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About Creeping Death

Basic Information

Bowling Green
United States
Willing to Travel:
30 miles
Availability (Days):
Friday, Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Preferred Genres:
Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Space Opera
Favorite RPGs:
Unisystem, Rolemaster/HARP, and Call of Cthulhu
Gaming Worlds:
Ptolus, Midnight, Shadow World, Mythos Earth, and Star Trek
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
Looking for a group of older, mature, and stable individuals that bath regularly and are willing to try new games and systems. Want to find a group that can meet once a week and that love gaming as much as I do.
About Me
I guess you are wondering who I am, and I am wondering why you want to know. I guess I could tell you my entire life history and every significant event from the time I was born to now, but who really cares? I guess since this is the Gamers’ Guild I should tell you my experience with games.

My first game, that I can remember having fun with, was “Adventure” on the Atari 2600 system. The game was nothing more than a little square on the screen that could pick up swords and keys. I would spend hours playing this game and I never grew tired of slaying the dragon. I guess this game established the foundation to my gaming enjoyment.

I played many board and video games since “Adventure”. My first role-playing game was TSR’s Star Frontiers and my friend Tim Darnell introduced to it. Tim had a great love of Science Fiction and read many authors like Douglas Adams, Larry Niven, John Steakley, and L. Ron Hubbard. This knowledge of Science Fiction influenced Tim with his Star Frontiers game. It was not a typical Star Frontiers Campaign but one of my favorite games.

From that point on, I saw how, with a little money and some imagination, one could have loads of fun with role-playing games. I then decided I wanted to create adventures for my own game but I needed to pick a game system. I contemplated an advertisement that described a game with detailed skill system, intense and realistic combat, and evenly balanced magic system. The system was Rolemaster and it took me almost 10 years to purchase all the books.

I enjoyed many campaigns with Rolemaster system and the Shadow World setting. In 1999, sadly, the person that introduced me to role-playing games died; Tim was only 27. It was almost a year later when I was going to class when I spotted a flyer for an organizational meeting for the Gamers’ Group. I attended the second meeting and there were about eight or nine members at that point.

Over the year, the group became a Guild and for the fall 2001 and spring 2002 semesters, the Guild elected me as Scribe. In the spring of 2002, the guild decided to go to the Tennessee Renaissance Festival, which expanded the focus of our guild. For the fall 2002 and spring 2003 semesters, the Guild elected me again for Scribe. In the fall of 2002, we organized our first games day event, which was a moderate success. For the fall 2003 and spring 2004 semesters, the Guild elected me as Assistant Guildmaster.

In the fall of 2003, we organized our second annual games day event. This year with about 300 dollars in prize support from various companies, we were more organized. We learned that organizing an event of this scale take lots of planning and work. For the fall 2004 and spring 2005 semesters, the Guild elected me as Guildmaster. I had some reservations for taking on this role but I had been a member from the beginning of the Guild and seen how much work was involved.

My first order of business was to rename the Gamers’ Guild Library. I wanted to pay tribute to my friend Tim and I hoped that the Guild would agree. The vote was unanimous, and from that point, the Guild Library was the Timothy Darnell Memorial Library. I felt that we needed to move Games day from the fall to the spring semester in order for us to have more time to plan the event. This extra time paid off, because Games Day 2005 was a great success. Even though I am no longer an officer in the Guild, I feel that the Guild will continue for years to come.


Eden Studios, Inc.

The Book of Archetypes (All Flesh Must Be Eaten 2003) Editing
The Book of Archetypes (All Flesh Must Be Eaten 2003) Proofreading
The Book of Archetypes 2 (All Flesh Must Be Eaten 2004) Author
Army of Darkness Card Game (Army of Darkness 2005) Playtester (uncredited)
Army of Darkness RPG (Army of Darkness 2005) Playtester

The Trickster (HARP February 2007) Author

Star Frontiers Unisystem Conversion (Unisystem Sci-Fi 2007) Author
Star Frontiers Unisystem Conversion (Unisystem Sci-Fi 2007) Editing
Midnight Unisystem Character Record Sheet (Unisystem Fantasy 2008) Editing


Shadow World HARP Edition (HARP 2006) Author
Shadow World HARP Edition (HARP 2006) Editing
Ptolus HARP Edition (HARP 2007) Author
Ptolus HARP Edition (HARP 2007) Editing



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03-29-2011 12:53 PM
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