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  • Soft Serve's Avatar
    Yesterday, 10:10 AM
    Wow, some people take things way too seriously. I could never torture my dice like that, imagine how poorly they'd roll afterwards?
    7 replies | 92 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:56 AM
    Trash it with supplemental material? How can you not like supplemental material?
    32 replies | 1090 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:50 AM
    This makes me want to roll every dice I have with an excel spreadsheet ready to record and find their averages. Which, I guess, means "yes" we believe in diminishing probability? If you have a record of the last 50 rolls of a dice, and are familiar with the results before rolling, and you feel...
    7 replies | 92 view(s)
  • jpatterson's Avatar
    09-28-2014, 04:19 AM
    I am also not a math whiz and never had a physics or probability or any classes that would be helpful in this example, but I think comparing a coin flip to a die roll is perhaps a flawed analogy because one is binomial and the other has a larger set of results. As you provided, probability is...
    7 replies | 92 view(s)
  • Soft Serve's Avatar
    09-27-2014, 06:25 PM
    Does that actually exist? Well... apparently so. Interesting way to adjust the probability of a roll. But after a few bored moments of staring at d20's I think they're built against that type of thing. The 2 and 8 sides are next to the 20. It might be possible to use Dice Control on a...
    7 replies | 92 view(s)
  • Soft Serve's Avatar
    09-27-2014, 01:10 PM
    Some people have that special dice that most recently rolled a NAT 1, meaning its less likely to roll a 1 again in the future because the odds that it rolls 1 twice are 1/400 right? How true is that, or is it just superstition? This is basically the same as the old "flip a coin three times"...
    7 replies | 92 view(s)
  • Soft Serve's Avatar
    09-26-2014, 11:59 PM
    Simpler. Basically "an armor by any other name would still add +X Defense, so why do we have a bunch of tables listing various armor names and the one point of difference between them when not naming them would work just as well, save page space in print, and be easier to record on a character...
    11 replies | 147 view(s)
  • Malruhn's Avatar
    09-26-2014, 09:51 PM
    Malruhn replied to a thread [DM / Player Tools] New Race: Drokal (Pathfinder RPG) in Campaign Resources
    I don't see any down-side to playing a Drokal. No penalty to Diplomacy due to tattoos in your face? This sounds like there would have to be a level adjustment of +1 to play one... Just a thought.
    2 replies | 65 view(s)
  • jpatterson's Avatar
    09-26-2014, 12:59 PM
    For simplicity, I feel you can't beat a small handful of differences, like Light (leather), Medium (mail or scale), Heavy (plate and mail) and maybe Full (plated armor), with only significant differences of multiple armor ratings in difference (2, 5, 7 and 9 for example). I do agree there are...
    11 replies | 147 view(s)
  • Soft Serve's Avatar
    09-26-2014, 08:53 AM
    This is the plan. I'd rather not have three separate boxes on a character sheet for Slashing, Bashing, and Piercing defense. I'd rather give armor a Damage Reduction to the one(s) its resistant to and keep it simple. (Same for damage types like Fire / Arcane / Acid etc.)
    11 replies | 147 view(s)
  • Soft Serve's Avatar
    09-25-2014, 09:38 PM
    Like I mentioned in the second post, incorporating specific protections against damage types isn't hard with the proposed rules-lite version, and was of course going to be included either way. Realism is a good place to start, but when it gets in the way of function it can be sacrificed without...
    11 replies | 147 view(s)
  • jpatterson's Avatar
    09-25-2014, 04:24 PM
    Hi there Cassie, and welcome to Pen and Paper Games! That was a great intro thread and you sound like someone that's easygoing person that also has a very clear idea of what you want in gaming, and who has a good number of different games under your belt, which is terrific! Good work on the post! ...
    3 replies | 80 view(s)
  • jpatterson's Avatar
    09-24-2014, 11:59 PM
    I wish I had that problem, where I accidentally made rules lite games. All my stuff keeps getting away from me with scope-creep and self-bloating. What I want to see or not see if a bit vague. That's like asking "What is your favorite solid object?" with no other criteria. In context of what?...
    6 replies | 138 view(s)
  • Malruhn's Avatar
    09-24-2014, 10:39 PM
