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  • Malruhn's Avatar
    Yesterday, 07:10 PM
    Another way to do this is almost a Matrix meets Shadow World meets Call of Cthulu scenario. Joe and Jane average _KNOW_ that magic and monsters and stuff is bullcrap, impossible, AND just the stuff of stories. Those few (Neo and crew) that have been unplugged start out with the knowledge that...
    8 replies | 279 view(s)
  • Malruhn's Avatar
    Yesterday, 06:59 PM
    I make my players roll LOTS of perception checks... just to keep them on their toes. If you don't, and then, from out of the blue, ask them to roll a check, they suddenly get mega-curious and it ruins any idea of surprise. By making them roll 40-50 a session, they then stay curious... or not... but...
    3 replies | 145 view(s)
  • Malruhn's Avatar
    Yesterday, 06:50 PM
    The websites are great, but my favorite reference is always the local gaming stores. Just ask the geek at the front counter about local groups that play and if there is a gaming bulletin board where the groups advertise for openings in their groups. MANY stores allow gaming IN the store - and...
    5 replies | 99 view(s)
  • Malruhn's Avatar
    Yesterday, 06:39 PM
    I've run both - and can say from personal experience that "fate" is nothing more than railroading on a grand scale. I run a sand-box style campaign, and that means that while I may present wonderful adventure hooks, it's up to the characters to make their own decisions and "choose their own...
    1 replies | 43 view(s)
  • Malruhn's Avatar
    03-29-2014, 01:46 PM
    I find the second sentence hard to believe. The DAY BEFORE 4E was dropped, Wizards issued yet ANOTHER press release and spammed their forum boards with, "There is no new edition in any stage of development. Stop asking." Then, the next day, they had the unveiling of 4E. They ticked me off -...
    17 replies | 365 view(s)
  • Malruhn's Avatar
    03-29-2014, 01:42 PM
    I like kickin' it old school. I like humans. I really enjoy playing ANY class, but I really like Wizards.
    18 replies | 824 view(s)
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About A Flannel Shirt

Basic Information

Badges and Icons
My Icon:
Spycraft Agent
Profile Badges:
I Voted! - ENnies 2010
Location
City:
Joliet
State:
Illinois
Zipcode:
60433
Country:
USA
Willing to Travel:
30 miles
Availability
LFG/LFP:
LFP
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Space Opera, Strategic (Miniatures), Super Heroic
Favorite RPGs:
Star Wars
Gaming Worlds:
Yes
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
http://jolietgaming.proboards.com/index.cgi

My GMing style can be harsh at times but that is life. I don’t like to waste time looking up rules, if it isn’t too important I will just make something up. If you feel that the players are always right and things should always go their way then you are the not the right gamer for my group. I have my own children and don’t need to cater to players that whine when things don’t go their way.

TRUE roleplayers deal with the situation that unfolds and plays accordingly. I use a cause and effect style of GMing. From a players point of view it may appear as railroading, but that is impossible because I tend to make up my games on the spot based on character actions. My usual game preparation is to simply write down an encounter on a note card. If the players lead the story into a direction of a card then I run that encounter.

http://jolietgaming.proboards.com/index.cgi
About Me
Biography:
I prefer more details on your characters actions. I don't like it when players simply state I roll my intimidation skill. Play your character, not the stats. As a GM I grant bonuses to rolls done in this fashion. I've been playing RPGs for 10+ years and running them almost as long due to no one wanting to be the GM. The main game that is played in my group is Star Wars Saga. I have run EVERY version of Star Wars, almost every version of D&D, Ars Magica, Marvel Super Heroes, and have played in many more. I also created my own Transformers system that I would like to test one of these days. As of now the group is rotating locations from Joliet, Bolingbrook, and Naperville as well as playing PC games and board games as well. We are a diverse group that could always use more players.

Our forum is here:
http://jolietgaming.proboards.com/index.cgi

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02-11-2014 11:38 AM
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Recent Entries

Control

by A Flannel Shirt on 12-21-2010 at 02:14 PM
Control - You must learn control!

Some GM/DM/ST Advice:

The Monolog

There are times when you are running a game, and you set up the great encounter facing the big bad evil guy and the guy is about to spill the beans on his master plans. Cliché to the max but it happens. Ok there is always one smart ass player that will want to shoot him before he is done. As a rule of thumb just ask to not attack until after the monolog. This will solve a lot of issues.

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GM Style - Originally Written - Jul 6, 2010, 1:46pm

by A Flannel Shirt on 11-18-2010 at 10:18 AM
I've come to the recent conclusion about my own styles lately.

I'm a dice chucker and this is why. If there were no stats there would be no dice and there wouldn't be a game. It would only be an interactive story. During yesterday's chat room game Dan/Sabby was facing an angry mob of 38. For the purist role player he played his character. He decided to retreat back into the store front and talk with the people. The clues that were presented to him (getting shot at 38 times and only

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