Nah, we should save that, unless we are towards the end of a given exploration period and haven't used it yet. If not, we'll just rely on the augury and danger sense. Perhaps a study via detect magic and detect evil, then kiri it. ^^
I would like to find a game that is balanced between RP and combat. I don't have a specific world preference, but I would rather it be medieval/fantasy.
I have played Vampires the Masquerade, although not for a few years. I am currently into Dungeons and Dragons and Mutants and Masterminds. I would like to play a couple times a week.
"When all is said and done, you have two basic choices: do what's crazy, or do what's smart. And people of character do not stick with one such choice, but make the choice that is best for the situation" Myself Doromii