    I'm with the others - if you want to start playing that game, you need to include armor damage absorption and such. At one time, armor had THREE armor classes... ac vs pierce, bludgeon, and slash. Chain mail is GREAT against slashes (probably +8 or more), but absolutely crap against bludgeon...
    11 replies | 147 view(s)
  • Soft Serve's Avatar
    09-24-2014, 08:36 PM
    Well that (the specific damage type protection) is still applicable. Generic armor that provides only a +# AR would be the standard, but also available would be armors that provide damage redcution from certain types of attacks. Bashing, Slashing, Fire, Acid, and so on. So you're not missing out on...
    11 replies | 147 view(s)
  • Morashitar's Avatar
    09-24-2014, 08:05 PM
    Lazarus Jpatterson pruttm Blydden forgotten curse ak47
    15 replies | 473 view(s)
  • Soft Serve's Avatar
    09-24-2014, 05:05 PM
    So in D&D and however many other RPGs there are a plethora of armors, not really much different from one another. Scale Mail. Breastplate, and Banded Mail all have their "how they were made and what of" text blocks, but statistically the armor rating difference is usually by one point. So why even...
    11 replies | 147 view(s)
  • Soft Serve's Avatar
    09-22-2014, 08:16 AM
    There's PLENTY of good material in there. SCP-093 and the various "color" tests made with it could probably last long enough to play a handful of sessions at least, or even be a full campaign on its own.
    2 replies | 151 view(s)
  • Soft Serve's Avatar
    09-22-2014, 08:11 AM
    Soft Serve replied to a thread Chat is Broken For Me in Feedback
    Sucks, but I'm glad it's not an issue on my end. Unless this is all some elaborate ruse put on by you, the most cowardly of rogues. Or the most roguish of cowards... I can't tell sometimes.
    6 replies | 225 view(s)
  • jpatterson's Avatar
    09-21-2014, 11:46 AM
    jpatterson replied to a thread Chat is Broken For Me in Feedback
    I'd like to take this opportunity to say I think this would be a good time to reconsider and change the criteria of any possibly future "cons" (if those are even still something desired) being required to be on any one site or format. Really it's just the "put all your eggs in one basket"...
    6 replies | 225 view(s)
  • jpatterson's Avatar
    09-20-2014, 07:28 PM
    jpatterson replied to a thread Chat is Broken For Me in Feedback
    Yeah guys, sorry, I contacted Matt earlier. Chat's been down since 1pm central today.
    6 replies | 225 view(s)
  • spidey's Avatar
    09-20-2014, 07:18 PM
    spidey replied to a thread Chat is Broken For Me in Feedback
    Same for me too. :(
    6 replies | 225 view(s)
  • Soft Serve's Avatar
    09-20-2014, 06:58 PM
    Am I alone in this? The flashchat page only loads "Having trouble? Try HTML 5." Which says the page is unavailable.
    6 replies | 225 view(s)
  • jpatterson's Avatar
    09-20-2014, 10:27 AM
    This is the lead-in to a one-shot adventure probably using the free Risus system since it's not a specifically combat-oriented system. It is about a group of friends gathered at the town outskirts of one of them for a "Solar Storm Party". ============== Rob - economics guru for consulting...
    1 replies
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6 Visitor Messages

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    Glad to meet you and remember #279 I cannot base any elf off any British Prime Minister.
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    Hi Jspanky!

    i'm clash bowley, I live in Burlington, and I run a group on Saturdays between 1 and 9. We mostly play my own games, which are published by Flying Mice Games, though we do play other games. If you are interested, contact me.

    -clash
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    Happy Late B-day, Have a great day.
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    Happy Birthday!
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    Hi Jenn,

    Sorry to take so long to get back to you. Has anything changed with the times your available to play? Mondays and Thursdays might be hard to swing. I'm trying to get together a group that could play either Friday night, Saturday afternoon/evening, or Sunday anytime.

    Thanks,
    Tom
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    Welcome to the site. There are a good amount of games around your area.
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About Jspanky

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November 5, 1984 (29)
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Gillette
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Looking for a group of bout 5-6 players.
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I am the small cute scary one. beware.

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