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  • Umiushi's Avatar
    Yesterday, 09:43 AM
    Thank you for providing a sample character, Palpatim. It was more useful than you may have expected in terms of giving me some insight into what the capabilities of such a character might be, especially comparing it to characters I made myself. Since it is unlikely that we will go ahead with any...
    2 replies | 153 view(s)
  • Umiushi's Avatar
    Yesterday, 09:32 AM
    The Order of the Green Lion's original purpose was to provide a series of scenarios for pick-up and casual chat games, but they quickly changed into the regular-format, serial adventures. Also, the main limitation on the speed-to-play for a pick-up game is character creation, with guest players...
    33 replies | 3116 view(s)
  • Umiushi's Avatar
    Yesterday, 08:39 AM
    This is the fifty-second main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, June 18th. The next main post will appear by 11 pm, Thursday, June 20th. Bohumil's face darkens as Yrisz speaks, and the silence after she concludes stretches out far longer...
    135 replies | 2897 view(s)
  • Umiushi's Avatar
    Yesterday, 08:35 AM
    This post complements the fifty-second Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Tuesday, June 18th. The next OOC main post will appear by 11 pm, Thursday, June 20th. I rolled a 5 for Yrisz, modified to 15 for her Diplomacy Check. Not enough to smooth...
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-16-2013, 08:40 AM
    Before I get started with the NPCs, here is what constitute a typical attribute level for normal people in each game system: Danmaku Yuugi Flowers: 3 Feng Shui: 5 Maid: 2 Mekton Zeta: 5 Star Frontiers: 45 Tenra Banshou Zero: 2 Tale of Phantasmal Land: 4
    0 replies | 20 view(s)
  • Umiushi's Avatar
    06-15-2013, 07:43 AM
    As I usually do with pre-packaged settings, I have altered a number of elements to suit my tastes. The descriptions provided in this post can be said to broadly resemble the official world, but differ in many specifics. Tenra Banshou Zero is an alternate, "hyper-Asian" world consisting of...
    0 replies | 21 view(s)
  • Umiushi's Avatar
    06-14-2013, 06:44 PM
    Technology in Mekton settings often undergoes rapid development. What follows is information from two years prior to the scenario. Damage, structure, and stopping, essentially "hit points" are measured differently between mecha-scale and personal-scale. For NPCs, units are measured in Hits, and...
    0 replies | 16 view(s)
  • Umiushi's Avatar
    06-14-2013, 05:58 PM
    No, she did not.
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-14-2013, 12:39 AM
    Maybe these questions have been resolved? If they are still active, this thread http://www.penandpapergames.com/forums/showthread.php/9533-Deities-and-the-Empire should address them. It may also be a good time to point out that this is one of the few sub-forums to have more than one page of...
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-13-2013, 04:40 PM
    Hey, I've talked about it before on chat. In any case, this is only if the players agree to it; they will have a number of choices to consider, this weekend.
    2 replies | 40 view(s)
  • Umiushi's Avatar
    06-13-2013, 04:38 PM
    I will roll the perception check, but only on your signal. You can inform me in the OOC post body that your character is making a check, or you can actually make a roll to signify it, but that roll will only serve as a placeholder. If you do neither, your character will still be using his Passive...
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-13-2013, 06:59 AM
    This is the fifty-first main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, June 15th. The next main post will appear by 11 am, Monday, June 17th. The old man nods as Konstansz explains her situation, "On the second day after mid-summer last year, our...
    135 replies | 2897 view(s)
  • Umiushi's Avatar
    06-13-2013, 06:58 AM
    This post complements the fifty-first Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Saturday, June 15th. The next OOC main post will appear by 11 am, Monday, June 17th. The dating information I provided in Konstansz's background is incorrect. The actual date...
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-13-2013, 04:57 AM
    The Feng Shui scenario will not take place in the standard setting of the "Secret War." That doesn't mean some of the props won't be reused, as can be seen below with the inclusion of Buro-like weaponry. It will still be a world where magic and super-science can be found lurking not too far below...
    2 replies | 40 view(s)
  • Umiushi's Avatar
    06-12-2013, 03:59 AM
