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  • Umiushi's Avatar
    Yesterday, 04:37 AM
    This post complements the eighty-ninth Worm Delve main post. The OOC player posting period is now open. The next OOC main post will appear at a time to be announced in the future. Continue to post on the OOC thread for any game-related activity and discussion. I ask that players hold onto...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    Yesterday, 04:25 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-ninth main post for Worm Delve. The next main post will appear at a time to be announced in the future. This thread is presently closed. I ask that players hold onto their narrative posts for the next few days. Continue to post on the OOC thread for any game-related...
    214 replies | 7136 view(s)
  • Umiushi's Avatar
    Yesterday, 04:18 AM
    General Discussion is presently closed. For now, please use the Question and Answers thread for any questions pertaining to the sub-forum at this time.
    74 replies | 6246 view(s)
  • Umiushi's Avatar
    04-24-2015, 10:11 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    The ninth session of Wings Over Rokkasho begin at 4:00 pm PDT on Saturday, April 25th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. The game will begin as Maruyama Hiroto and the party responds to...
    39 replies | 2533 view(s)
  • Umiushi's Avatar
    04-24-2015, 09:46 PM
    This will be a good refresher for a few of the combat rules. If your target is in a corner, there's no way to flank normally. Remember that achieving the flanking bonus involves two opponents being on opposite adjacent sides of the enemy such that a line drawn from their centers passes through...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-24-2015, 07:29 PM
    Let's see, Sobek. First of all, regarding your earlier post, you're welcome on the write-up and that was a horrible pun. I guess Seadogstyle doesn't have any sort of monopoly on those. As for your most recent post, it succinctly expresses everything I don't see happening in the future, at least...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-23-2015, 05:20 PM
    The shrieker is in a probable corner of the room. In order to flank it, Rogur (probably) will need to open the far set of iron doors. If they're stuck like the previous set, it will take at least a standard action and isn't guaranteed to succeed. Examination of the doors will take at least a...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-23-2015, 02:33 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-eighth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 25th. The next main post will appear by 11 am, Monday, April 27th. Derim smells it first. It's a vinegary-sweet whiff of something with unpleasant undertones that steadily gets...
    214 replies | 7136 view(s)
  • Umiushi's Avatar
    04-23-2015, 02:31 AM
    This post complements the eighty-eighth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 25th. The next OOC main post will appear by 11 am, Monday, April 27th. When I caught a whiff of Beaujolais nouveau for the first time, I thought to myself, this is...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-22-2015, 11:17 PM
    Umiushi replied to a thread Chat Calendar in The Unquiet Lands
    Please remember that the updated calendar is always this first post: http://www.penandpapergames.com/foru...972#post143972 Here is the record of this past winter's chat games: Winter Schedule Sunday, December 28th: Dispositio Diabolum "Confirmatio" - canceled Saturday, January 3rd: Feng ...
    252 replies | 15821 view(s)
  • Umiushi's Avatar
    04-21-2015, 05:06 PM
    Chrysn Atalantes was first mentioned in the correspondence Chant found when he searched Fell's quarters at the beginning of Confirmatio. Below is the relevant information from earlier in this thread. I am also including the mention of Giersas, who has appeared a few times in previous adventures,...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-20-2015, 08:39 PM
    Regarding timing: this is an excellent point and deserves clarification on my part. From a narrative sense, actions in a round are simultaneous. It's also a convenient excuse for some of the abstractions we employ such as the pbp house rule concerning how declared movement is prioritized over...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-20-2015, 06:12 PM
    Thank you for continuing this discussion. Just briefly, I want to mention two points: Don't forget Giersas's communication to Chant regarding Chrysn Atalantes. I realize it wasn't directed at me, but I'm nevertheless unclear about the subject of Sobek's point #3. Is the ritual being...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-20-2015, 05:45 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-seventh main post for Worm Delve. Players' posts in either thread are due by 11 am, Wednesday, April 22nd. The next main post will appear by 11 pm, Thursday, April 23rd. Rogur carves a small trench out of the edge of the mushroom's cap with his blade. The flesh is tough,...
    214 replies | 7136 view(s)
  • Umiushi's Avatar
    04-20-2015, 05:44 PM
