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  • Soft Serve's Avatar
    09-29-2014, 10:10 AM
    Wow, some people take things way too seriously. I could never torture my dice like that, imagine how poorly they'd roll afterwards?
    10 replies | 227 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:56 AM
    Trash it with supplemental material? How can you not like supplemental material?
    35 replies | 1205 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:50 AM
    This makes me want to roll every dice I have with an excel spreadsheet ready to record and find their averages. Which, I guess, means "yes" we believe in diminishing probability? If you have a record of the last 50 rolls of a dice, and are familiar with the results before rolling, and you feel...
    10 replies | 227 view(s)
  • Soft Serve's Avatar
    09-27-2014, 06:25 PM
    Does that actually exist? Well... apparently so. Interesting way to adjust the probability of a roll. But after a few bored moments of staring at d20's I think they're built against that type of thing. The 2 and 8 sides are next to the 20. It might be possible to use Dice Control on a...
    10 replies | 227 view(s)
  • Soft Serve's Avatar
    09-27-2014, 01:10 PM
    Some people have that special dice that most recently rolled a NAT 1, meaning its less likely to roll a 1 again in the future because the odds that it rolls 1 twice are 1/400 right? How true is that, or is it just superstition? This is basically the same as the old "flip a coin three times"...
    10 replies | 227 view(s)
  • Soft Serve's Avatar
    09-26-2014, 11:59 PM
    Simpler. Basically "an armor by any other name would still add +X Defense, so why do we have a bunch of tables listing various armor names and the one point of difference between them when not naming them would work just as well, save page space in print, and be easier to record on a character...
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-26-2014, 08:53 AM
    This is the plan. I'd rather not have three separate boxes on a character sheet for Slashing, Bashing, and Piercing defense. I'd rather give armor a Damage Reduction to the one(s) its resistant to and keep it simple. (Same for damage types like Fire / Arcane / Acid etc.)
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-25-2014, 09:38 PM
    Like I mentioned in the second post, incorporating specific protections against damage types isn't hard with the proposed rules-lite version, and was of course going to be included either way. Realism is a good place to start, but when it gets in the way of function it can be sacrificed without...
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-24-2014, 08:36 PM
    Well that (the specific damage type protection) is still applicable. Generic armor that provides only a +# AR would be the standard, but also available would be armors that provide damage redcution from certain types of attacks. Bashing, Slashing, Fire, Acid, and so on. So you're not missing out on...
    11 replies | 222 view(s)
  • Soft Serve's Avatar
    09-24-2014, 05:05 PM
    So in D&D and however many other RPGs there are a plethora of armors, not really much different from one another. Scale Mail. Breastplate, and Banded Mail all have their "how they were made and what of" text blocks, but statistically the armor rating difference is usually by one point. So why even...
    11 replies | 222 view(s)
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8 Visitor Messages

  1. View Conversation
    Wow, I actually found the correct spot. Absolutely amazing.

    How about an "arf"?
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    hey you should check out my blog, it's not great but it is my back ground for my charactor
  3. Just sending out an Email to those that are somewhat interested right now. It will either be Saturday 4-8 Eastern or Sunday 4-8 Eastern. My preference is Sunday but I will see what the votes are.
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    any news on when we can play?
  5. I've used it quite a bit, and once set up it is quite easy to use. I am quite familiar with the macros, and can get things set up pretty easily for everyone, or walk people through the set up. Was poking around with OpenRPG last night, but still not comfortable with it. Also I KNOW how to get maps into Maptools, OpenRPG won't open them for me. so Maptools it is.
  6. View Conversation
    ok maptools is cool i downloaded them as well, i rolled up a eladrin figher,i have never played on maptools so this will be fun
  7. View Conversation
    hello again, are you going to us openrpg or maptools for the online game?
  8. View Conversation
    greetings and well met Dragon wolf, i'm looking forward to playing D&D
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About Dragon_wolf

Basic Information

Age
45
Location
City:
Dawson Creek
State:
British Columbia
Zipcode:
V1G5A2
Country:
Canada
Willing to Travel:
50 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 2 games per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Strategic (Miniatures), Super Heroic
Favorite RPGs:
Dungeons & Dragons, GURPS, Star Wars, Warhammer, Star Fleet
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
Looking for a group that enjoys all aspects of the game. Creativity and fun are the most important part of gaming, without relying on humour as the only creative device. Rules are important, but not the be all and end all of the game. So long as everyone agrees (or agrees to disagree) and let the game continue.
About Me
Biography:
I have played since 1978 with D&D and continued through all it's evolutions, until the present 4th Ed. I have played GURPS since 1990 and Starwars since the D20 System came into being. I love RPGs and love DMing, creativity, surprise and sometimes daring are my trademarks.
I have been playing table top battles forever it seems, Starfleet battles and Warhammer (fantasy and 40K) being my favourites.
Generally, I'd love to find a group online or live Pen and Paper to play with. I have been without gaming for about 2 years now, and am getting a little itchy to be playing again.

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"Any day in which you learn something is not a complete waste" - Polgara the Sorcerer

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