    The setting chosen for the proposed scenario in Maid has a few special rules. The two NPCs were created in accordance with those rules. Mansion Setting World: Early Modern Fantasy Mood: Lighthearted (casual, warm pace) to Action (fast-paced and eventful) Appearance The mansion has a...
    0 replies | 24 view(s)
  • Arch Lich Thoth-Amon's Avatar
    06-11-2013, 02:55 PM
    Not sure your points, nijineko. Alter the psionic rules to your taste, no problems. Also, not really sure what you mean by 3rd-party material - yes, I know what it means, just not seeing how it applies to Paizo-released/published game material, Paizo Publishing, LLC. BTW, Always nice to meet...
    12 replies | 189 view(s)
  • Arch Lich Thoth-Amon's Avatar
    06-11-2013, 11:10 AM
    I'm assuming you mean this book? I listed a few sites with them being sold. Paizo: http://paizo.com/pathfinderRPG Ebay: http://compare.ebay.com/like/380646653123?var=lv&ltyp=AllFixedPriceItemTypes&var=sbar Barnes & Noble: ...
    12 replies | 189 view(s)
  • Umiushi's Avatar
    06-11-2013, 08:00 AM
    Umiushi replied to a thread Chat Calendar in The Unquiet Lands
    Over the coming days, I will be using my blog on this site to post sample artifacts from each game system besides D&D. I've currently posted examples from Traveller and Star Frontiers.
    168 replies | 8319 view(s)
  • Umiushi's Avatar
    06-11-2013, 07:52 AM
    Knight Hawks is the second Star Frontiers rules set, and deals with the space opera side of the setting. This ship was built using a later, unofficial modification of the rules, known as Knight Hawks Vector. Lefaucheux Six Class Corvette Hull Size: 3 Mass: 400 tons Hull Points: 15 Damage...
    0 replies | 22 view(s)
  • Umiushi's Avatar
    06-11-2013, 02:03 AM
    In terms of identifying a homunculus, yes, barring circumstances described above, such as a glamor or a crafter with enough skill and motivation to create a homunculus with lifelike flesh.
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-10-2013, 04:32 PM
    She vanished by the side of the road shortly before you discovered the monastery. (See Main Post #42 for details.)
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-10-2013, 04:30 PM
    Determining if someone is being influenced is an Insight Check that requires at least observation and preferably interaction. It is very conceivable that some artifact or person could be influencing the Hegumenia, but it's also possible that this is a normal deterioration in her personality or...
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-10-2013, 07:08 AM
    Alpha Dawn is the first Star Frontiers rules set, and deals with planetary romance, as opposed to space opera. Roberta Onzo Human Female Physical Data Strength/Stamina 40/40 Dexterity/Reaction Speed 50/50 Intuition/Logic 60/65 Personality/Leadership 45/35
    0 replies | 24 view(s)
  • Umiushi's Avatar
    06-10-2013, 05:53 AM
    She was unsure how to phrase his title, but from Yrisz's perspective, the monk appears to believe that it is indeed Bohumil's proper title, and for that matter, Bohumil also seems to wear it comfortably. Yrisz would imagine that the monk doesn't have a lot of experience introducing him formally.
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-10-2013, 02:49 AM
    Currently, the players in my chat game have an opportunity to decide what game or games to pursue next. With that in mind, I will try to provide some artifacts from each game system that I am willing to run. I'm going to start with an easy one, Traveller, a system I'm already well-acquainted...
    0 replies | 23 view(s)
  • Umiushi's Avatar
    06-10-2013, 12:40 AM
    This is the fiftieth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Tuesday, June 11th. The next main post will appear by 11 pm, Thursday, June 13th. "She's old; lost her mind in the spring. Not much time left for her, sad to say," Veslau says, "She was...
    135 replies | 2897 view(s)
  • Umiushi's Avatar
    06-10-2013, 12:37 AM
    This post complements the fiftieth Knowledge's Cauldron main post. Players' posts in either thread are due by 11 pm, Tuesday, June 11th. The next OOC main post will appear by 11 pm, Thursday, June 13th. Noxias uses Insight to discern the intent of the newcomers. In his experience, many...
    383 replies | 6638 view(s)
  • Umiushi's Avatar
    06-09-2013, 04:09 PM
    Umiushi replied to a thread Chat Calendar in The Unquiet Lands
    Comedy will be tricky; try not to expect too much, but it never hurts to give it a shot. One point of possible clarification: Feng Shui is set in the present period and present world, though with the addition of some super-science; nanosuits are conceivable but hard to come by and more common...
    168 replies | 8319 view(s)
  • Arch Lich Thoth-Amon's Avatar
    06-09-2013, 12:06 PM
    Hello and welcome to the site. Glad to have you here.
    4 replies | 104 view(s)
More Activity