    This post complements the eighty-seventh Worm Delve main post. Players' posts in either thread are due by 11 am, Wednesday, April 22nd. The next OOC main post will appear by 11 pm, Thursday, April 23rd. I believe this is my third late Saturday-Monday post in four weeks, which may be the worst...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-19-2015, 03:19 AM
    Thank you for the clarifications, particularly for setting me at ease concerning the issue of splitting up the party. I'm a little unclear where the bugbears come from, still. As for stealth encounters, I'll be reviewing what house rules might be added starting with the May sessions. While...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-18-2015, 08:42 PM
    DiscipleofYawgmoth has an excellent point about the difference between characters and players, and I want to make sure everyone knows how I plan to adjudicate it. 1. Players should be able to play their characters in the way they wish, subject to various contracts they've made with me, such...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-18-2015, 08:22 PM
    Here is my reply to Seadogstyle's game-related issues. Phantom Steeds Each casting summons eight steeds, and there is no limit to the total number that can be summoned at any given time. They can only be ridden by those whom the caster designates, however. This means if you rescue someone and...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-18-2015, 08:03 PM
    Good job here, Zus. I don't like to participate in discussions between players, especially when they look like they're going to be fruitful. Since Zus is new to the resources and constraints of the party and the situation, and planning is something that I strongly suggested recently, I feel I...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-17-2015, 04:50 PM
    As a point of concern, I don't see how Scorching Burst can be cast after you move without catching either you or Rogur in the area of effect. Where is its target origin square going to be, and are you casting it before or after you move?
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:57 PM
    Yes, Fire Shroud was canceled. I originally put "surprise round" in quotes because there wasn't an actual surprise round. It's just that resolution of Fire Shroud, if you had chosen to cast it, would have occurred in a surprise round-like time period. Everything is proceeding as shown in the...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:16 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-sixth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 18th. The next main post will appear by 11 am, Monday, April 20th. As the party takes in the scene, a number of openings appear on the cap of the mushroom. At the same time, it...
    214 replies | 7136 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:15 AM
    This post complements the eighty-sixth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 18th. The next OOC main post will appear by 11 am, Monday, April 20th. I am not familiar with the Cabin in the Woods, so this may not be accurate, but there is a sense...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-16-2015, 05:22 PM
    The second session of Confirmatio Ex Opus, being the eleventh session and start of the second part of Confirmatio, will begin at 4:00 pm PDT on April 19th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. ...
    198 replies | 15041 view(s)
  • Umiushi's Avatar
    04-13-2015, 02:56 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-fifth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, April 14th. The next main post will appear by 11 pm, Thursday, April 16th. Rogur heaves against the doors and they scrape open to reveal a narrow room or wide passage. Even from the...
    214 replies | 7136 view(s)
  • Umiushi's Avatar
    04-13-2015, 02:55 PM
    This post complements the eighty-fifth Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, April 14th The next OOC main post will appear by 11 pm, Thursday, April 16th. Outside of the game world, the mushroom resembles a gargantuan Agaricus arvensis, or horse...
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-10-2015, 09:37 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    The eighth session of Wings Over Rokkasho begin at 4:00 pm PDT on Saturday, April 11th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. The game will begin as the party approaches the...
    39 replies | 2533 view(s)
  • Umiushi's Avatar
    04-10-2015, 09:14 PM
    I assume Rogur used his Thievery on the identified trap. The result is the same: it's neither activated nor disarmed. As for opening the door, I'll deal with what happens in the next DM post.
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-10-2015, 01:36 AM
    Yes, the double doors weren't there before. Noxias was unable to counter the spell but didn't set off the trap, either. If someone's disarm attempt sets off the trap, I'll assume the party fled the area before it fully took effect.
    614 replies | 16264 view(s)
  • Umiushi's Avatar
    04-09-2015, 09:48 PM
    I am dealing with some serious and distracting off-line issues at present. They don't directly concern my livelihood or health, so I expect they will be resolved sooner or later, but they are presently a significant source of personal stress. I will try to not let them greatly affect my posting...
    74 replies | 6246 view(s)
More Activity

