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  • Soft Serve's Avatar
    06-20-2016, 01:11 AM
    Soft Serve replied to a thread [DM / Player Tools] Mass Combat Help? in Campaign Resources
    That's an awesome idea, I'm going to look into that. Both of those stores are close-by.
    16 replies | 1615 view(s)
  • Soft Serve's Avatar
    06-15-2016, 03:03 AM
    There's no right way to say that P&PG is not what it used to be, and it likely won't ever be. Maybe it'd be best if Matt handed the site down to someone and we refocused. Archive most everything, keep the site small for the few people who still pop in, let it grow back to what it was organically. ...
    36 replies | 2843 view(s)
  • Soft Serve's Avatar
    06-14-2016, 12:17 PM
    Hey GitP. My name is Jesse. I'm currently attempting to spread the word for Archfossil, a platform for all my RPG works. The main "attraction" currently being RPG-a-Month. Every month I post a new game, and the following two months I post major updates or supplements for those games. The...
    0 replies | 72 view(s)
  • kirksmithicus's Avatar
    06-11-2016, 12:07 AM
    Along the road toward the city of Tyr from the foothills of Alturak came the young man, a blue-agafari-ironwood sword sheathed over his left hip. The lone figure loomed larger than most men; he was tall, broad of shoulder and thick of arm, his skin tanned the color of rawhide, eyes smoldering with...
    0 replies | 88 view(s)
  • kirksmithicus's Avatar
    06-10-2016, 11:18 PM
    kirksmithicus replied to a thread Favorite Quotes in Off Topic
    When you come to a fork in the road take it. You never know when you might find a spoon too. Mark Twain
    6 replies | 1043 view(s)
  • kirksmithicus's Avatar
    06-10-2016, 09:47 PM
    Just me and 72 bots.
    1 replies | 96 view(s)
  • kirksmithicus's Avatar
    06-10-2016, 09:45 PM
    I know right. Hate when that shut happens.
    1 replies | 120 view(s)
  • kirksmithicus's Avatar
    06-09-2016, 10:40 AM
    This reminds me, I am trying to purge my collection. So I have some thing I would be willing to give away if you wanted them. Those power cards they put out towards the end. I got a bunch free for running "encounters" and such. Initiative tracking cards Those pogs they gave out to use in...
    8 replies | 275 view(s)
  • kirksmithicus's Avatar
    06-09-2016, 09:31 AM
    kirksmithicus replied to a thread [DM / Player Tools] Mass Combat Help? in Campaign Resources
    Hmmm, you gotta point there.
    16 replies | 1615 view(s)
  • kirksmithicus's Avatar
    06-09-2016, 09:27 AM
    I remember you as well, and your welcome. Well if you like strategy and tactic then 4e definitely suits you then. There are other games out there that make us of miniatures and such, though the strategy and moving around are quite a bit less. I really like the Dragon Age game, and now Fantasy AGE...
    8 replies | 275 view(s)
  • kirksmithicus's Avatar
    06-08-2016, 02:02 AM
    So this was the last character concept I had for 4e. However to make it work it takes two players willing to play with the same exact character. They would both be multi-class rogue/warlord so they could spam each other free attacks. I actually talked another player into it, but then the game fell...
    0 replies | 74 view(s)
  • kirksmithicus's Avatar
    06-08-2016, 01:52 AM
    Just me and 70 bots.
    1 replies | 96 view(s)
  • kirksmithicus's Avatar
    06-08-2016, 01:15 AM
    I can guarantee that I will never play nor buy this game, and I actually like Bill and Ted's Excellent Adventure. Good luck selling that.
    1 replies | 119 view(s)
  • kirksmithicus's Avatar
    06-08-2016, 01:10 AM
    kirksmithicus replied to a thread [DM / Player Tools] Mass Combat Help? in Campaign Resources
    I would use cheetoos instead of chips. They are much more flavorful.
    16 replies | 1615 view(s)
  • kirksmithicus's Avatar
    06-07-2016, 09:11 PM
    Hmmm. This just seems kinda lame. On the other hand....I wonder if I can get a badge for
    1 replies | 135 view(s)
  • kirksmithicus's Avatar
    06-07-2016, 08:46 PM
    Yes, many of them are and were, but many were abandoned long before Farcaster gave up on the site. In fact there were abandoned accounts when I signed up 8 years ago. Well that sucks about chat they should probably just get rid of it then, but as I understand the site has no one who can take care...
    36 replies | 2843 view(s)
  • kirksmithicus's Avatar
    06-07-2016, 08:34 PM
    It seems to me that most rpg discussions center around what rules people don't like or which ones they think needs to be fixed. So instead I thought I would try to be more positive and talk about cool things in other games I like and often consider incorporating into a single Frankin' game. ...
    1 replies | 70 view(s)
  • kirksmithicus's Avatar
    06-07-2016, 01:56 PM
    I quit playing AD&D right about 1989. Hated it for years, never had anything nice to say about it to be honest. Played other games during the nineties then drifted out of the gaming scene when magic started to explode. Came back just as 4e came out, played that for a while until I started to loath...
    2 replies | 99 view(s)
  • kirksmithicus's Avatar
    06-07-2016, 01:34 PM
    I agree. It is a great game for about 3 players, but they always sold it as a 5-6 person game, which always seemed like too many people. I ran a Dark Sun game of 4e and ended up with 6-11 players and it just dragged so bad with that many people playing. I ended cutting the creatures HP in half, but...
    8 replies | 275 view(s)
  • kirksmithicus's Avatar
    06-07-2016, 12:34 AM
    Here I go with all them negative waves. Magic weapons that arent. You know, weapons that only have a bonus to hit and damage. Pretty lame if you ask me. Character background stories. Sick to death of every character being Mr. sad sack loner with no social ties and such. From now on every...
    2 replies | 99 view(s)
  • kirksmithicus's Avatar
    06-06-2016, 11:36 PM
    Personally I haven't played in a while and no one I know still plays. I just got burned out on it. Combat takes so long and you need a computer and deems of paper to create a character. Although I don't think it is an inherently bad system. I was thinking it might not be bad if someone went the...
    8 replies | 275 view(s)
  • kirksmithicus's Avatar
    06-06-2016, 11:29 PM
    So anybody got any good house rules for basic?
    0 replies | 71 view(s)
  • kirksmithicus's Avatar
    06-06-2016, 11:25 PM
    Well the site does need a a little TLC. Things like fixing the chat app, but also things like getting rid of some of the older threads, or archiving them. It would also be nice if the player locator was cleaned up. As there needs to be a time limit on accounts that have been idle. Some of them have...
    36 replies | 2843 view(s)
  • Soft Serve's Avatar
    06-02-2016, 11:24 AM
    It's been almost a year since I posted in this thread. The only thing that's changed is that the site seems less stable now with Appearing at the top of the page. XD It's like we're breaking the Matrix.
    36 replies | 2843 view(s)
  • Soft Serve's Avatar
    05-30-2016, 03:20 PM
    Soft Serve replied to a thread [DM / Player Tools] Mass Combat Help? in Campaign Resources
    That's a pretty solid way to go about it. Probably what I'll do if I ever run a game with a physical map again. I'd have to buy poker chips though...
    16 replies | 1615 view(s)
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10 Visitor Messages

