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  • Umiushi's Avatar
    Today, 04:47 AM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    The first session of Wings Over Rokkasho begin at 4:00 pm PDT on Saturday, December 20th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. This is a short session: we will start wrapping up by 6:00 pm and end no...
    26 replies | 1868 view(s)
  • Umiushi's Avatar
    12-18-2014, 11:38 PM
    Umiushi replied to a thread Old, Dark Road in The Unquiet Lands
    Wings Over Rokkasho will begin on Saturday, December 20th. However, I've been hit by an unexpected scheduling issue that night. I will need to start wrapping up the session at 6:00 pm PST and absolutely must head out by 6:30 pm. If any newcomers are joining the game on that day, please be...
    26 replies | 1868 view(s)
  • Umiushi's Avatar
    12-18-2014, 06:28 AM
    This is the fifty-second main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, December 20th. The next main post will appear by 11 am, Monday, December 22nd. I've been asking for your opinions, so I'll share some of mine. I think I can relate some of my...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-17-2014, 11:26 AM
    Umiushi replied to a thread Memories Remain in The Unquiet Lands
    Allabar, or some aspect of it, orbits broken and defeated within the nameless vortex between planes of existence. Miraculously, the six legendary heroes of their era who confronted it survived with their bodies and minds intact for the most part. Allabar was not just a threat to the city-state of...
    180 replies | 6854 view(s)
  • Umiushi's Avatar
    12-17-2014, 04:25 AM
    The snow started falling at sunset on the longest night of the year. By half-past four, the sky was pitch-dark and traffic out of Morioka was already a mess even though nothing was sticking yet. The trains were still in service, but there's no rail station north of Lake Ogawara these days. ...
    0 replies | 84 view(s)
  • Umiushi's Avatar
    12-15-2014, 09:42 PM
    Arcana Check DC 27 - Zone Identification (How are the bugs all alive down there?) There is a permanent zone that continuously conjures and sustains vermin in the lower level of the room. The bugs present survive by feeding on each other, and more bugs continuously appear to replace those...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-15-2014, 08:04 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the fifty-first main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, December 16th. The next main post will appear by 11 pm, Thursday, December 18th. Laying Yrisz's torch on the ground, Rogur steps carefully up the stairs, until he can just peer over the...
    138 replies | 3895 view(s)
  • Umiushi's Avatar
    12-15-2014, 07:58 AM
    This post complements the fifty-first Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, December 16th. The next OOC main post will appear by 11 pm, Thursday, December 18th. I was all ready for the initiative, but it looks like there's still a bit more time. For...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-14-2014, 06:45 AM
    The sixth session of Confirmatio will begin at 4:00 pm PST on December 14th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. The game will begin as the party engages the elven patrol and its hell hounds on...
    153 replies | 12778 view(s)
  • Umiushi's Avatar
    12-12-2014, 06:11 PM
    Scorching Burst might eventually cause a cave-in but who knows how long that will take? It may be hours or days. As an area of effect spell, though, it will be much handier at clearing out the massed bugs than Eldritch Blast. Also, now that we've started the player posting period, I'm hoping...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-12-2014, 03:05 AM
    There might be some suitable boulders of that type down where the kanks are. A one foot diameter roughly spherical limestone boulder weighs about ninety pounds, so it's not getting tossed too far, but it could get dropped into the depths of the room. That will necessitate entering the room. ...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-11-2014, 04:29 AM
    For the initial tests, the ones whose results are described in the narrative thread, I don't think a floating disk is necessary. Let's hold off on that for a bit longer, until something more extreme is done with more of the meat. As far as picking off the bugs piecemeal goes, if the swarm...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-11-2014, 01:35 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the fiftieth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, December 13th. The next main post will appear by 11 am, Monday, December 15th. Some few feet past the first room, Rogur reaches the end of the first corridor, where it meets a narrower...
    138 replies | 3895 view(s)
  • Umiushi's Avatar
    12-11-2014, 01:34 AM
    This post complements the fiftieth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, December 13th. The next OOC main post will appear by 11 am, Monday, December 15th. Properly speaking, Rogur should make a Stealth Check and specify his speed. His Fleeting...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-09-2014, 07:44 AM
