Dark Future, Fantasy, Horror, Post Apocalyptic, Super Heroic
Non pre-generated game worlds preferred.
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
I'm pretty flexible with regards to my role, I'm happy playing a character but equally comfortable as a dungeon master. I don't believe in too much pre-generated content of any sort and with a background in theater and improvisation I tend to just go where it feels most natural. I'm decidedly anti rules lawyering and enjoy improvising twists on systems that tend to be rather stagnant. 4th edition seems to have gotten a lot of things right but my experiences so far with it have been mixed. I also tend to believe that players should be directly rewarded/punished based on their creative interaction with the environment and the abilities given to them and as a DM I enjoy throwing off-beat encounters at my players with goals that aren't always 'kill all the monsters'. I likewise don't believe that all battles should/could/would be winnable and players who stray beyond their means will die. It's a loose approximation on my ideas of D&D but it should give you a sort of sense of the player/DM I'd make.
I played 1st and 2nd edition as a little kid and invented 3-4 self-made character classes in addition to an entire campaign back when I was 7-8. I lost any sort of regular group till more recently when I dabbled in two 4th edition campaigns that were of questionable quality and a bit too far away from me to really make them worth my time. I take quite quickly to new games and rule-sets so long as they allow for some give and take and allow me to truly create a character or world to immerse myself in. I don't mind a variety of ages in games I play in, but ideally would avoid people who aren't there to play and instead spend most of the time screwing around. This is not saying I don't appreciate humor or levity, just the people that don't seem to really even be there and take 10-15 minutes per action there character takes, really shouldn't be there, simple as that. Ideally I'd play about once a week.