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  • Malk0lm's Avatar
    Today, 01:37 PM
    Haumph, I thought we were friends... I can't hypnotize them, but I could maybe trick them to come closer by imitating the sounds of fighting or some other noise using a Ghost Sound, but I suspect it will be the same as a bluff roll if you went out there and started screaming that you were being...
    309 replies | 5402 view(s)
  • cutopia's Avatar
    Yesterday, 07:48 PM
    Do we know where Cresta is? Is she allegedly here at this monastery?
    309 replies | 5402 view(s)
  • Malk0lm's Avatar
    05-17-2013, 09:24 AM
    Ahh, sounds like, two factions are present in the monastery. The girl belongs to the original faction and the boy to the other. Rogur should climb a tree and take a look into the other compound or we should try to separate and lure the guards out into the forest where we can capture them and...
    309 replies | 5402 view(s)
  • Malk0lm's Avatar
    05-13-2013, 09:50 AM
    Noxias will attempt to answer questions such as: What is the magical disposition of the youths and the surrounding area? Are there any unseen magical traps or other effects that may threaten them? Are the youths just normal or is there some foul bewitchment at play? What individuals may be...
    309 replies | 5402 view(s)
  • Malk0lm's Avatar
    05-13-2013, 09:42 AM
    Noxias looks around and expands his senses to see if there are any magical threats and to determine the minds of the young monks standing before them.
    111 replies | 2301 view(s)
  • Malk0lm's Avatar
    05-09-2013, 08:59 AM
    Remembering the incident from earlier Noxias cringes, "It was already draped over some skeletons, and trust me it was not a good look for them. We'll have to leave it behind unless Yrisz is interested in keeping it tied to her back."
    111 replies | 2301 view(s)
  • AzgrymnThePale's Avatar
    05-09-2013, 01:26 AM
    Rogue here, CEO of Arcanum Syndicate. It has been a couple of years since we jumped onto the map and if I have learned anything at all from this quest is that marketing is one of the most important tools in success. Well, talent is very important too but sometimes the talentless slip into success...
    0 replies | 52 view(s)
  • Malk0lm's Avatar
    05-08-2013, 12:03 PM
    Noxias turns toward the party. "Well, since all I have left to carry is some rusty metal perhaps we can just leave it here and pick it up on the way back?," turning back to Pradize, "Or will Vlavoi want to take his junk pile along with him? You have any ideas where we can stash this so that we can...
    111 replies | 2301 view(s)
  • Malk0lm's Avatar
    05-08-2013, 12:01 PM
    Part of Noxias' motivations are to return home and avenge his banishment. Unfortunately this naturally means that at that point he would depart from the party unless everyone wants to stay in the fey. Umi has mentioned that this would be quite an epic for Nox to undertake so I am hoping that this...
    309 replies | 5402 view(s)
  • Malk0lm's Avatar
    05-07-2013, 03:54 PM
    If everyone else is on board maybe we can assume the team will help Pradize and we can get to the bit where we start formulating a plan to storm a castle.
    309 replies | 5402 view(s)
  • Windstar's Avatar
    05-07-2013, 09:16 AM
    Are you ready to rebuild the US? Still looking for players....
    7 replies | 187 view(s)
  • Malk0lm's Avatar
    05-06-2013, 12:59 PM
    "...dusts and inks? Anything that can be used as part of a teleportation ritual?" Noxias turns excitedly to the other group members, "I think we should seriously consider helping, you know, for the goodness of... um... our hearts."
    111 replies | 2301 view(s)
  • Malk0lm's Avatar
    05-02-2013, 03:29 PM
    "Straight to the point... maybe I've misjudged you...." Noxias says, intrigued.
    111 replies | 2301 view(s)
  • Hockey_Hippie's Avatar
    05-02-2013, 12:00 PM
    Also big on Pathfinder here if you are running one and I'm very much behind the real character vs min maxed one deal. Online though is probably how it would have to work with myself. We use a lot of Roll20.
    7 replies | 455 view(s)
  • cutopia's Avatar
    05-01-2013, 10:29 AM
    Konstansz tries to remember anything about what manner of creature Pradize might be
    309 replies | 5402 view(s)
  • Malk0lm's Avatar
    04-30-2013, 02:59 PM
    Ith, that was an awesome post portraying just about everything that is annoying about Yrisz to Nox. I loved it, I was completely annoyed with it too! I totally saw the two of them like: "yaak, yaak, yakk" and the guys just standing there going "omg, where is a random monster when you need one?"...
    309 replies | 5402 view(s)
  • Malk0lm's Avatar
    04-30-2013, 02:50 PM
    Noxias stands, mouth agape, and the sheer number of words Yrisz is able to spit out between breaths. When she addresses him directly he draws himself taller and counters, "age is no measure of wisdom or tact". "Now get to it, what exactly are you hoping we will accomplish? And, since we are...
    111 replies | 2301 view(s)
  • Windstar's Avatar
    04-30-2013, 08:00 AM
    A bit of history, in the mid 60's, Mr. Morrow managed to convince 10 of the biggest industrialists in the United States to form the Council of Tomorrow and provide the necessary funds to finance the Morrow Project. The first several years he slowly hired some of the greatest minds, who were tasked...
    7 replies | 187 view(s)
  • Malk0lm's Avatar
    04-29-2013, 02:16 PM
    "Well, you're certainly a puerile little thing arn't you," Noxias says as he folds his arms in front of himself. He nods at Rogur signifying his agreement of her treating everyone like schoolchildren.
    111 replies | 2301 view(s)
  • Windstar's Avatar
    04-28-2013, 09:41 PM
    Play posting is here: http://www.penandpapergames.com/forums/forumdisplay.php/170-Windstars-PBP
    7 replies | 187 view(s)
  • Windstar's Avatar
    04-28-2013, 01:44 PM
    A bit of history, in the mid 60's, Mr. Morrow managed to convince 10 of the biggest industrialists in the United States to form the Council of Tomorrow and provide the necessary funds to finance the Morrow Project. The first several years he slowly hired some of the greatest minds, who were tasked...
    1 replies | 106 view(s)
  • Windstar's Avatar
    04-26-2013, 06:27 PM
    Windstar started a thread Character Info in Windstars PBP
    `Got my hard copy in today and can help with character generation, drop me a line and we can get started when ever ya'll ready.
    0 replies | 52 view(s)
  • Malk0lm's Avatar
    04-26-2013, 03:20 PM
    Noxias is perturbed. "Well, it's not a very good way to start off negotiating an agreement. How about you make amends by telling us everything that is going on and then we can decide if it is worth it to trust you." He pauses for a second, "and I'm sure you know that Mila was not his daughter but...
    111 replies | 2301 view(s)
  • Mystynights's Avatar
    04-25-2013, 08:00 AM
    Mystynights added 2 photo(s) to album Dragon Doodles
  • Mystynights's Avatar
    04-25-2013, 07:52 AM
    Mystynights created an album Dragon Doodles
  • Mystynights's Avatar
    04-25-2013, 07:50 AM
    Game is located in Windstars PBP... will be doing characters as soon as we have enough players.
    7 replies | 187 view(s)
  • Malk0lm's Avatar
    04-24-2013, 11:38 AM
    Ah, the Rogur bit? Thats not a misspelling. In my mind I pictured the company standing there staring at Noxias, who is basically in a panic, and silently laughing at him. Then to prevent further embarrassment I took a bit of license and wrote an action of Rogur to punctuate the awkwardness. ...
    309 replies | 5402 view(s)
  • cutopia's Avatar
    04-24-2013, 02:00 AM
    Konstansz questions Pradize in the hopes of muddling her way out of her confused state, "Pradize, a pleasure to meet you. Please clarify, were you responsible for the mesmerizing lights we followed out of the camp?"
    111 replies | 2301 view(s)
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View Umiushi's Blog

