I’ve been playing D&D and various other table tops for the past 20 years.
I Host games that focus on storyline and character development.
As any good Dm should, I run my games according to the players at the table.
The only games I won't run are purely hack n' slash games.
I feel that while the rules are important the story comes first.
The whole group shouldn't get bogged down by any one situation,
no matter how complex the problem,
I sum it up into one or two rolls, resolve the situation and move on.
I support players in finding new and interesting ways of solving problems that don't always involve swinging their sword.
In combat I encourage creative combat techniques.
If you’re interested or have any question, email me at email@example.com
I've been playing pen & paper rpgs for the past 20 years.
The main reason I come to the table is for the role-playing and story telling. Not that I don’t like a good tactial combat session; but I’m just as happy to bluff, sneak, bribe, intimidate; ect. my way out of combat and resolve my problems diplomatically.