Dark Future, Fantasy, Modern, Post Apocalyptic, Science Fiction / Futuristic, Strategic (Miniatures)
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
As a Player, I look for a group that can play by the rules and a GM who doesn't throw in random, non-sensical crap all the time (I.E. Superman appears in D&D and you have to fight him). I also prefer groups that aren't hung up on constant sexual innuendos, crudeness, immaturity, and vulgarness.
As a GM, I prefer pretty much the same thing. I don't like players who have to challenge EVERYTHING or players who have to be a smart ass constantly when something's thrown at them (I.E. "You are approached by a mother begging you to save her child from some bandits." Player Response: Oh, that's too bad. See ya!)
It's one thing to be in character, it's another thing to completely try to throw a wrench in the gears and flow of the game. I'll try to make you feel like things aren't so much forced and give you many choices to make. You cut me some slack and go with the flow and recognize that time and effort goes into planning. Try to be respectful.
I've played/GMed Earthdawn. I have been a player in D&D, Star Wars, After the Bomb and that's about it. Most of my experience is with Earthdawn, though. I've hardly been able to ever find a consistent group with most RPGs so my expertise is probably average at best with most games. I haven't played any RPGs in years simply because of the trouble of finding a group, but I'd like that to change.