Recent Entries

Guyenne World Summary

by Umiushi on 08-01-2012 at 08:28 PM
Not strictly part of the Unquiet Lands, this is a world summary provided for the "classic" Traveller campaign that I run every few weeks in the Pen and Paper Games chat room. The game takes place in the Sabine subsector of the Third Imperium, circa 1102. Both the subsector map and the historical time frame have been altered from the official material in places.

System Overview (Guyenne/Sabine 0204-XXX-W-G)
Guyenne is the first planet of Cognac, a rather dim, main sequence

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Updated 08-12-2012 at 05:30 AM by Umiushi

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Four companion characters for the Dispositio Diabolum campaign

by Umiushi on 04-28-2012 at 04:26 AM
The companion character is one of the most useful game mechanics introduced in the Dungeon Master's Guide 2. It allows for the quick inclusion of durable characters who can support a party without stealing the spotlight, and who are easily run by players.

I am particularly fond of the fact that companions bypass two of my pet peeves of D&D, one thematic and the other practical. The first is the need for magic items. Here are four capable high level characters and no magical

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Updated 04-28-2012 at 05:37 AM by Umiushi

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M.A.R. Barker, creator of Tekumel, dead at age 82

by Umiushi on 03-19-2012 at 08:32 AM
Press Release: http://tekumelfoundation.org/PressRe...-1929-2012.pdf

Professor Muhammad Abd-al-Rahman Barker created the world of Tekumel, also known as The Empire of the Petal Throne. I was saddened to find out that he died at his home on Friday.

Tekumel remains one of the most unique settings for rpgs yet devised. First published in 1974, it also is one of the earliest. Its Meso-American, Indian, and Middle Eastern influences stand in contrast to the overwhelming

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Acqua Alta: problems with precognition in hindsight

by Umiushi on 01-03-2012 at 07:46 AM
". . . decide to stay in Beilston Mound, they will become involved in hostile encounters between disciples of the Great Master and members of the Matchless Gang. The party may attempt to remove themselves from the fray, play one side off against the other, or side with the disciples, but it is most likely that they will find themselves aligned with the Matchless Gang . . . Over the next day or two, they will fend off attacks from the disciples . . . culminating in a large scale raid on the

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It's a Wonderful Life (for Player Characters), another approach to adventure design

by Umiushi on 09-17-2011 at 10:06 AM
"If you give up, it will be the end of everything; but you have the capacity to change fate. This unavoidable destruction, this sorrow...you can change it all. That's why you have this power." --Kyubey, from Puella Magi Madoka Magica, episode one

Born Outside of Destiny
Confronted by the common problems of adventure writing, I have developed an approach that is both efficient and makes player character activity inherently meaningful. Although I claim to have independently

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Updated 12-27-2011 at 06:19 AM by Umiushi

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