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  • tesral's Avatar
    11-21-2014, 08:53 AM
    tesral replied to a thread [Gear (General)] Deceptively useless Magical "Artifacts" in Campaign Resources
    Some "cursed" items I see as misused. The necklace of strangulation for example. It's an assassination tool, not a cursed item. It does exactly what it is meant to do.
    20 replies | 639 view(s)
  • tesral's Avatar
    11-21-2014, 08:48 AM
    Simple and simulation are a zero sum equation
    15 replies | 751 view(s)
  • tesral's Avatar
    11-18-2014, 09:11 AM
    Not the MessySoft kind. Real solid physical windows with glass in them. Last Saturday we at long last got rid of the 90 year old windows a in this 90 year old house. The change is amazing. No rattles, hardly any road noise, and best of all no drafts. This comes courtesy of my wife wining...
    0 replies | 30 view(s)
  • tesral's Avatar
    11-18-2014, 08:54 AM
    I use GIMP I have no idea what you are doing. My artifact document is 1.8 meg in odf and loaded with graphics. I created it in Open Office and is 3.4 meg as an .odt document. What level of compression are you using? I set PNG to "9" Even my big world maps 5400x3300 the most complex does not...
    37 replies | 760 view(s)
  • tesral's Avatar
    11-15-2014, 01:40 AM
    I'm looking for a table of contents thing. What is the layout of the book., Wikis can be a finicky beast to deal with. They have they own formatting styles and are not flexible. I've used HTML tricks to force some things, but fighting it is more work than it is worth in the end,. How did...
    37 replies | 760 view(s)
  • tesral's Avatar
    11-11-2014, 10:26 PM
    Sort of based on a chase.
    19 replies | 492 view(s)
  • tesral's Avatar
    11-11-2014, 10:24 PM
    The roll many pick one is an Iron Claw mechanic. You skill/ability is based on the dice and type you get to roll from d4 to d12 and the number of dices, some times of mixed types.
    33 replies | 722 view(s)
  • tesral's Avatar
    11-10-2014, 06:22 AM
    So something like the Iron Claw system?
    33 replies | 722 view(s)
  • tesral's Avatar
    11-10-2014, 06:15 AM
    The alternative is the dread research dump. "I've suffered for my art and now it's your turn". Sometimes we must be satisfied with knowing outselves. That is one of the reasons I post stuff here. To share what the players wilkl never seen. I also have your issue. I have been requested...
    37 replies | 760 view(s)
  • tesral's Avatar
    11-09-2014, 12:14 PM
    tesral started a thread [DM / Player Tools] Wand of Wonder Effects in Campaign Resources
    http://www.penandpapergames.com/forums/downloads.php?do=file&id=145 A mashup of four different tables from four different sources.
    0 replies | 50 view(s)
  • tesral's Avatar
    11-08-2014, 12:32 PM
    tesral started a thread [Gear (General)] New downloads in Campaign Resources
    Some stuff I just put in Downloads. Art Object http://www.penandpapergames.com/forums/downloads.php?do=file&id=143 This was extracted by my personal DMG. A random generator for art objects., It doesn't tell you exactly what you have but defines it broadly. A seed for you own creativity....
    2 replies | 91 view(s)
  • tesral's Avatar
    11-08-2014, 12:24 PM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Sumptuary laws refer to restrictions on consumption. Restricting purple and ermine to the King, not allowing non nobles to wear silk clothing or gold in their clothing. The purpose was to make sure you could judge someone's class by their clothing. Very much tied into the idea that "clothes...
    30 replies | 1862 view(s)
  • tesral's Avatar
    11-04-2014, 05:23 PM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Hmm sumptuary laws. I should go back through and include that category. In the case of the Eyrian Empire they are specifically forbidden. Nobility is identified by its actions, never its clothing. In places like the Domains and Anorian sumptuary law is rife.
    30 replies | 1862 view(s)
  • tesral's Avatar
    11-04-2014, 02:13 PM
    Another possibility is pure average. When this 1000 fights that 1000 what is the average damage done by each side? This does tend to devolve into a bloody fight of attrition. One can modify it with morale the side with better morale gets an advantage. Be that fighting on home turf, a...
    33 replies | 722 view(s)
  • tesral's Avatar
    11-03-2014, 05:38 AM
    If the target can mitigate the damage over time, IE stop it from doing its full damage I would make it lower level than the all at once spell, that obviously cannot be stopped once the damage is done. If that is not the case. I would keep them the same level. Providing the damage potential is...
    19 replies | 492 view(s)
  • tesral's Avatar
    11-03-2014, 05:34 AM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Examples? It is good to see how other people approach the issue.
    30 replies | 1862 view(s)
  • tesral's Avatar
    11-03-2014, 05:32 AM
    They have been getting better at it. They still had art and music when I was attending. Hard to kill imagination with that and decent science available. Far past time to kill the Prussian model classroom and get the politicians out of education. Buuut we are hijacking the thread. How...
    37 replies | 760 view(s)
  • tesral's Avatar
    11-02-2014, 09:54 PM
    Does damage over time have a mitigation method?
    19 replies | 492 view(s)
  • tesral's Avatar
    11-01-2014, 09:42 PM
    Well I have been darted or woken up wearing a radio collar yet. So the Bureau of Land Management isn't in on it. The public schools have been trying to kill that since the 80s. Good little mindless peons is their product.
    37 replies | 760 view(s)
  • tesral's Avatar
    11-01-2014, 09:28 PM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    Need something I can make of pixels. What do other people do for the law of the land in games? Make if up as you go? Pure handwavium? More or less modern law codes? I have a degree in law and have killed players by dropping my Law manual?
    30 replies | 1862 view(s)
  • tesral's Avatar
    10-31-2014, 10:49 AM
    tesral replied to a thread [DM / Player Tools] It's the Law in Campaign Resources
    I really have nothing to say here. I've seen it too. Special snowflake taken to the extreme. "But...but consequences are for other people?" they cry. Break out the worlds smallest violin. :violin:
    30 replies | 1862 view(s)
  • tesral's Avatar
    10-30-2014, 02:31 AM
    The ridged story arc I believe is an artifact of the ore-peropared module. By necessity they cannot be too free form. However GMs that grow up on this think that is how it should be done. Groups like the RPGA and Pathfinder Society do not help in the least as their games pretty much drag the...
    37 replies | 760 view(s)
  • tesral's Avatar
    10-30-2014, 02:21 AM
    tesral replied to a thread Why Fantasy? in Fantasy Discussion
    My first speculative love was Star Trek. I found and read science fiction anthologies at school. Not so much into Fantasy per say. I read Lord of the Rings. You more or less were not allowed to leave the 70s until you did. My friends and I did role-playing before we had a system, the setting...
    10 replies | 215 view(s)
  • tesral's Avatar
    10-29-2014, 11:54 PM
    The simplest method I have found is to mirror the PCs in the army they fight with. The better they win the better the margin of victory. They worse they lose likewise. For any battle I give each PC two or three hero fights. There section of the army fairs exactly as they do. Oh and the...
    33 replies | 722 view(s)
  • tesral's Avatar
    10-29-2014, 11:50 PM
    Never do, protect the PCs from themsevles of each other that is. The right to fail is inherent in the game. Players that put their character on the sideline will find that character sidelined. The game is about going and doing, not sitting in the counting house.
    33 replies | 722 view(s)
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About Dytrrnikl

