I enjoy a game where there is a good amount of combat, but also a healthy balance for using non-combat related skills, planning, and tactics. Having a well thought out story by the GM/DM is very important but they need to be flexible when players may not be going the way the GM/DM planned for the session. I'm looking for a regular mid-week game (one session every two weeks).
I started playing AD&D in Junior High with my Dad (DMing), my sister, my brother and my brothers friends. I stopped playing after a couple years and picked it up with my brother in-law DMing a 3.5E game about 2 years ago. Played a little D20 modern as a break from 3.5E. Usually played once a month on weekends.