  1. View Conversation
    Morning yukon........Remember me?
  2. View Conversation
    Did our game get cancelled? I'm waiting on the server now, so I'm assuming something's up.
  3. View Conversation
    I just wanted to say thanks to you and everyone for the game Sunday. I'm still learning, so thanks for putting up with the noob.
  4. View Conversation
    One question: Have you guys made your aforementioned jump to the 4.0 system, or should I be creating my character with the 3.5 system in mind? Also, what level do you want my character to be for submission purposes?
  5. View Conversation
    When will you find out if you get it?
  6. View Conversation
    Best of luck to you, yukonhorror. What's the job, btw?
  7. View Conversation
    That's only 28 miles, 40 minutes away. When will you find out if you're moving out this way, yukonhorror?
  8. View Conversation
    Would that be Castro Valley?
  9. not yet. I want to at least get a gander at it though. But I am pretty busy today. I am anxious for the swordmage content. That's my favorite arcane class.
  10. View Conversation
    So the Arcane Powers book came out today. Have you checked it out yet?
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About yukonhorror

Basic Information

Badges and Icons
My Icon:
Rapid City
South Dakota
Willing to Travel:
30 miles
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Preferred Genres:
Fantasy, Super Heroic
Favorite RPGs:
D&D(1-4e) HERO
Gaming Worlds:
any is fine with me
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
4e D&D
About Me
I like D&D. I dig 4e as a DM or player;
3.5 is a solid system, but I could never play a game that started out at a level lower than 4;
can't tell you why, but disliked 2e;
I like 1e, but have played it to death and am almost bored with it at this point. The only way I could play is with oriental adventures. I always wanted to try out a kensai, but never got the opportunity.

Gurps looks cool, but complicated.

Played palladium games (heroes unlimited and ninjas and superspies) but only a couple of sessions.

Made a character for shadowrun (but that's as far as the game went).

I wasn't a fan of rolemaster.

Really getting into HERO 6e.

Genre-wise, I like high-fantasy, but any fantasy setting is fine. Genre-mixing is fun. I.e. ninjas in a medieval setting does not upset me, it intrigues me.

I would like to go for a more in-depth super hero campaign though. Maybe something like the eXiles comic. Traveling through dimensions to prevent bad stuff from turning the world upside down.

I am an engineer, so game mechanics not only make sense to me (don't have to explain rules to me), but I also really like solid mechanics. Also, for someone who is unclear about rules systems, I am pretty good at conveying how they work.

I used to play all the time, but that was a long time ago. Thanks to this site, have hooked up with some online gamers. Things didn't turn out, but I will probably find another online game.


"I'm not going crazy. I'm going sane in a CRAZY world!"


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View yukonhorror's Blog

Recent Entries

D&D next playtest feedback: rogue class/skill system

by yukonhorror on 05-30-2012 at 04:17 PM
so I forgot to really comment on my opinions regarding the skill system, so will do that in addition to assessing the rogue/halfling as a whole.

Again, I like the racial bonuses do damage dice on certain weapons. Especially for dagger, cause normally it is worthless as a weapon.

Regarding skills and background, I said I like them, but I really like the freeformness of skills. Using what makes sense as a check and have the player roll. The background (and class in this

Read More


D&D next playtest feedback: classes as a whole, fighter in specifics

by yukonhorror on 05-29-2012 at 11:22 AM
I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

Let's walk through the fighter (in the context of all the classes) section by section.

Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing

Read More


5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

by yukonhorror on 05-25-2012 at 01:54 AM
I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

I grew up on 1st edition AD&D. loved

Read More


D&D character in HERO: binding soulborn tempest

by yukonhorror on 05-08-2012 at 08:15 AM
Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):

Read More


D&D character in HERO: draconic shaman guy

by yukonhorror on 05-07-2012 at 08:35 AM
I couldn't think of a good name for this agglomeration of dragon/healing.

Name: Soshani Race: Human
Total Cost: 175 pts (50 pts of complications)

STR: 16 (6) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 3 (0) [+2]
EGO: 16 (6)
PRE: 18 (8)

PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
REC: 10 (7) END: 45 (5)
STUN: 40 (10) BODY: 16 (6)


Read More