10 Visitor Messages

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    Morning yukon........Remember me?
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    Did our game get cancelled? I'm waiting on the server now, so I'm assuming something's up.
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    I just wanted to say thanks to you and everyone for the game Sunday. I'm still learning, so thanks for putting up with the noob.
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    One question: Have you guys made your aforementioned jump to the 4.0 system, or should I be creating my character with the 3.5 system in mind? Also, what level do you want my character to be for submission purposes?
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    When will you find out if you get it?
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    Best of luck to you, yukonhorror. What's the job, btw?
  7. View Conversation
    That's only 28 miles, 40 minutes away. When will you find out if you're moving out this way, yukonhorror?
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    Would that be Castro Valley?
  9. not yet. I want to at least get a gander at it though. But I am pretty busy today. I am anxious for the swordmage content. That's my favorite arcane class.
  10. View Conversation
    So the Arcane Powers book came out today. Have you checked it out yet?
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About yukonhorror

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33
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Location
City:
Rapid City
State:
South Dakota
Zipcode:
57702
Country:
USA
Willing to Travel:
30 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Super Heroic
Favorite RPGs:
D&D(1-4e) HERO
Gaming Worlds:
any is fine with me
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
4e D&D
About Me
Biography:
I like D&D. I dig 4e as a DM or player;
3.5 is a solid system, but I could never play a game that started out at a level lower than 4;
can't tell you why, but disliked 2e;
I like 1e, but have played it to death and am almost bored with it at this point. The only way I could play is with oriental adventures. I always wanted to try out a kensai, but never got the opportunity.

Gurps looks cool, but complicated.

Played palladium games (heroes unlimited and ninjas and superspies) but only a couple of sessions.

Made a character for shadowrun (but that's as far as the game went).

I wasn't a fan of rolemaster.

Really getting into HERO 6e.

Genre-wise, I like high-fantasy, but any fantasy setting is fine. Genre-mixing is fun. I.e. ninjas in a medieval setting does not upset me, it intrigues me.

I would like to go for a more in-depth super hero campaign though. Maybe something like the eXiles comic. Traveling through dimensions to prevent bad stuff from turning the world upside down.

I am an engineer, so game mechanics not only make sense to me (don't have to explain rules to me), but I also really like solid mechanics. Also, for someone who is unclear about rules systems, I am pretty good at conveying how they work.

I used to play all the time, but that was a long time ago. Thanks to this site, have hooked up with some online gamers. Things didn't turn out, but I will probably find another online game.

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"I'm not going crazy. I'm going sane in a CRAZY world!"

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View yukonhorror's Blog

Recent Entries

D&D next playtest feedback: rogue class/skill system

by yukonhorror on 05-30-2012 at 04:17 PM
so I forgot to really comment on my opinions regarding the skill system, so will do that in addition to assessing the rogue/halfling as a whole.

Again, I like the racial bonuses do damage dice on certain weapons. Especially for dagger, cause normally it is worthless as a weapon.

Regarding skills and background, I said I like them, but I really like the freeformness of skills. Using what makes sense as a check and have the player roll. The background (and class in this

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D&D next playtest feedback: classes as a whole, fighter in specifics

by yukonhorror on 05-29-2012 at 11:22 AM
I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

Let's walk through the fighter (in the context of all the classes) section by section.

Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing

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5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

by yukonhorror on 05-25-2012 at 01:54 AM
I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

I grew up on 1st edition AD&D. loved

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D&D character in HERO: binding soulborn tempest

by yukonhorror on 05-08-2012 at 08:15 AM
Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):

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D&D character in HERO: draconic shaman guy

by yukonhorror on 05-07-2012 at 08:35 AM
I couldn't think of a good name for this agglomeration of dragon/healing.


Name: Soshani Race: Human
Total Cost: 175 pts (50 pts of complications)

STR: 16 (6) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 3 (0) [+2]
EGO: 16 (6)
PRE: 18 (8)

PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
REC: 10 (7) END: 45 (5)
STUN: 40 (10) BODY: 16 (6)

Movement

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