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  • Umiushi's Avatar
    Yesterday, 06:10 PM
    "If you are watching from the shrine, the sun rises from the gate during the autumn equinox, and it sets in the graveyard. During this time, the sun's power is at its peak by rising through the gate, and then by its setting in the graveyard, the powers of the spirits are diminished," Hakurei Reimu,...
    2 replies | 167 view(s)
  • Umiushi's Avatar
    04-22-2014, 05:27 AM
    "Just a moment! I am the mastermind, but I'm normal," Letty Whiterock, Perfect Cherry Blossom Letty Whiterock is a spirit of cold weather, and may even be the incarnation of winter in Gensoukyou. During the height of that season, she is immensely powerful, but her strength and motivation wane...
    0 replies | 16 view(s)
  • Umiushi's Avatar
    04-22-2014, 04:31 AM
    "Yamame, the tsuchigumo I just mentioned, said her reason for joining was 'because the human supplicants who come to the temple look delicious' and Orin said, 'because the temple has so many graves, it's a paradise of corpses.' I had no choice but to refuse them, right?" Hijiri Byakuren, Symposium...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    04-21-2014, 01:43 AM
    Kanna was one of my sample PCs for the two other Touhou-based rpgs that I've looked at, and her appearance, equipment, and nature are briefly described elsewhere in this blog. These are her stats for FEW. Koniwa Kanna Eager New Storm Cloud Class: Primal Striker Race: Weather Apparition...
    0 replies | 22 view(s)
  • Umiushi's Avatar
    04-21-2014, 12:15 AM
    "I'm not letting you give up, even if the difference in our power brings you despair," Remilia Scarlet, Silent Sinner in Blue, "Chapter 16: A Map From an Old Friend" Spell Signs A spell's "sign" corresponds to the style of magic it represents. While just about any maneuver can be encoded into...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    04-17-2014, 12:47 PM
    If no one at the top of the round intends to attack or threaten the other side, I can deal with entire round for this extended posting period. Also, if the party is agreed to flee, then combat ends, and you get to decide how you wish to travel through the forest. The options I see include: ...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    04-16-2014, 05:17 AM
    This is the one hundred thirty-ninth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Sunday, April 20th. The next main post will appear by 11 am, Thursday, April 24th. Yrisz curtsies to the Hegumenia. "Oh, Very Reverend Hegumenia Katyrein," she says with...
    342 replies | 9644 view(s)
  • Umiushi's Avatar
    04-16-2014, 05:13 AM
    This post complements the one hundred thirty-ninth Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Sunday, April 20th. The next OOC main post will appear by 11 am, Thursday, April 24th. Please note the extended posting due dates. I am going to be busy over...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    04-15-2014, 01:58 AM
    I'm very sorry to hear about the family emergency. Below our my answers to your questions.The party chose not to talk about Pradize to Bohumil, so I'm not sure what this question refers to. I think I know the answer to this. Bohumil advised that the party not bring up the true purpose of the...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    04-14-2014, 03:17 AM
    This is the one hundred thirty-eighth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, April 15th. The next main post will appear by 11 pm, Thursday, April 17th. I'd like to finalize Yrisz and Rogur's actions this period. Since the one difference is...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    04-12-2014, 08:20 AM
    The second session of First Wondrous Legend will begin at 4:00 pm PDT on April 12th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat. The platform we will use to conduct the game is still being determined. We will continue with character...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    04-12-2014, 06:39 AM
    "There are no buses in Gensoukyou!" - Cirno the Ice Fairy, Cirno's Perfect Math Class "Reisen goes to school by bus!" - Inaba Tewi, Third Touhou M-1 Grand Prix, "Finals: Tewi-Kourin" There are some stylistic differences between a naming duel and normal D&D combat. The naming duel I'm trying...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    04-11-2014, 09:01 PM
    "She calls it 'youkai extermination' but they're not getting exterminated!" Sunny Milk, Oriental Sacred Place, "Final Chapter: The Odd Flying Shrine Maiden" In general, combat follows the information provided in Chapter 9 of the Player's Handbook. Area of Effect, Range and Scale Bursts and...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    04-11-2014, 01:19 AM
    This is the one hundred thirty-seventh main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, April 12th. The next main post will appear by 11 am, Monday, April 14th. The woman sighs and passes her knife blade over her orb. The darkness around the...
    342 replies | 9644 view(s)
  • Windstar's Avatar
    04-11-2014, 12:48 AM
    Well you know there are those that miss it, and look forward to more.
    33 replies | 3655 view(s)
  • Umiushi's Avatar
    04-10-2014, 04:52 PM