Basic Information

Age
41
Location
City:
Reading
State:
Pennsylvania
Zipcode:
19605
Country:
United States of America
Willing to Travel:
20 miles
Availability
LFG/LFP:
No
Availability (Days):
Saturday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Bi-Monthly
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Science Fiction / Futuristic, Space Opera
Favorite RPGs:
D&D, Star Wars (any edition), Star Trek (Fasa, LUG)
Gaming Worlds:
Forgotten Realms, Homebrew, any Star Wars or Star Trek setting
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
A balanced blend of action/combat with role play/thinking.
About Me
Biography:
I've been gaming for 20+ years. First exposed to Basic DnD in '80, but didn't really play regularly until '89 when 2e DnD was released. Since that time I've played Fasa Star Trek, Champions, 2e/3e/4e DnD, Mage: The Ascension and Vampire: The Masquerade, a variety of d20 games, Masterbook, and Shadowrun 3e. When I first got into gaming, I gamed several times a week. Now that I'm in my mid 30s, I average somewhere between every other week to once every three weeks as my schedule allows. I'm currently feeling burn out with gaming, only due to the fact that I've essentially gamed with the same group of guys for most of the 20 years I've been gaming. It all feels very stale and I need newness.

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06-27-2013 04:48 PM
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04-21-2009
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Recent Entries

What happened to having a thick skin?!

by Dytrrnikl on 10-25-2010 at 08:39 PM
Maybe I'm old school in thought, however, Sascha's most recent blog, along with some other things that have struck a cord with me, really got me thinking about one simple question, "WHAT HAPPENED TO HAVING A THICK SKIN?!"

I was ridiculed mercilessly for living with my Grandmother while I was child, for having second hand clothing, for going through someone else's trash to find bike's to clean-up, cannibalize, and slap together just to have a bike. I got my ass kicked on an

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An Apology and Correction...

by Dytrrnikl on 10-06-2010 at 09:55 PM
First, to anyone who has read my Draining Magic blogs, I apologize, as I discovered to my dismay that in Part 2, I posted my system for an alternate spell casting system for which I have not worked out all of the bugs as of yet.

Here is what I came up with, something which has worked out well so far in the limited playtests I have done.

1. No more # of spells per level per day. Instead, each spellcasting class has a Maximum Spell Level Known. This is based upon the spell

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Draining Magic part 2...

by Dytrrnikl on 10-06-2010 at 09:02 AM
Ok, as I said previously, magic that ultiamtely has a draining effect on the caster has always resonated with me. Well, here is what I've created (hopefully original).

A few terms, used for convenience:
Spells - cover arcane and divine spells, as well as psionic powers.

Magic - covers arcane and divine magic, as well as psionics.

Caster - all classes that cast or manifest

First, a nod to 4E, as I seperate spells into quick and dirty spells

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Draining magic...

by Dytrrnikl on 10-04-2010 at 06:43 AM
Something I have been working on for awhile is modifying some mechanics in regards to magic - be it arcane, divine, or (for those of you that lump it all in one) psionics.

The Inspiration: Something that has always resonated with me in regards to magic, is that it is taxing in some fashion; that the human or demi-human body isn't truly capable of constantly handling the energies being channeled through or manipulated by the individual. Shadowrun had a nice drain mechanic to simulate

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Gaming Variety...

by Dytrrnikl on 09-05-2010 at 10:38 AM
When I first joined P&P, I was in the midst of gamer burn out looking for something - anything to reinvigorate my gaming passion. I'm the type of person, that probably over thinks things, and as is typical, have spent a good deal of time over the last year and half, trying to figure out why gaming just wasn't enjoyable for me. Recently, thanks to some insight from my wife - who happens to loathe the fact that I game, but figures if I enjoy it who is she to judge. She made mention that she's

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