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  • tesral's Avatar
    Today, 07:38 PM
    The Hero system of Exp I suppose, big chunky units that are spent on improving the PC or buy down disadvantages.
    4 replies | 92 view(s)
  • tesral's Avatar
    Today, 07:33 PM
    tesral replied to a thread [Gear (General)] Artifacts of Thindacarulle in Campaign Resources
    I'm cranking out more.
    12 replies | 344 view(s)
  • DMMike's Avatar
    Today, 11:48 AM
    Character advancement: Characters improve in general power by gaining levels (permanent) and better equipment (temporary). Each level grants an attribute point, a skill point, a perk (that can be substituted for either of the previous two), and a hero point. Since the game does not include...
    4 replies | 92 view(s)
  • DMMike's Avatar
    Today, 11:21 AM
    Good adventures start with good villains.
    4 replies | 147 view(s)
  • tesral's Avatar
    Today, 10:34 AM
    tesral replied to a thread [Gear (General)] Deceptively useless Magical "Artifacts" in Campaign Resources
    Glop: A gallon flask that gurgles and bubbles with a blackish brown ooze. Glop can be eaten or drunk (kinda). Glop will heal your wounds instantly (kinda). Glop fills the cuts and punctures with glop skin, a shinny blackish brown film. For every ten points of glop healed damage you have you...
    14 replies | 470 view(s)
  • tesral's Avatar
    Yesterday, 11:28 AM
    tesral replied to a thread What OS are you using? in Off Topic
    I try to keep the same version of openSUSE on both my laptop and my desktop. It's easier that way. My laptop is slowly falling behind. "The Beast", the desk top and the case. All Scale Trek forum shown.
    20 replies | 999 view(s)
  • tesral's Avatar
    Yesterday, 11:20 AM
    tesral replied to a thread Graphic Design Question. in Off Topic
    GIMP (GNU Image Manipulation Program) is a great tool. It beats Photoshop in one very important category, price. And it runs on all OS platforms. I'm having a few issues with the changes made in 2.8 Leaning curves suck.
    4 replies | 286 view(s)
  • tesral's Avatar
    Yesterday, 11:15 AM
    Not to hijackthe thread by my elxcierace with 2e was that things like the skills system crippled certain classes as to being a yes game. Likewise feats hobbled anyone bet a fighters as the feat trees required lots of feats as only fighters had. I tried ot build a broadly knowledgeable...
    11 replies | 233 view(s)
  • tesral's Avatar
    Yesterday, 10:57 AM
    90% of the detail in my world is for me. No one else will ever read it but it is a remainder to me, two years later what the heck that was about. It keeps me consistent.
    8 replies | 256 view(s)
  • DMMike's Avatar
    Yesterday, 10:14 AM
    Well, I'm slightly confused about your question, since I thought I had answered it. Perhaps my confusion is shared by others, and this is preventing them from responding? Here, here. RPGs shouldn't be limiting; they should be enabling. To be fair to my former favorite system, 3e D&D had...
    11 replies | 233 view(s)
  • DMMike's Avatar
    Yesterday, 10:08 AM
    My votes are going to lean heavily in the Norse direction. I find that to be an underserved, awesome genre. Go get 'em, Matt!
    4 replies | 147 view(s)
  • tesral's Avatar
    Yesterday, 02:51 AM
    Can you give us a thumbnail of what you did?
    1 replies | 54 view(s)
  • tesral's Avatar
    Yesterday, 02:48 AM
    tesral started a thread One Geek in Feedback
    What every happened to JessHartley and her advice column? I rather miss them.
    0 replies | 39 view(s)
  • tesral's Avatar
    Yesterday, 12:44 AM
    Back again the intertubes have been boring. I have not been idle gaming wise. My Saturday group has started a new campaign with a Norse feel. They are out to become the rulers of the north. I have been working to get my long running game down in some coherent fashion. Two complete...
    0 replies | 14 view(s)
  • tesral's Avatar
    Yesterday, 12:23 AM
    Lightweight? I like medium weight myself. I'm enough of a war gamer to like a bit of crunch in my game. True 20 is way to light for my taste. On the other hand a simulationist combat system takes way too muich time and effort. What do I like? Yes systems. A system that doen't default to...
    11 replies | 233 view(s)
  • tesral's Avatar
    Yesterday, 12:16 AM
    tesral replied to a thread [Gear (General)] Deceptively useless Magical "Artifacts" in Campaign Resources
    I have one player I would rather give a +5 sword than a qual's feather token and a "useless item" I gave out these spectacles that either drew a lighter object to you or you to a heavier object, what every you looked at. Man he abused the hell out of that thing. Right now they have the Aesir...
    14 replies | 470 view(s)
  • tesral's Avatar
    10-17-2014, 10:30 PM
    tesral replied to a thread The level up thread! in Off Topic
    The reason for this thread doesn't even exist anymore.
    4838 replies | 196247 view(s)
  • tesral's Avatar
    10-17-2014, 08:51 PM
    tesral replied to a thread [Gear (General)] Artifacts of Thindacarulle in Campaign Resources
    A few minor tweaks as the Ax of the Dwarven Lords was a spelling horror show.
    12 replies | 344 view(s)
  • tesral's Avatar
    10-17-2014, 08:41 PM
    tesral replied to a thread The level up thread! in Off Topic
    Of same by as I understand it Dixie was a oooold girlfriend., They is no longer an item for like the last 20 years or more. And yea we are both thicker about the middle. (You do realize that post was 2011.) Aah hahahahahaha I have necroed the longest threat EVER!
    4838 replies | 196247 view(s)
  • DMMike's Avatar
    10-17-2014, 10:51 AM
    First person to guess my moral from last week's game gets inspiration! Last week, another wagon of excavation supplies arrived at the ambush. Rurik the dwarf and Derk the human hopped off in time to see Little Jon get stabbed in the foot by the goblin he was guarding. Tzadkiel, already...
    11 replies | 287 view(s)
  • Skunkape's Avatar
    10-17-2014, 08:32 AM
    Skunkape replied to a thread [Maps] Maps in Campaign Resources
    I've restarted redrawing my world maps again, this is after I lost everything when my hard drive unexpected crash, 1 week after my external back up crashed and the replacement had not made it from the factory yet. So I'm starting over again!:cool: ...
    20 replies | 1608 view(s)
  • tesral's Avatar
    10-16-2014, 04:11 PM
    You are now talking system. Most game systems avoid one hit one kill because it goes through PCs too fast. It lacks that Heroic feel. Personally I would keep the damage similar. For myself I generally give bullet 2dX. From Colt .25 autos at 2d4 to the .45 ACP at 2d10. Pistols are graded...
    4 replies | 193 view(s)
  • tesral's Avatar
    10-16-2014, 04:00 PM
    I use it for all eras. And no not usually weapons. You are expected to have gotten weapons. It is for the flashlight, torches, tent spikes, food, coil of rope, and the other things people usually forget to list. Now you can have an assault rifle and a pack of ammo, but don't ask for a wound...
    14 replies | 391 view(s)
  • tesral's Avatar
    10-16-2014, 03:54 PM
    Dice rolling app on you phone. Stop watch function, hundredths of a second. Stop, divide by what you need to for the die you need. Or, carry dice like I do.
    2 replies | 58 view(s)
  • DMMike's Avatar
    10-16-2014, 12:25 PM
    Combat design question: Positions in combat are abstracted in order to speed play and facilitate gridless combat. They are called "postures" to help divorce the idea of specific location (position) from each condition. Final Fantasy, as the original inspiration for this combat system,...
    4 replies | 92 view(s)
  • DMMike's Avatar
    10-16-2014, 12:04 PM
    That's about the conclusion to which I was arriving. The next issue, which seems to be just one of definitions, is: why does a "hit" by a battle axe not kill someone? Why not the .308? My answer is that a hit isn't a hit. It's just damage, or as I'll be writing up soon in my sharebrewed game,...
    4 replies | 193 view(s)
  • DMMike's Avatar
    10-16-2014, 11:55 AM
    I was traveling recently, and asked myself, "how can I roll dice when I have no dice or no place to roll them?" Case in point: being in a car makes for a horrible gaming table, but a captive audience. Wanting to go one step further than paper-rock-scissors, I came up with this: 1. GM and...
    2 replies | 58 view(s)
  • DMMike's Avatar
    10-16-2014, 11:47 AM
    Tesral: I'm guessing the 25 pound rule is a medieval-genre rule? Because in a modern game I'd spend 8 pounds on an assault rifle, and the rest on ammo! (Probably doesn't apply to weapons, huh?) Snuffy: does that mean you can't get a head shot without trying to get one? Interesting rule. It...
    14 replies | 391 view(s)
  • tesral's Avatar
    10-16-2014, 06:47 AM
    tesral replied to a thread London Calling... in Introductions
    Welcome aboard kid.
    2 replies | 75 view(s)
  • tesral's Avatar
    10-15-2014, 05:18 PM
    tesral replied to a thread The level up thread! in Off Topic
    It's so on!
    4838 replies | 196247 view(s)
More Activity