    This post complements the one hundred thirty-seventh Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Saturday, April 12th. The next OOC main post will appear by 11 am, Monday, April 14th. The main post will probably be late. It should be up early tomorrow...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    04-07-2014, 05:17 AM
    I've been accumulating rules without posting them for a number of days, and I feel like I should at least get around to addressing your questions. First, this is a good thread for feedback, and so is commenting on my blog. I would prefer it if you continue to stick to this thread or use the...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    04-07-2014, 03:42 AM
    This is the one hundred thirty-sixth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, April 8th. The next main post will appear by 11 pm, Thursday, April 10th. The response is looking like negotiation, and you may want to revisit your turns, so let's...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    04-06-2014, 06:34 PM
    Umiushi replied to a thread Memories Remain in The Unquiet Lands
    The thirteenth session of the Memories Remain adventure Time of Torment will begin at 4:00 pm PDT on Sunday, April 6th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat and conduct the game using Maptool version 1.3.b86. The game will commence with the party...
    164 replies | 4964 view(s)
  • Umiushi's Avatar
    04-04-2014, 12:59 AM
    This is the one hundred thirty-fifth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, April 5th. The next main post will appear by 11 am, Monday, April 7th. I think I need to pull back and determine what the consensus of the party is. Will the...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    03-31-2014, 09:40 AM
    "Since the dumplings have medicine in them to make the rabbits more excited, the festival will be all the more lively if they sneak some to eat, as I expect they will." Yagokoro Eirin, Cage in Lunatic Runagate, "First Chapter: the Sage's Recollection" Skills There will be 17 skills, most of...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    03-31-2014, 07:17 AM
    This is the one hundred thirty-fourth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, April 1st. The next main post will appear by 11 pm, Thursday, April 3rd. Enemy #3 is the homunculus, yes. I don't know if you've met with the editor yet,...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    03-29-2014, 11:13 AM
    "Let it be known that apparitions can easily cause disasters; that humans can easily resolve disasters; that deciding the victor based on strength alone will not be accepted; that nothing lies superior to elegance and intellect." - from an early draft of the Naming Duel Law, as recorded in Perfect...
    2 replies | 167 view(s)
  • Umiushi's Avatar
    03-29-2014, 08:27 AM
    "In fact it is not the case that regulating combat under the spell card rules restricts the freedom of the participants. Contrary to the idea that lack of limitations means the exploration of every possibility, such a situation quickly leads to the adoption of the most conspicuous optimum course,...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    03-28-2014, 08:31 AM
    No doubt wearing a horrible yellow jumpsuit all the while. She was planning on doing a freelance investigative piece on four unusual-looking kappa that were spotted skulking near the human village, and has never been seen since. It's nice to see others are following along with the threads.
    13 replies | 372 view(s)
  • Umiushi's Avatar
    03-28-2014, 07:46 AM
    This is the one hundred thirty-third main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, March 29th. The next main post will appear by 11 am, Monday, March 31st. As the melee progresses outside, the opponents seem less and less like monastics. The...
    342 replies | 9644 view(s)
  • Umiushi's Avatar
    03-28-2014, 07:11 AM
    This post complements the one hundred thirty-third Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Saturday, March 29th. The next OOC main post will appear by 11 am, Monday, March 31st. Answering Palpatim's questions and observations: This will also be...
    1071 replies | 25192 view(s)
  • Umiushi's Avatar
    03-27-2014, 09:25 AM
    The first session of First Wondrous Legend will begin at 4:00 pm PDT on March 29th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat. The platform we will use to conduct the game is still being determined. The First Wondrous Legend is a two-part...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    03-27-2014, 08:54 AM
    This is the scenario thread for Far Eastern Wonderland. It will also house rules as they are developed. The blog http://www.penandpapergames.com/forums/blog.php/6213-Umiushi will provide occasional coverage of rules in progress. This first post will focus on initial mechanics and some character...
    13 replies | 372 view(s)
  • Umiushi's Avatar
    03-27-2014, 06:08 AM
    This is the thread for the Far Eastern Wonderland setting and stable rules versions. Discussion of scenarios, characters, and rules in progress will be on a separate thread. For a more workshop-like discussion and development of the Far Eastern Wonderland rules, that will currently take place on...
    2 replies | 167 view(s)
More Activity