    Speaking for Konstansz on the earlier question of area-of-effect attacks, warlocks tend towards spells that only have single targets. She has used one close range area-of-effect spell in the past: Music of the Spheres, which is a straightforward encounter-frequency spell that causes thunder-based...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-08-2014, 08:21 PM
    So far, so good. Cutting off a small piece will take negligible time. The only questions for this stage are who tosses the chunk, where do they toss it, and if they have to enter the room to do it, where's everyone else?
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-08-2014, 08:48 AM
    We have reached the conclusion of the First Wondrous Legend, the very, very first adventure and play-test conducted using the Far Eastern Wonderland rules for adventures in the East-meets-West fantasy land of Gensoukyou, from the Touhou franchise by ZUN, of Team Shanghai Alice. Thanks and much...
    29 replies | 1586 view(s)
  • Umiushi's Avatar
    12-07-2014, 09:04 PM
    This is the forty-ninth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, December 9th. The next main post will appear by 11 pm, Thursday, December 11th. I have the gist of this plan. Assuming you're going forward with it, I will need to know who does what,...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-06-2014, 06:52 PM
    The thirteenth and final session of the First Wondrous Legend will begin at 4:00 pm PST on Saturday, December 6th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat before moving to Roll20 to conduct the game. The game will begin in the middle of...
    29 replies | 1586 view(s)
  • Umiushi's Avatar
    12-04-2014, 02:07 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the forty-eighth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Saturday, December 6th. The next main post will appear by 11 am, Monday, December 8th. The glowing lead coin drops to the bottom of the stairs without bouncing. Briefly, its light illuminates...
    138 replies | 3895 view(s)
  • Umiushi's Avatar
    12-04-2014, 02:06 AM
    This post complements the forty-eighth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, December 6th. The next OOC main post will appear by 11 am, Monday, December 8th. I personally would prefer to continue through next week and have those present run any...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-01-2014, 05:57 PM
    There is a stickied and locked post in the Off Topic forum today prohibiting the use of foul language on the forums and in chat. Personally, I find this statement overly broad and vague, and an unwelcome change from the earlier "PG-13" standard that was in place when I first joined this site, but...
    68 replies | 5675 view(s)
  • Umiushi's Avatar
    12-01-2014, 05:40 PM
    That is correct. They are not undead and cannot be turned. In any case, I don't believe anyone in the party can turn undead. I know specifically that Yrisz lacks such a capability.
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    12-01-2014, 05:45 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the forty-seventh main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, December 2nd. The next main post will appear by 11 pm, Thursday, December 4th. Moving towards the side passage, Rogur takes a quick glance inside. It's actually the entrance to the...
    138 replies | 3895 view(s)
  • Umiushi's Avatar
    12-01-2014, 05:44 AM
    This post complements the forty-seventh Worm Delve main post. Players' posts in either thread are due by 11 pm, Tuesday, December 2nd. The next OOC main post will appear by 11 pm, Thursday, December 4th. Will the party enter this room, or continue down the corridor? Yrisz's last Religion...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    11-30-2014, 04:57 AM
    The fifth session of Confirmatio will begin at 4:00 pm PST on November 30th with game-play to start no later than 4:30 pm. We will meet in P&PG Chat, and conduct the game using Maptools version 1.3.b86. The game will begin as the party travels towards the northern region of the...
    153 replies | 12778 view(s)
  • Umiushi's Avatar
    11-28-2014, 05:07 AM
    They are black beetles of some sort. They are not kanks, and hold very little resemblance to kanks beyond also being beetles. Further specific knowledge will require Religion Checks.
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    11-28-2014, 03:48 AM
    Unfortunately, I learned today that I have another commitment on December 13th, so I won't be available to run a game on that date. However, I will still make an announcement about it to my players on Sunday, and maybe some of them will join Seadogstyle in attending the event.
    8 replies | 276 view(s)
  • Umiushi's Avatar
    11-27-2014, 05:18 PM
    Yes, Rogur can deal with the beetle outside of combat. The knowledge check to identify these beasts is Religion. Rogur rolls 6 modified to 8. It's some kind of nasty bug. Characters can almost always identify typed damage correctly. Psychic damage from illusionary attacks would be the...
    343 replies | 7936 view(s)
  • Umiushi's Avatar
    11-27-2014, 05:12 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    Rogur easily disposes of the insect. It leaves a putrid-smelling black stain on the floor and on the sole of his boot. There are a few others flying around aimlessly. None of them have shown any inclination to land on anyone, yet. A couple fly in and out of the side passage, which is ten feet...
    138 replies | 3895 view(s)
More Activity

