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  • DMMike's Avatar
    Yesterday, 05:50 PM
    Encounters Each randomly-generated dungeon room requires at least one roll on the encounter table. An Amulet encounter is a meeting that means danger for the PCs: either monsters, generators, traps, or puzzles. Monsters There are five basic types of monsters which can form swarms...
    15 replies | 368 view(s)
  • nijineko's Avatar
    Yesterday, 04:48 PM
    Bah, chances are it would destroy the magic in attempting to remove an architectural based thing. We can try it some other time if we really feel like it. Moving on....
    561 replies | 30598 view(s)
  • nijineko's Avatar
    Yesterday, 03:06 PM
    You feel a tap upon your shoulder from behind.
    86 replies | 3558 view(s)
  • DMMike's Avatar
    Yesterday, 12:41 PM
    Welcome to P&PG! We forum, we chat, and we play-by-post. And we're running online mini-conventions, so stay tuned for those. I've been thinking about a 5e game too, but I prefer Tuesdays. Are you guys DMing or no?
    2 replies | 152 view(s)
  • DMMike's Avatar
    Yesterday, 12:37 PM
    You can now call me familiar. And if I ever run a modern game (I'm way overdue), SCP will definitely be a resource.
    2 replies | 119 view(s)
  • nijineko's Avatar
    09-19-2014, 10:28 PM
    you know, i think we would get "royally" thumped by her Highness if we retreated now without her even getting to fight. (pun intended) I know some of us are low on spells, but is anyone actually low on hit points or wounded in some fashion?
    102 replies | 9961 view(s)
  • nijineko's Avatar
    09-19-2014, 10:25 PM
    I wonder if "days" means calendrical orientation of some kind. Well, my two are ready to move on and have no particular objection if someone wants to take it with us. When we are not in such an unknown location, then perhaps we could research it more. Briefly wonder if that pedestal is mobile -...
    561 replies | 30598 view(s)
  • DMMike's Avatar
    09-16-2014, 12:59 PM
    Creation Dungeons in Amulet are created one room at a time, and any given room can, through the process of random generation, reveal itself to actually be part of another, larger room. The following rules apply to creating the dungeon levels as you go. Roll 2d8 to find table results. THE...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-16-2014, 09:10 AM
    Sorry if it's lost in translation, but it sounds to me like you're not getting enough mileage out of the GM-fudge rule. Related to Rule Zero. If you're playing a game like D&D, all you need to know is your character's level, which will give you an appropriate bonus to add to your die roll. You...
    6 replies | 223 view(s)
  • DMMike's Avatar
    09-15-2014, 08:45 PM
    DMMike replied to a thread Article suggestions in Feedback
    Industry news, like new RPGs, industry crossovers (RPG to movie), feelgood stories (gamer saves cat), and tips on improving GMing and game groups wouldn't hurt. And site highlights. So-and-so just uploaded a great file. Or Some-young-guy just started this hot thread. Obviously, news about...
    5 replies | 127 view(s)
  • DMMike's Avatar
    09-14-2014, 07:47 PM
    Did I say "original concept?" Hope not. Anyway, they're welcome to send me letters for something I'm not selling. I'll plead the 1st.
    15 replies | 368 view(s)
  • nijineko's Avatar
    09-14-2014, 02:50 PM
    If anyone can read languages (or has some effect which allows that, then i say we try to decipher the text; unless the text has some clear warning or puzzle, then i'd say let them "kiri" with it. ^^
    561 replies | 30598 view(s)
  • DMMike's Avatar
    09-14-2014, 12:20 PM
    Beginning work on the Dungeon section. But here's the party-game part: GAME ANNOUNCEMENTS – some events in the game are so important that they must be announced by an otherworldly, god-like, or dungeon master-like voice. These game announcements can be made by anyone besides the PC who caused...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-13-2014, 09:58 AM
    Here are the basic dungeon-generation tables. Note that tables beginning on 2 use two dice to generate a result, and the Exit Type table uses 3d4. Size Shape Exit-Loc Exit-Typ Exit-Num
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-12-2014, 10:34 AM
