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  • Soft Serve's Avatar
    09-29-2014, 10:10 AM
    Wow, some people take things way too seriously. I could never torture my dice like that, imagine how poorly they'd roll afterwards?
    10 replies | 230 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:56 AM
    Trash it with supplemental material? How can you not like supplemental material?
    35 replies | 1205 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:50 AM
    This makes me want to roll every dice I have with an excel spreadsheet ready to record and find their averages. Which, I guess, means "yes" we believe in diminishing probability? If you have a record of the last 50 rolls of a dice, and are familiar with the results before rolling, and you feel...
    10 replies | 230 view(s)
  • Soft Serve's Avatar
    09-27-2014, 06:25 PM
    Does that actually exist? Well... apparently so. Interesting way to adjust the probability of a roll. But after a few bored moments of staring at d20's I think they're built against that type of thing. The 2 and 8 sides are next to the 20. It might be possible to use Dice Control on a...
    10 replies | 230 view(s)
  • Soft Serve's Avatar
    09-27-2014, 01:10 PM
    Some people have that special dice that most recently rolled a NAT 1, meaning its less likely to roll a 1 again in the future because the odds that it rolls 1 twice are 1/400 right? How true is that, or is it just superstition? This is basically the same as the old "flip a coin three times"...
    10 replies | 230 view(s)
  • Soft Serve's Avatar
    09-26-2014, 11:59 PM
    Simpler. Basically "an armor by any other name would still add +X Defense, so why do we have a bunch of tables listing various armor names and the one point of difference between them when not naming them would work just as well, save page space in print, and be easier to record on a character...
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-26-2014, 08:53 AM
    This is the plan. I'd rather not have three separate boxes on a character sheet for Slashing, Bashing, and Piercing defense. I'd rather give armor a Damage Reduction to the one(s) its resistant to and keep it simple. (Same for damage types like Fire / Arcane / Acid etc.)
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-25-2014, 09:38 PM
    Like I mentioned in the second post, incorporating specific protections against damage types isn't hard with the proposed rules-lite version, and was of course going to be included either way. Realism is a good place to start, but when it gets in the way of function it can be sacrificed without...
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-24-2014, 08:36 PM
    Well that (the specific damage type protection) is still applicable. Generic armor that provides only a +# AR would be the standard, but also available would be armors that provide damage redcution from certain types of attacks. Bashing, Slashing, Fire, Acid, and so on. So you're not missing out on...
    11 replies | 222 view(s)
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16 Visitor Messages

  1. View Conversation
    Well they haven't shut off my internet yet...But they probably will tomorrow...and everyone around me has secured internet...
  2. Glad to hear it DP, we'll make it work when the time comes.
  3. View Conversation
    Well I hope that works out.. As soon as I am back on-line at home I will return...HHaaa
  4. View Conversation
    Hey just to let u know I am at school right now....I am losing internet at home on Sat so I will have to withdraw from our game for now...otherwise I will contact u when we get internet back
  5. we could have used you in game last night
  6. View Conversation
    Soft and I are online to play, where are you?
Showing Visitor Messages 11 to 16 of 16
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About Lucian-Sunaka

Basic Information

United States
Availability (Days):
Monday, Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 2 games per week
Gaming Preferences
Preferred Genres:
Fantasy, Science Fiction / Futuristic, Strategic (Miniatures)
Favorite RPGs:
ADnD 3.X, Pathfinder, Star Wars Saga Edition, Wheel of Time
Gaming Worlds:
I pretty much love them all.
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
For me, I'm mostly looking for a game with high roleplay depth, and smooth combat to go along with it. I've had too much hack n slash of late, and I want an indepth rp experience to go along with it. See my Biography for more details.
About Me
Hey there, my name's Luke. I'm 20 years old, with alot of experience in play by post roleplaying and a fair share of Pen and Paper rp as well. I currently run a play by post rpg online, and "assist DM" a DnD group, helping my DM as needed (he has... focus problems shall we say lol) and am looking to start up my own group or join one.

I have a tendency to be a bit of a heavy optimizer, but the truth is, my current campaign isn't very satisfying. Sure there's plenty of bashing and such, but I enjoy a deeper roleplay experience, where the characters get a real opportunity to experience their adventuring lives, and become involved in one another, whether that means close friendships and possible romance or dark plotting to stab eachother in the back, I want a roleplay experience thats more real and alive.

I'm willing and capable of DMing if such is needed, in the three years I've been playing I've become a very avid reader of DnD supplements and have operated a few sessions with more success than any of the DM's I've played under. (Ah the curse of playing at a highschool club lol.) Infact, I'm currently DMing a small msn messenger campaign, and so far its going well (though the complexity of the system means its best kept to a minimum of players.)

So basically, I'm here to make contacts, aquire friends among the gaming community, and hopefully find a deep roleplaying campaign. But, as I said, I'm open to the idea of starting a new group, and if anybody happens to go to the school in which my club is but somehow hasn't found out about it (or is homeschooled in the area and would like to join us) then your more than welcome to contact me regarding that as well.


Masaru Academy, a roleplaying experience you'll never forget.



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