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  • Umiushi's Avatar
    Yesterday, 08:42 PM
    DiscipleofYawgmoth has an excellent point about the difference between characters and players, and I want to make sure everyone knows how I plan to adjudicate it. 1. Players should be able to play their characters in the way they wish, subject to various contracts they've made with me, i.e....
    181 replies | 14539 view(s)
  • Umiushi's Avatar
    Yesterday, 08:22 PM
    Here is my reply to Seadogstyle's game-related issues. Phantom Steeds Each casting summons eight steeds, and there is no limit to the total number that can be summoned at any given time. They can only be ridden by those whom the caster designates, however. This means if you rescue someone and...
    181 replies | 14539 view(s)
  • Umiushi's Avatar
    Yesterday, 08:03 PM
    Good job here, Zus. I don't like to participate in discussions between players, especially when they look like they're going to be fruitful. Since Zus is new to the resources and constraints of the party and the situation, and planning is something that I strongly suggested recently, I feel I...
    181 replies | 14539 view(s)
  • Umiushi's Avatar
    04-17-2015, 04:50 PM
    As a point of concern, I don't see how Scorching Burst can be cast after you move without catching either you or Rogur in the area of effect. Where is its target origin square going to be, and are you casting it before or after you move?
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:57 PM
    Yes, Fire Shroud was canceled. I originally put "surprise round" in quotes because there wasn't an actual surprise round. It's just that resolution of Fire Shroud, if you had chosen to cast it, would have occurred in a surprise round-like time period. Everything is proceeding as shown in the...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:16 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-sixth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 18th. The next main post will appear by 11 am, Monday, April 20th. As the party takes in the scene, a number of openings appear on the cap of the mushroom. At the same time, it...
    211 replies | 6935 view(s)
  • Umiushi's Avatar
    04-17-2015, 02:15 AM
    This post complements the eighty-sixth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 18th. The next OOC main post will appear by 11 am, Monday, April 20th. I am not familiar with the Cabin in the Woods, so this may not be accurate, but there is a sense...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-16-2015, 05:22 PM
    The second session of Confirmatio Ex Opus, being the eleventh session and start of the second part of Confirmatio, will begin at 4:00 pm PDT on April 19th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. ...
    181 replies | 14539 view(s)
  • Umiushi's Avatar
    04-13-2015, 02:56 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-fifth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, April 14th. The next main post will appear by 11 pm, Thursday, April 16th. Rogur heaves against the doors and they scrape open to reveal a narrow room or wide passage. Even from the...
    211 replies | 6935 view(s)
  • Umiushi's Avatar
    04-13-2015, 02:55 PM
    This post complements the eighty-fifth Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, April 14th The next OOC main post will appear by 11 pm, Thursday, April 16th. Outside of the game world, the mushroom resembles a gargantuan Agaricus arvensis, or horse...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-10-2015, 09:37 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    The eighth session of Wings Over Rokkasho begin at 4:00 pm PDT on Saturday, April 11th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. The game will begin as the party approaches the...
    37 replies | 2464 view(s)
  • Umiushi's Avatar
    04-10-2015, 09:14 PM
    I assume Rogur used his Thievery on the identified trap. The result is the same: it's neither activated nor disarmed. As for opening the door, I'll deal with what happens in the next DM post.
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-10-2015, 01:36 AM
    Yes, the double doors weren't there before. Noxias was unable to counter the spell but didn't set off the trap, either. If someone's disarm attempt sets off the trap, I'll assume the party fled the area before it fully took effect.
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-09-2015, 09:48 PM
    I am dealing with some serious and distracting off-line issues at present. They don't directly concern my livelihood or health, so I expect they will be resolved sooner or later, but they are presently a significant source of personal stress. I will try to not let them greatly affect my posting...
    73 replies | 6185 view(s)
  • Umiushi's Avatar
    04-09-2015, 07:44 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-fourth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 11th. The next main post will appear by 11 am, Monday, April 13th. Rogur starts to ascend the stairs, but then comes to a full stop before his foot even touches the first step. ...
    211 replies | 6935 view(s)
  • Umiushi's Avatar