    Classes The heroes of the game find themselves in the mysterious dungeon with only a portion of their normal gear, so they must rely first on their combat and magic skills to survive. The following classes describe the beginning powers and gear of each character. When characters gain level...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-10-2014, 10:42 PM
    Characters A game of Amulet can be run with just one player, but as with most dungeons, there is safety in numbers. This section tells you everything you need to know about the magical amulets worn by each character, how to make characters, and how to convert core rules Modos RPG characters to...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-09-2014, 07:46 PM
    This is pretty cool - run one brand new game for P&PG Con, get one free! Thanks Matt!
    12 replies | 402 view(s)
  • DMMike's Avatar
    09-09-2014, 06:11 PM
    Sorry to do this, but I have a family event that takes priority on September 20. I have to postpone this game, but once we get some RSVPs, we'll reschedule as soon as possible.
    1 replies | 107 view(s)
  • DMMike's Avatar
    09-09-2014, 06:09 PM
    I've been wanting to run my homebrew game, which is closer to Elder Scrolls or Final Fantasy than D&D. But I have a D&D Starter Set that needs some attention. Willing to try other games, dearhunter?
    18 replies | 1234 view(s)
  • nijineko's Avatar
    09-08-2014, 03:10 PM
    0 replies | 155 view(s)
  • DMMike's Avatar
    09-07-2014, 04:49 PM
    Draft intro section: A disembodied voice speaks in the darkness. “You are such a great hero. When I came to you, singing your praises, fawning for your attention, you didn’t even blink. Because you knew that your achievements were glorious. You had no humility. So you took my amulet, and...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-07-2014, 03:07 PM
    Game of Thrones? Anyway, the I'll take a crack at their racial powers/classes: Targaryen- fire resistance, paladin Lannister- charm/barter, rogue Stark- detect truth, ranger
    7 replies | 189 view(s)
  • DMMike's Avatar
    09-07-2014, 11:50 AM
    Open discussion on playtest issues follows (postures at end): 3 action economy: very different from standard action+movement action, because you don't have to wait for your turn to act - you can respond at any time. Also, you don't have time to defend against any and all attacks - you must...
    2 replies | 96 view(s)
  • DMMike's Avatar
    09-06-2014, 10:40 AM
    Here's a draft outline. I'm looking for things that need rearranging, embellishment, inclusion, or removal. Synopsis Introduction & Story Characters Magic Power Classes
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-06-2014, 09:43 AM
    Targaryen, Lannister, and Stark would be awesome!
    7 replies | 189 view(s)
  • nijineko's Avatar
    09-05-2014, 10:55 PM
    Nah, we should save that, unless we are towards the end of a given exploration period and haven't used it yet. If not, we'll just rely on the augury and danger sense. Perhaps a study via detect magic and detect evil, then kiri it. ^^
    561 replies | 30598 view(s)
  • DMMike's Avatar
    09-05-2014, 04:37 PM
    So, um, I just made a huge project out of this. And I'm soliciting help, for ideas if nothing else. This is Project Amulet. It will be a self-generating dungeon crawl. Probably GM-less. Fast, Furious, and Fun, but it's not Savage Worlds. It's based on the classic arcade game Gauntlet and...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-04-2014, 09:54 PM
    Totally what I'm looking for - and fun is totally the goal. No market prices though - this is another donation to the community. Although that reminds me of another one I was working on before - a Gauntlet simulator called Amulet - which might overtake this project depending on the ideas I...
    15 replies | 368 view(s)
  • DMMike's Avatar
    09-03-2014, 12:01 PM
    WANTED: bandit slayers By order of Jarl Elisif the Fair: Whosoever shall capture or slay the bandit gang in Volskygge barrow is hereby entitled to all of the non-stolen treasure within. See my housecarl, Bolgeir Bearclaw, for counsel and bounty. -- This is a Skyrim-style game taking...
    1 replies | 107 view(s)
  • DMMike's Avatar
    09-03-2014, 11:33 AM
    I'm -not- taking a 2PM-5PM spot, but I'm happy to run a game when 2 or more players sign up. The game's registration will be held in the forums until further notice. http://www.penandpapergames.com/forums/showthread.php/29692-P-amp-PG-con-Skyrim-Return-to-Volskygge?p=193052#post193052
    5 replies | 255 view(s)
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About cigamnogard

