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  • Soft Serve's Avatar
    09-29-2014, 10:10 AM
    Wow, some people take things way too seriously. I could never torture my dice like that, imagine how poorly they'd roll afterwards?
    8 replies | 103 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:56 AM
    Trash it with supplemental material? How can you not like supplemental material?
    33 replies | 1101 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:50 AM
    This makes me want to roll every dice I have with an excel spreadsheet ready to record and find their averages. Which, I guess, means "yes" we believe in diminishing probability? If you have a record of the last 50 rolls of a dice, and are familiar with the results before rolling, and you feel...
    8 replies | 103 view(s)
  • Soft Serve's Avatar
    09-27-2014, 06:25 PM
    Does that actually exist? Well... apparently so. Interesting way to adjust the probability of a roll. But after a few bored moments of staring at d20's I think they're built against that type of thing. The 2 and 8 sides are next to the 20. It might be possible to use Dice Control on a...
    8 replies | 103 view(s)
  • Soft Serve's Avatar
    09-27-2014, 01:10 PM
    Some people have that special dice that most recently rolled a NAT 1, meaning its less likely to roll a 1 again in the future because the odds that it rolls 1 twice are 1/400 right? How true is that, or is it just superstition? This is basically the same as the old "flip a coin three times"...
    8 replies | 103 view(s)
  • Soft Serve's Avatar
    09-26-2014, 11:59 PM
    Simpler. Basically "an armor by any other name would still add +X Defense, so why do we have a bunch of tables listing various armor names and the one point of difference between them when not naming them would work just as well, save page space in print, and be easier to record on a character...
    11 replies | 156 view(s)
  • Soft Serve's Avatar
    09-26-2014, 08:53 AM
    This is the plan. I'd rather not have three separate boxes on a character sheet for Slashing, Bashing, and Piercing defense. I'd rather give armor a Damage Reduction to the one(s) its resistant to and keep it simple. (Same for damage types like Fire / Arcane / Acid etc.)
    11 replies | 156 view(s)
  • Soft Serve's Avatar
    09-25-2014, 09:38 PM
    Like I mentioned in the second post, incorporating specific protections against damage types isn't hard with the proposed rules-lite version, and was of course going to be included either way. Realism is a good place to start, but when it gets in the way of function it can be sacrificed without...
    11 replies | 156 view(s)
  • Soft Serve's Avatar
    09-24-2014, 08:36 PM
    Well that (the specific damage type protection) is still applicable. Generic armor that provides only a +# AR would be the standard, but also available would be armors that provide damage redcution from certain types of attacks. Bashing, Slashing, Fire, Acid, and so on. So you're not missing out on...
    11 replies | 156 view(s)
  • Soft Serve's Avatar
    09-24-2014, 05:05 PM
    So in D&D and however many other RPGs there are a plethora of armors, not really much different from one another. Scale Mail. Breastplate, and Banded Mail all have their "how they were made and what of" text blocks, but statistically the armor rating difference is usually by one point. So why even...
    11 replies | 156 view(s)
  • Soft Serve's Avatar
    09-22-2014, 08:16 AM
    There's PLENTY of good material in there. SCP-093 and the various "color" tests made with it could probably last long enough to play a handful of sessions at least, or even be a full campaign on its own.
    2 replies | 155 view(s)
  • Soft Serve's Avatar
    09-22-2014, 08:11 AM
    Soft Serve replied to a thread Chat is Broken For Me in Feedback
    Sucks, but I'm glad it's not an issue on my end. Unless this is all some elaborate ruse put on by you, the most cowardly of rogues. Or the most roguish of cowards... I can't tell sometimes.
    6 replies | 227 view(s)
  • Soft Serve's Avatar
    09-20-2014, 06:58 PM
    Am I alone in this? The flashchat page only loads "Having trouble? Try HTML 5." Which says the page is unavailable.
    6 replies | 227 view(s)
  • Soft Serve's Avatar
    09-19-2014, 09:11 PM
    Wondering if anyone has used any monsters from the SCP Foundation page in a game yet, and if you have, how it went. If you don't know the SCP, think of it like an Area 51 or Men in Black of sorts. Tracking and containing the supernatural and dangerous beings in our world and keeping them...
    2 replies | 155 view(s)
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2 Visitor Messages

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    Hello again. I contacted a DM by visitor message and then private message. He said that my visitor message didn't generate an e-mail, so I don't think they do even if someone has checked the box that makes private messages do so.

    Thanks for your help. I hope your online game goes well.
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    Thanks. I didn't get an e-mail, but at least I know how to see when I've got visitor messages. They show up as a notification underneath the "Welcome username" message in the upper right corner of the screen.
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About PlattevilleGamer

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Location
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Platteville
State:
Wisconsin
Zipcode:
53818
Country:
US
Willing to Travel:
30 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy
Favorite RPGs:
Dungeons & Dragons
Gaming Worlds:
N/A
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
I like playing hack and slash but there has to be a plot to the game as well. I am looking for D&D 4.0 or Arduin though I'm not really holding my breath for the latter.
About Me
Biography:
I am a mathematics major at University of Wisconsin-Platteville who needs a way to get away from the stresses of college life. I have played D&D 3.5 and Arduin as well as some other custom made games. I am willing to travel and if the group is small enough I might even be able to host games.

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