    04-09-2015, 07:43 PM
    This post complements the eighty-fourth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 11th. The next OOC main post will appear by 11 am, Monday, April 13th. Rogur passed his Perception Check to notice the traps placed on the steps. Identifying the...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-06-2015, 05:52 PM
    They look closed because it's easier for me to draw them that way. Any door that the party has passed through was left open. It may have naturally swung shut due to uneven ground, but at least won't be stuck shut unless there's some other agency interfering.
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-06-2015, 01:43 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-third main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, April 7th. The next main post will appear by 11 pm, Thursday, April 9th. The southern fork never does link up with the other corridor. Instead, it ends in a simple wooden door that...
    211 replies | 6935 view(s)
  • Umiushi's Avatar
    04-06-2015, 01:41 AM
    This post complements the eighty-third Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, April 7th The next OOC main post will appear by 11 pm, Thursday, April 9th. As per Malk0lm's proposal, you have explored the southern branch until it was confirmed that it...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-03-2015, 02:57 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    Two players are now confirmed for April 11th, so that session is a go! Thank you.
    37 replies | 2464 view(s)
  • Umiushi's Avatar
    04-03-2015, 12:21 AM
    Though the player period technically starts after I make my post, we'll be going into the full-on player posting period in about 40 minutes. Right now, there's one abstention, one vote north, and one vote south. Please settle the question of the north vs. the south branch by the end of the...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-02-2015, 04:18 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    I think it's worth noting that tomorrow is the deadline for confirming attendance for the April 11th Feng Shui session. As you can see in the calendar, I only have a record of one player confirmed for one session for the rest of April, and it's not Feng Shui, so please consider this a reminder. ...
    37 replies | 2464 view(s)
  • Umiushi's Avatar
    04-02-2015, 04:00 PM
    Nothing in particular, no. The two passages are different, of course, as one would expect. There is nothing notable about how they are different.
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    04-01-2015, 02:28 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-second main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, April 4th. The next main post will appear by 11 am, Monday, April 6th. Paying heed to Yrisz's caution, the northern turn is taken. It proceeds for some short distance before coming...
    211 replies | 6935 view(s)
  • Umiushi's Avatar
    04-01-2015, 02:27 AM
    This post complements the eighty-second Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, April 4th. The next OOC main post will appear by 11 am, Monday, April 6th. It looks like it's settled that the mimic stays where it is for now. North, south, or back the...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    03-31-2015, 02:02 PM
    You've managed to touch on one of my "decent" reasons and one of my "questionable" ones. Thank you. As for mapping and maps in general, it's also one of my least-favorite activities, but you are quite welcome; I recognize that my providing the map is less onerous to everyone, including myself,...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    03-31-2015, 01:50 PM
    To frame your response in the context of my question and also to clarify my intent, by "originally," I assume you mean "after Rogur lowered the amphorae down into the chasm and each one was opened and identified," in which case the only available amphora of oil was the one that got opened. If...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    03-30-2015, 08:50 PM
    I didn't care, back when the amphora was resting in the corridor, but now that Derim's carrying it with him, I'd like to know: is this the amphora that Rogur originally lowered down, which is to say, the one that's now open; or did Derim go through the trouble of procuring one of the remaining...
    598 replies | 15687 view(s)
  • Umiushi's Avatar
    03-30-2015, 12:24 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the eighty-first main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, March 31st. The next main post will appear by 11 pm, Thursday, April 2nd. As anticipated, this corridor does form an intersection with the earlier passage. It appears that the northern...
    211 replies | 6935 view(s)
  • Umiushi's Avatar
    03-30-2015, 12:22 PM
    This post complements the eighty-first Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, March 31st. The next OOC main post will appear by 11 pm, Thursday, April 2nd. It sounds like the party is split on the question of Blob. Since carrying it will require the...
    598 replies | 15687 view(s)
More Activity

