Fantasy, Horror, Science Fiction / Futuristic, Space Opera
Dungeons and Dragons 3e, GURPS, BESM, Vampire, Mage
Planescape, World of Darkness
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
I'm running a biweekly Thursday night D&D Planescape game (converted to 3.0 because I prefer to have the skill system, the easier modifier system, and no THAC0) right now in Boston, MA. Since it's a 2nd-to-3rd conversion in many ways, there's a bit of fudging.
The plot is currently based around mystery, character development, and politics, though I'm trying to work in more action and exploration. The campaign is centered in Sigil, City of Doors, where someone's convincing newcomers to offend the Lady of Pain (the city's mysterious ruler) and get themselves killed or sent to her extradimensional Mazes. The city is at the center of the Outer Planes, lands of the gods, angels, demons, the spirits of the dead, and plenty of adventurous mortals who've settled there.
I've been playing D&D off and on since 1998, World of Darkness off and on since 2001, and I've run a GURPS minicampaign and played a bit of BESM.