10 Visitor Messages

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    Morning yukon........Remember me?
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    Did our game get cancelled? I'm waiting on the server now, so I'm assuming something's up.
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    I just wanted to say thanks to you and everyone for the game Sunday. I'm still learning, so thanks for putting up with the noob.
  4. View Conversation
    One question: Have you guys made your aforementioned jump to the 4.0 system, or should I be creating my character with the 3.5 system in mind? Also, what level do you want my character to be for submission purposes?
  5. View Conversation
    When will you find out if you get it?
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    Best of luck to you, yukonhorror. What's the job, btw?
  7. View Conversation
    That's only 28 miles, 40 minutes away. When will you find out if you're moving out this way, yukonhorror?
  8. View Conversation
    Would that be Castro Valley?
  9. not yet. I want to at least get a gander at it though. But I am pretty busy today. I am anxious for the swordmage content. That's my favorite arcane class.
  10. View Conversation
    So the Arcane Powers book came out today. Have you checked it out yet?
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About yukonhorror

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Age
32
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Location
City:
Rapid City
State:
South Dakota
Zipcode:
57702
Country:
USA
Willing to Travel:
30 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Super Heroic
Favorite RPGs:
D&D(1-4e) HERO
Gaming Worlds:
any is fine with me
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
4e D&D
About Me
Biography:
I like D&D. I dig 4e as a DM or player;
3.5 is a solid system, but I could never play a game that started out at a level lower than 4;
can't tell you why, but disliked 2e;
I like 1e, but have played it to death and am almost bored with it at this point. The only way I could play is with oriental adventures. I always wanted to try out a kensai, but never got the opportunity.

Gurps looks cool, but complicated.

Played palladium games (heroes unlimited and ninjas and superspies) but only a couple of sessions.

Made a character for shadowrun (but that's as far as the game went).

I wasn't a fan of rolemaster.

Really getting into HERO 6e.

Genre-wise, I like high-fantasy, but any fantasy setting is fine. Genre-mixing is fun. I.e. ninjas in a medieval setting does not upset me, it intrigues me.

I would like to go for a more in-depth super hero campaign though. Maybe something like the eXiles comic. Traveling through dimensions to prevent bad stuff from turning the world upside down.

I am an engineer, so game mechanics not only make sense to me (don't have to explain rules to me), but I also really like solid mechanics. Also, for someone who is unclear about rules systems, I am pretty good at conveying how they work.

I used to play all the time, but that was a long time ago. Thanks to this site, have hooked up with some online gamers. Things didn't turn out, but I will probably find another online game.

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"I'm not going crazy. I'm going sane in a CRAZY world!"

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View yukonhorror's Blog

Recent Entries

D&D next playtest feedback: rogue class/skill system

by yukonhorror on 05-30-2012 at 04:17 PM
so I forgot to really comment on my opinions regarding the skill system, so will do that in addition to assessing the rogue/halfling as a whole.

Again, I like the racial bonuses do damage dice on certain weapons. Especially for dagger, cause normally it is worthless as a weapon.

Regarding skills and background, I said I like them, but I really like the freeformness of skills. Using what makes sense as a check and have the player roll. The background (and class in this

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D&D next playtest feedback: classes as a whole, fighter in specifics

by yukonhorror on 05-29-2012 at 11:22 AM
I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

Let's walk through the fighter (in the context of all the classes) section by section.

Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing

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5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

by yukonhorror on 05-25-2012 at 01:54 AM
I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

I grew up on 1st edition AD&D. loved

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D&D character in HERO: binding soulborn tempest

by yukonhorror on 05-08-2012 at 08:15 AM
Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):

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D&D character in HERO: draconic shaman guy

by yukonhorror on 05-07-2012 at 08:35 AM
I couldn't think of a good name for this agglomeration of dragon/healing.


Name: Soshani Race: Human
Total Cost: 175 pts (50 pts of complications)

STR: 16 (6) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 3 (0) [+2]
EGO: 16 (6)
PRE: 18 (8)

PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
REC: 10 (7) END: 45 (5)
STUN: 40 (10) BODY: 16 (6)

Movement

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