10 Visitor Messages

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    Morning yukon........Remember me?
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    Did our game get cancelled? I'm waiting on the server now, so I'm assuming something's up.
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    I just wanted to say thanks to you and everyone for the game Sunday. I'm still learning, so thanks for putting up with the noob.
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    One question: Have you guys made your aforementioned jump to the 4.0 system, or should I be creating my character with the 3.5 system in mind? Also, what level do you want my character to be for submission purposes?
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    When will you find out if you get it?
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    Best of luck to you, yukonhorror. What's the job, btw?
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    That's only 28 miles, 40 minutes away. When will you find out if you're moving out this way, yukonhorror?
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    Would that be Castro Valley?
  9. not yet. I want to at least get a gander at it though. But I am pretty busy today. I am anxious for the swordmage content. That's my favorite arcane class.
  10. View Conversation
    So the Arcane Powers book came out today. Have you checked it out yet?
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About yukonhorror

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Rapid City
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South Dakota
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57702
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USA
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30 miles
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LFG
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Super Heroic
Favorite RPGs:
D&D(1-4e) HERO
Gaming Worlds:
any is fine with me
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
4e D&D
About Me
Biography:
I like D&D. I dig 4e as a DM or player;
3.5 is a solid system, but I could never play a game that started out at a level lower than 4;
can't tell you why, but disliked 2e;
I like 1e, but have played it to death and am almost bored with it at this point. The only way I could play is with oriental adventures. I always wanted to try out a kensai, but never got the opportunity.

Gurps looks cool, but complicated.

Played palladium games (heroes unlimited and ninjas and superspies) but only a couple of sessions.

Made a character for shadowrun (but that's as far as the game went).

I wasn't a fan of rolemaster.

Really getting into HERO 6e.

Genre-wise, I like high-fantasy, but any fantasy setting is fine. Genre-mixing is fun. I.e. ninjas in a medieval setting does not upset me, it intrigues me.

I would like to go for a more in-depth super hero campaign though. Maybe something like the eXiles comic. Traveling through dimensions to prevent bad stuff from turning the world upside down.

I am an engineer, so game mechanics not only make sense to me (don't have to explain rules to me), but I also really like solid mechanics. Also, for someone who is unclear about rules systems, I am pretty good at conveying how they work.

I used to play all the time, but that was a long time ago. Thanks to this site, have hooked up with some online gamers. Things didn't turn out, but I will probably find another online game.

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"I'm not going crazy. I'm going sane in a CRAZY world!"

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View yukonhorror's Blog

Recent Entries

D&D next playtest feedback: rogue class/skill system

by yukonhorror on 05-30-2012 at 04:17 PM
so I forgot to really comment on my opinions regarding the skill system, so will do that in addition to assessing the rogue/halfling as a whole.

Again, I like the racial bonuses do damage dice on certain weapons. Especially for dagger, cause normally it is worthless as a weapon.

Regarding skills and background, I said I like them, but I really like the freeformness of skills. Using what makes sense as a check and have the player roll. The background (and class in this

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D&D next playtest feedback: classes as a whole, fighter in specifics

by yukonhorror on 05-29-2012 at 11:22 AM
I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

Let's walk through the fighter (in the context of all the classes) section by section.

Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing

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5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

by yukonhorror on 05-25-2012 at 01:54 AM
I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

I grew up on 1st edition AD&D. loved

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D&D character in HERO: binding soulborn tempest

by yukonhorror on 05-08-2012 at 08:15 AM
Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):

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D&D character in HERO: draconic shaman guy

by yukonhorror on 05-07-2012 at 08:35 AM
I couldn't think of a good name for this agglomeration of dragon/healing.


Name: Soshani Race: Human
Total Cost: 175 pts (50 pts of complications)

STR: 16 (6) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 3 (0) [+2]
EGO: 16 (6)
PRE: 18 (8)

PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
REC: 10 (7) END: 45 (5)
STUN: 40 (10) BODY: 16 (6)

Movement

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