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  • fmitchell's Avatar
    11-24-2014, 03:54 PM
    (from "The Analytical Language of John Wilkins" by Jorge Luis Borges.) Nothing bores me more than long lists of things, unless they're funny. (See above.) So anyone who expects a detailed and insightful review of a Monster Manual for Monte Cook's The Strange may as well Abandon All Hope, as...
    0 replies | 48 view(s)
  • tesral's Avatar
    11-23-2014, 02:54 PM
    tesral replied to a thread The level up thread! in Off Topic
    Flat foot floozy with a floy floy.
    4841 replies | 196726 view(s)
  • tesral's Avatar
    11-21-2014, 08:53 AM
    tesral replied to a thread [Gear (General)] Deceptively useless Magical "Artifacts" in Campaign Resources
    Some "cursed" items I see as misused. The necklace of strangulation for example. It's an assassination tool, not a cursed item. It does exactly what it is meant to do.
    21 replies | 681 view(s)
  • tesral's Avatar
    11-21-2014, 08:48 AM
    Simple and simulation are a zero sum equation
    15 replies | 786 view(s)
  • tesral's Avatar
    11-18-2014, 09:11 AM
    Not the MessySoft kind. Real solid physical windows with glass in them. Last Saturday we at long last got rid of the 90 year old windows a in this 90 year old house. The change is amazing. No rattles, hardly any road noise, and best of all no drafts. This comes courtesy of my wife wining...
    0 replies | 44 view(s)
  • tesral's Avatar
    11-18-2014, 08:54 AM
    I use GIMP I have no idea what you are doing. My artifact document is 1.8 meg in odf and loaded with graphics. I created it in Open Office and is 3.4 meg as an .odt document. What level of compression are you using? I set PNG to "9" Even my big world maps 5400x3300 the most complex does not...
    37 replies | 813 view(s)
  • tesral's Avatar
    11-15-2014, 01:40 AM
    I'm looking for a table of contents thing. What is the layout of the book., Wikis can be a finicky beast to deal with. They have they own formatting styles and are not flexible. I've used HTML tricks to force some things, but fighting it is more work than it is worth in the end,. How did...
    37 replies | 813 view(s)
  • fmitchell's Avatar
    11-14-2014, 04:30 AM
    Recently I've been playing The Strange with a reasonably stable group. Yesterday I had an idea for a space-opera style recursion (parallel world for the rest of the gaming world), and having nobody else to tell I'm telling you. Don't you feel special? The problem with wedging an entire galaxy,...
    0 replies | 53 view(s)
  • tesral's Avatar
    11-11-2014, 10:26 PM
    Sort of based on a chase.
    20 replies | 545 view(s)
  • tesral's Avatar
    11-11-2014, 10:24 PM
    The roll many pick one is an Iron Claw mechanic. You skill/ability is based on the dice and type you get to roll from d4 to d12 and the number of dices, some times of mixed types.
    33 replies | 773 view(s)
  • tesral's Avatar
    11-10-2014, 06:22 AM
    So something like the Iron Claw system?
    33 replies | 773 view(s)
  • tesral's Avatar
    11-10-2014, 06:15 AM
    The alternative is the dread research dump. "I've suffered for my art and now it's your turn". Sometimes we must be satisfied with knowing outselves. That is one of the reasons I post stuff here. To share what the players wilkl never seen. I also have your issue. I have been requested...
    37 replies | 813 view(s)
  • tesral's Avatar
    11-09-2014, 12:14 PM
    tesral started a thread [DM / Player Tools] Wand of Wonder Effects in Campaign Resources
    http://www.penandpapergames.com/forums/downloads.php?do=file&id=145 A mashup of four different tables from four different sources.
    0 replies | 59 view(s)
  • tesral's Avatar
    11-08-2014, 12:32 PM
    tesral started a thread [Gear (General)] New downloads in Campaign Resources
    Some stuff I just put in Downloads. Art Object http://www.penandpapergames.com/forums/downloads.php?do=file&id=143 This was extracted by my personal DMG. A random generator for art objects., It doesn't tell you exactly what you have but defines it broadly. A seed for you own creativity....
    2 replies | 115 view(s)
  • tesral's Avatar
    11-08-2014, 12:24 PM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Sumptuary laws refer to restrictions on consumption. Restricting purple and ermine to the King, not allowing non nobles to wear silk clothing or gold in their clothing. The purpose was to make sure you could judge someone's class by their clothing. Very much tied into the idea that "clothes...
    30 replies | 1901 view(s)
  • tesral's Avatar
    11-04-2014, 05:23 PM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Hmm sumptuary laws. I should go back through and include that category. In the case of the Eyrian Empire they are specifically forbidden. Nobility is identified by its actions, never its clothing. In places like the Domains and Anorian sumptuary law is rife.
    30 replies | 1901 view(s)
  • tesral's Avatar
    11-04-2014, 02:13 PM
    Another possibility is pure average. When this 1000 fights that 1000 what is the average damage done by each side? This does tend to devolve into a bloody fight of attrition. One can modify it with morale the side with better morale gets an advantage. Be that fighting on home turf, a...
    33 replies | 773 view(s)
  • tesral's Avatar
    11-03-2014, 05:38 AM
    If the target can mitigate the damage over time, IE stop it from doing its full damage I would make it lower level than the all at once spell, that obviously cannot be stopped once the damage is done. If that is not the case. I would keep them the same level. Providing the damage potential is...
    20 replies | 545 view(s)
  • tesral's Avatar
    11-03-2014, 05:34 AM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Examples? It is good to see how other people approach the issue.
    30 replies | 1901 view(s)
  • tesral's Avatar
    11-03-2014, 05:32 AM
    They have been getting better at it. They still had art and music when I was attending. Hard to kill imagination with that and decent science available. Far past time to kill the Prussian model classroom and get the politicians out of education. Buuut we are hijacking the thread. How...
    37 replies | 813 view(s)
  • tesral's Avatar
    11-02-2014, 09:54 PM
    Does damage over time have a mitigation method?
    20 replies | 545 view(s)
  • tesral's Avatar
    11-01-2014, 09:42 PM
    Well I have been darted or woken up wearing a radio collar yet. So the Bureau of Land Management isn't in on it. The public schools have been trying to kill that since the 80s. Good little mindless peons is their product.
    37 replies | 813 view(s)
  • tesral's Avatar
    11-01-2014, 09:28 PM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Need something I can make of pixels. What do other people do for the law of the land in games? Make if up as you go? Pure handwavium? More or less modern law codes? I have a degree in law and have killed players by dropping my Law manual?
    30 replies | 1901 view(s)
  • tesral's Avatar
    10-31-2014, 10:49 AM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    I really have nothing to say here. I've seen it too. Special snowflake taken to the extreme. "But...but consequences are for other people?" they cry. Break out the worlds smallest violin. :violin:
    30 replies | 1901 view(s)
  • fmitchell's Avatar
    10-30-2014, 10:30 AM
    fmitchell replied to a thread Why Fantasy? in Fantasy Discussion
    It's easier to raid the past than to predict the future. For better or for worse, most fantasy RPGs converge on the same elements: vaguely medieval world with elves, dwarves, halflings, orcs, and assorted mythological monsters. Even if you swap out some of those elements -- bronze...
    10 replies | 239 view(s)
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7 Visitor Messages

