Players must be interesting, friendly, social, considerate of others, able to talk about topics outside of RPGs, bathe regularly.
Whatever the game, there is no railroading or fudging and all GM dice are rolled in the open.
About Me
Biography:
I've played off and on since 1978, D&D, Gamma World, Traveller, Gurps (Supers/Swashbuckler/Fantasy), Call of Chthulu, lots of stuff.