10 Visitor Messages

  1. View Conversation
    Morning yukon........Remember me?
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    Did our game get cancelled? I'm waiting on the server now, so I'm assuming something's up.
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    I just wanted to say thanks to you and everyone for the game Sunday. I'm still learning, so thanks for putting up with the noob.
  4. View Conversation
    One question: Have you guys made your aforementioned jump to the 4.0 system, or should I be creating my character with the 3.5 system in mind? Also, what level do you want my character to be for submission purposes?
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    When will you find out if you get it?
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    Best of luck to you, yukonhorror. What's the job, btw?
  7. View Conversation
    That's only 28 miles, 40 minutes away. When will you find out if you're moving out this way, yukonhorror?
  8. View Conversation
    Would that be Castro Valley?
  9. not yet. I want to at least get a gander at it though. But I am pretty busy today. I am anxious for the swordmage content. That's my favorite arcane class.
  10. View Conversation
    So the Arcane Powers book came out today. Have you checked it out yet?
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About yukonhorror

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Rapid City
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South Dakota
Zipcode:
57702
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USA
Willing to Travel:
30 miles
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LFG
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Super Heroic
Favorite RPGs:
D&D(1-4e) HERO
Gaming Worlds:
any is fine with me
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
4e D&D
About Me
Biography:
I like D&D. I dig 4e as a DM or player;
3.5 is a solid system, but I could never play a game that started out at a level lower than 4;
can't tell you why, but disliked 2e;
I like 1e, but have played it to death and am almost bored with it at this point. The only way I could play is with oriental adventures. I always wanted to try out a kensai, but never got the opportunity.

Gurps looks cool, but complicated.

Played palladium games (heroes unlimited and ninjas and superspies) but only a couple of sessions.

Made a character for shadowrun (but that's as far as the game went).

I wasn't a fan of rolemaster.

Really getting into HERO 6e.

Genre-wise, I like high-fantasy, but any fantasy setting is fine. Genre-mixing is fun. I.e. ninjas in a medieval setting does not upset me, it intrigues me.

I would like to go for a more in-depth super hero campaign though. Maybe something like the eXiles comic. Traveling through dimensions to prevent bad stuff from turning the world upside down.

I am an engineer, so game mechanics not only make sense to me (don't have to explain rules to me), but I also really like solid mechanics. Also, for someone who is unclear about rules systems, I am pretty good at conveying how they work.

I used to play all the time, but that was a long time ago. Thanks to this site, have hooked up with some online gamers. Things didn't turn out, but I will probably find another online game.

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"I'm not going crazy. I'm going sane in a CRAZY world!"

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View yukonhorror's Blog

Recent Entries

D&D next playtest feedback: rogue class/skill system

by yukonhorror on 05-30-2012 at 04:17 PM
so I forgot to really comment on my opinions regarding the skill system, so will do that in addition to assessing the rogue/halfling as a whole.

Again, I like the racial bonuses do damage dice on certain weapons. Especially for dagger, cause normally it is worthless as a weapon.

Regarding skills and background, I said I like them, but I really like the freeformness of skills. Using what makes sense as a check and have the player roll. The background (and class in this

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D&D next playtest feedback: classes as a whole, fighter in specifics

by yukonhorror on 05-29-2012 at 11:22 AM
I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

Let's walk through the fighter (in the context of all the classes) section by section.

Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing

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5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

by yukonhorror on 05-25-2012 at 01:54 AM
I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

I grew up on 1st edition AD&D. loved

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D&D character in HERO: binding soulborn tempest

by yukonhorror on 05-08-2012 at 08:15 AM
Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):

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D&D character in HERO: draconic shaman guy

by yukonhorror on 05-07-2012 at 08:35 AM
I couldn't think of a good name for this agglomeration of dragon/healing.


Name: Soshani Race: Human
Total Cost: 175 pts (50 pts of complications)

STR: 16 (6) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 3 (0) [+2]
EGO: 16 (6)
PRE: 18 (8)

PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
REC: 10 (7) END: 45 (5)
STUN: 40 (10) BODY: 16 (6)

Movement

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