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    Hey bud, It's Tony. Just sending a how-do-ya-do.
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    I am LFG! If there is room or what not, send me a shout.
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    Lurking in the shadows is what I do best . haha
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    Hey Russ how you doing. I hope you don't mind me lurking in the shadows in Ravenloft. I am online only a little bit each week and for only an hour at a time.
    Talk to you soon Brother.

    Its good reading your writings again.

    Vassago
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    Ravenloft indeed!
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    Ravenloft PBP?
  7. View Conversation
    Looking for a good game in the Arlington area. Do you have a couple of spots open for myself and a friend?
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About Arkhemedes

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Fantasy, Horror
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Dungeons & Dragons, Pathfinder
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Greyhawk, Forgotten Realms, Ravenloft
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50% Roleplaying / 50% Combat
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I am looking for mature players who are dependable, preferably laid-back as opposed to loud and obnoxious, imaginative and yet realistic. We play a serious game (meaning I prefer to avoid the silly and ridiculous) but are very easy going with the simple objective of having a good time. I am an old school gamer and I like devising strategies, but I do not care for power-gamers or meta-gamers. I stick to the rules more or less, but I do not care for rules-lawyering over logic and common sense. In my campaigns, stories take precedence over rules.

I have a Ravenloft campaign, which I do for a few months every fall. We use the Pathfinder system with a few house rules though most of the adventures I run are converted from D&D 2e. The rest of the year we play a Greyhawk campaign of mine mostly using 2e modules. My campaigns are story driven and I am very particular about making sure everything makes sense in them, as there are always mysteries to be solved and one cannot be expected to put together the pieces of a puzzle if the pieces don't fit.
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I am an artist and have been a player and DM/GM of D&D and Pathfinderfor more than 25 years. Some of my players stuck with me for 20 years. Unfortunately things change over time and real life has a tendency to muddle things up. So players come and go. Over the past year or so I have managed to reform another group with steady players who are a great bunch of guys. We play once every other week year round on Saturdays. I have run and can run campaigns in Greyhawk, Forgotten Realms, Ravenloft, Spelljammer, Kara-Tur, and Al-Qadem among others and have a very popular campaign of my own creation involving time-traveling immortals.

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View Arkhemedes's Blog

Recent Entries

The Ravenloft Files Vol.12: The Shadow Walkers - The Keepers of the Vault Pt. III

by Arkhemedes on 07-03-2009 at 08:01 PM
(Continued from Day One)

After knocking on the door, we were eventually greeted by a man named Birch. In addition to being the caretaker of the lighthouse, he was a cleric of some goddess who's name I can't recall, but who I believe was popular among witches. At first he did not seem very eager to help us. That was until we described the nature of our arrival on the peninsula. Then he invited us in to stay for the night and gave us all something to eat. He also gave Midnight a place

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Updated 07-03-2009 at 08:06 PM by Arkhemedes

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Campaign Logs

The Ravenloft Files Vol.12: The Shadow Walkers - The Keepers of the Vault Pt. II

by Arkhemedes on 06-17-2009 at 07:32 PM
Excerpt from the Journals of Vassago ApVay, Shadow Walker:

(Continued from Day One): Fortunately, the rest of us took out the three remaining ghouls without further difficulty. And the paralysis on Angus lasted for only a few minutes. But when he was able to move again, he kept talking about the ghouls and the helpless feeling of being paralyzed.

It seemed that Angus's troubles would continue to mount, as he now appeared to be obsessed with the thought of ghouls and their

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The Ravenloft Files Vol.12: The Shadow Walkers - The Keepers of the Vault

by Arkhemedes on 06-12-2009 at 07:42 PM
Under the Baron's 'Turn the page' thread in the Gardens of Stone group, I posted the first part of the first week's review for my '04 12th Annual Running of Ravenloft. Here I will continue the story of what was one of my favorite Ravenloft groups. For convenience I will again introduce the members of the band:

Cast of Characters:

Angus Shadowborn - Human paladin from the Great Kingdom of Avonleigh closely related to Kateri and Alexi Shadowborn
Gohan - Half-elf fighter/druid

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