10 Visitor Messages

  1. View Conversation
    Morning yukon........Remember me?
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    Did our game get cancelled? I'm waiting on the server now, so I'm assuming something's up.
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    I just wanted to say thanks to you and everyone for the game Sunday. I'm still learning, so thanks for putting up with the noob.
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    One question: Have you guys made your aforementioned jump to the 4.0 system, or should I be creating my character with the 3.5 system in mind? Also, what level do you want my character to be for submission purposes?
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    When will you find out if you get it?
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    Best of luck to you, yukonhorror. What's the job, btw?
  7. View Conversation
    That's only 28 miles, 40 minutes away. When will you find out if you're moving out this way, yukonhorror?
  8. View Conversation
    Would that be Castro Valley?
  9. not yet. I want to at least get a gander at it though. But I am pretty busy today. I am anxious for the swordmage content. That's my favorite arcane class.
  10. View Conversation
    So the Arcane Powers book came out today. Have you checked it out yet?
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About yukonhorror

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City:
Rapid City
State:
South Dakota
Zipcode:
57702
Country:
USA
Willing to Travel:
30 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Super Heroic
Favorite RPGs:
D&D(1-4e) HERO
Gaming Worlds:
any is fine with me
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
4e D&D
About Me
Biography:
I like D&D. I dig 4e as a DM or player;
3.5 is a solid system, but I could never play a game that started out at a level lower than 4;
can't tell you why, but disliked 2e;
I like 1e, but have played it to death and am almost bored with it at this point. The only way I could play is with oriental adventures. I always wanted to try out a kensai, but never got the opportunity.

Gurps looks cool, but complicated.

Played palladium games (heroes unlimited and ninjas and superspies) but only a couple of sessions.

Made a character for shadowrun (but that's as far as the game went).

I wasn't a fan of rolemaster.

Really getting into HERO 6e.

Genre-wise, I like high-fantasy, but any fantasy setting is fine. Genre-mixing is fun. I.e. ninjas in a medieval setting does not upset me, it intrigues me.

I would like to go for a more in-depth super hero campaign though. Maybe something like the eXiles comic. Traveling through dimensions to prevent bad stuff from turning the world upside down.

I am an engineer, so game mechanics not only make sense to me (don't have to explain rules to me), but I also really like solid mechanics. Also, for someone who is unclear about rules systems, I am pretty good at conveying how they work.

I used to play all the time, but that was a long time ago. Thanks to this site, have hooked up with some online gamers. Things didn't turn out, but I will probably find another online game.

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"I'm not going crazy. I'm going sane in a CRAZY world!"

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View yukonhorror's Blog

Recent Entries

D&D next playtest feedback: rogue class/skill system

by yukonhorror on 05-30-2012 at 04:17 PM
so I forgot to really comment on my opinions regarding the skill system, so will do that in addition to assessing the rogue/halfling as a whole.

Again, I like the racial bonuses do damage dice on certain weapons. Especially for dagger, cause normally it is worthless as a weapon.

Regarding skills and background, I said I like them, but I really like the freeformness of skills. Using what makes sense as a check and have the player roll. The background (and class in this

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D&D next playtest feedback: classes as a whole, fighter in specifics

by yukonhorror on 05-29-2012 at 11:22 AM
I am going to do my best and stay objective. It is nice to see the thingy from mike mearls regarding intention. I think it helps to provide constructive feedback. By knowing his motivations, I can properly assess his implementation.

Let's walk through the fighter (in the context of all the classes) section by section.

Regarding AC and HP, these are obviously relative. Without yet playing, I cannot assess if the target was hit, but one must keep in mind the balancing

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5e playtest: 45 min glance 1st impressions (3.x hardliners have finally won the flame war)

by yukonhorror on 05-25-2012 at 01:54 AM
I'll put that into more context as I go on, but this is the first of my feedback/impressions/etc... regarding the playtest released by WOTC for 5th edition.

A bit of foreshadowing, at first glance, it seems as though the game has gone back to a more 3.x mentality/mechanic rather than progressing forward to something new and innovative. To me, that is why have a new edition, and why adopt one. Sooo... let's go back in history.

I grew up on 1st edition AD&D. loved

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D&D character in HERO: binding soulborn tempest

by yukonhorror on 05-08-2012 at 08:15 AM
Name: Groger Race: shifter
Total Cost: 175 pts (50 pts of complications)

STR: 20 (10) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 4 (5) [+1]
EGO: 14 (4)
PRE: 10 (0)

PD[rPD]: 4 (2) [+8] ED[rED]:: 4 (2) [+2]
REC: 10 (7) END: 60 (8)
STUN: 38 (9) BODY: 14 (4)

Movement modes: 12 m run, 4 m leap, 4 m swim
Characteristic costs: 86

Skills (33):

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D&D character in HERO: draconic shaman guy

by yukonhorror on 05-07-2012 at 08:35 AM
I couldn't think of a good name for this agglomeration of dragon/healing.


Name: Soshani Race: Human
Total Cost: 175 pts (50 pts of complications)

STR: 16 (6) SPD: 3 (10)
CON: 14 (4)
DEX: 13 (6) OCV: 6 (15)
INT: 10 (0) DCV: 3 (0) [+2]
EGO: 16 (6)
PRE: 18 (8)

PD[rPD]: 6 (4) [+6] ED[rED]:: 6 (4) [+4]
REC: 10 (7) END: 45 (5)
STUN: 40 (10) BODY: 16 (6)

Movement

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