Basic Information

Location
City:
Regina
State:
Saskatchewan
Zipcode:
S4R0C5
Country:
Canada
Willing to Travel:
30 miles
Availability
LFG/LFP:
No
Availability (Days):
Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 2 games per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Space Opera, Strategic (Miniatures), Super Heroic
Favorite RPGs:
'Mechwarrior, D&D, & Warhammer 40,000
Gaming Worlds:
Eberron, and a home made realm/world
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
Looking for a group that reasonably knows the rules and can think of variable options.
About Me
Biography:
Played and GM'd:
Mechwarrior
D&D
Warhammer 40K

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View cigamnogard's Blog

Recent Entries

Salamanthar's Campaign: Part #12

by cigamnogard on 04-01-2010 at 07:46 PM
999, 5th of Aryth
12th bell
Corridor heading to the east wing of Fairhold
Fairhaven, capital of Aundair

Salamanthar strode quickly on his way back to the Ministry of Justice. His stomach turning with either Jack’s information or all the grape juice he had drank. Arrah for all of her ten feet moved gracefully behind and off to one side of him. To Salamanthar’s immediate right sauntered Arigar. Behind them came Doltar and Rijkert at a more leisurely pace. Taking

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Salamanthar's Campaign: Part #11

by cigamnogard on 03-31-2010 at 07:47 PM
999, 5th of Aryth
11th bell
Salamanthar’s Office - Ministry of Magic
Fairhaven, capital of Aundair

“So I see your Warlord Adal has to keep up my Warlord Darro.” commented Baron Delgado McLoud de Vasquez de la Penna, also known as Jack. Who sat in Salamanthar’s office sipping grape juice which had horribly stained his handle bar mustache purple.
“Pardon – I do not follow you Jack.” Salamanthar was doing his best to not break into his huge customary grin when

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Updated 04-01-2010 at 07:47 PM by cigamnogard

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Salamanthar's Campaign: Part #10

by cigamnogard on 03-31-2010 at 03:54 PM
999, 5th of Aryth
shortly after 10th bell
Offices of the Ministry of Justice
Fairhaven, capital of Aundair

Salamanthar felt his stomach muscles clench up as if he had just encountered a bully from his old days at pre-magical school. He knew instinctively the baron could be an extremely useful friend or a very powerful enemy. Almost to prove his train of thought Salamanthar watched as Baron Delagdo de Vasquez de la Penna, also known as Jack, took total control of the

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Updated 03-31-2010 at 07:44 PM by cigamnogard

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Salamanthar's Campaign: Part #9

by cigamnogard on 03-30-2010 at 08:03 PM
999, 5th of Aryth
almost 10th bell
Courts of Justice – the east wing of Fairhold
Fairhaven, capital of Aundair

Salamanthar reviewed the promised reports, done as soon as ‘elfishly’ possible, then made his way to the massive east wing of the castle of Fairhold. His entourage fell into military order behind him with Arrah in the formation the cadence reverberated down the corridors. As they moved closer to the main Ministry of Justice division Salamanthar spotted a

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Updated 03-31-2010 at 03:55 PM by cigamnogard

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Salamanthar's Campaign: Part #8

by cigamnogard on 03-26-2010 at 07:47 PM
999, 5th of Aryth
7th bell
Ministry of Magic
Fairhaven, capital of Aundair

Salamanthar rested his head on the coolness of his livewood desk. His self inflicted headache throbbed with every beat of his fire-elf heart. Last night after the debacle at the warehouse he had returned to his quarters to discover a parcel from nearby Passage. The handwriting was clearly that of his gnome friend Francis Ulysses Calvin Kyle the IV even though it only contained one word – congratulations!

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Updated 03-28-2010 at 05:22 PM by cigamnogard

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