration will be held in the forums until further notice. http://www.penandpapergames.com/forums/showthread.php/29692-P-amp-PG-con-Skyrim-Return-to-Volskygge?p=193052#post193052
    5 replies | 230 view(s)
  • DMMike's Avatar
    09-02-2014, 06:36 PM
    DMMike replied to a thread Looking for a 4e group in 4th Edition
    Little bit of a thread necro here, fellas. But since you're interested in an online play-by-chat, let me know if I can run a game for you. I don't do 4th ed, but I have something that's just as easy, and cheaper.
    4 replies | 385 view(s)
  • DMMike's Avatar
    09-02-2014, 12:17 PM
    I'm hijacking my own thread from: Please tell me: What are your three favorite ideas found in fantasy literature? What are the coolest fantasy game rules you've seen or used? What are the fantasy ideas that you've always wanted to see in an RPG?
    14 replies | 281 view(s)
  • DMMike's Avatar
    08-30-2014, 02:32 PM
    This game will now be an online game - as it pleases the players. Venue is right here in the P&PG chatroom. I modified the combat/roleplaying ratio. Note that for this game, "roleplaying" includes exploration, problem-solving, and social encounters. Finally, the easier to access, but less...
    2 replies | 160 view(s)
  • DMMike's Avatar
    08-28-2014, 07:46 PM
    Keeping the event as a "convention" will indeed take some work. However, minimal work will be needed to simply run a Chatroom Gameday. For my part, I'm ready to run another game, and manage my game's player registration as well. The Find or Advertise forum is actually a great place for this.
    3 replies | 189 view(s)
  • DMMike's Avatar
    08-28-2014, 07:30 PM
    It's probably not, actually. I just saw something saying that the campaign (adventure?) only takes PCs up to level 8 or 15. Not quite Tiamat-level, huh?
    5 replies | 161 view(s)
  • DMMike's Avatar
    08-27-2014, 06:07 PM
    A quick spin around the interwebs reveals to me that most gamers in my area are looking to play 5th edition D&D. Which is not my game of choice. So I have to wonder: should I be looking outside my area? Who has had better luck finding an online game than an in-person game? Or a better...
    1 replies | 109 view(s)
  • DMMike's Avatar
    08-26-2014, 10:35 AM
    Gromdi Tahn-Tsuddr (Red Merchant), the Treasure King, is a cutthroat old dwarf, usually identified by his white-streaked beard woven with a dozen brass rings, and bald head. He runs the most lucrative trans-Wastes caravan, and folk know that he's coming when they see a huge dust cloud on the...
    2 replies | 160 view(s)
  • DMMike's Avatar
    08-23-2014, 01:57 PM
    A wiki version, for those with too many pdfs: https://modos-rpg.obsidianportal.com/
    2 replies | 95 view(s)
  • DMMike's Avatar
    08-22-2014, 12:14 AM
    I just read an interesting article on HotDQ - the campaign is intended to give D&D players a talking point, or something they can bond over. But my understanding is that the goal of the campaign is to kill Tiamat. You know, the dragon-god. Sure, it would be cool to meet fellow...
    5 replies | 161 view(s)
  • DMMike's Avatar
    08-22-2014, 12:07 AM
    Nice! May I steal that? My players got advance drafts of my RPG, which was outdated a mere two or three days later. (Hey, I tried!)
    4 replies | 275 view(s)
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About scottb

Basic Information

Age
31
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Player
Location
City:
Tempe
State:
Arizona
Zipcode:
85281
Country:
USA
Willing to Travel:
15 miles
Availability
LFG/LFP:
No
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Monthly - 3 or more games per month.
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Space Opera, Super Heroic
Favorite RPGs:
GURPS, Dungeons & Dragons, Marvel
Gaming Worlds:
Technomancer, steampunk, Forgotten Realms,
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
No
What are you looking for?:
I like to feel camaraderie with a DM rather than animosity; I'm not at the table to beat someone. I know that systems can be brittle, so I try to treat them fairly. I've played 4.0 D&D, but it runs more like a tabletop war game than I'm happy with. That said, I've played 3.5 D&D games that were entirely story-driven with no combat; that was woefully unfulfilling. I've played high and low magic games, high and low power games and I play nice with people new to a game system.
About Me
Biography:
I'm a big fan of story-driven games. Games I've run have favored skill checks and intuition as much as direct damage dealing madness. My play style varies; In 3.5 games I've run a bitter loner sorcerer, a book-smart but unworldly wizard with a vow of nonviolence and a mysterious mute psychic warrior who abused ploymorph. In other systems, I've played an Afghani CIA informant, a magic-wielding ex-Spetsnaz soldier working for the CDC, an automatronic crime-solving van with identity issues and an african-american angel/janitor working at Berkeley University during the 1940's, that I best recall.

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