34 Visitor Messages

  1. View Conversation
    Hey we talked awhile back about a vampire game, we are getting a continuation campaign going. If interested in joining group, drop me a line.

  2. View Conversation
    Are you looking for players? I'm looking for a weekly gaming group. I mostly play D&D but would love to try Starwars. I'm live in San Bernardino.

    Let me know if you have any questions.
  3. View Conversation
    Hi and thanks. We were looking for at least two more players and can accomodate up to 4 (I think).
  4. View Conversation
    Thanks! No luck yet but still trying.
    Thanks again,
  5. View Conversation
    Thanks for the nod about the GM panel.
  6. There is always open RPG!
  7. View Conversation
    You were pretty awesome in that adventure dearest! Good Job! You saved my ass lotsa times.
  8. View Conversation
    D&D time my love Can't wait for you to save my ass this week so I can take credit for it.
  9. View Conversation
    I will be moving to the Dallas area in a year or so, I just hope there are more players there than in San Diego...
  10. View Conversation
    Can't wait till tomorrow!!!! I Love our Characters
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About Briarthorn

Basic Information

United States of America
Willing to Travel:
More than 50 miles
Availability (Days):
Friday, Saturday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Preferred Genres:
Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Space Opera, Strategic (Miniatures), Super Heroic
Favorite RPGs:
Dungeons & Dragons
Gaming Worlds:
I'd like to try them all.
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
I'm not currently looking for a group, as I found a great bunch of players through pen and paper. However, what I look for in a group are people who are laid back and just have fun with the game, some kind of role playing, and a DM who isn't so hard core and lets his/her players progress through their story instead of forcing them along it.
About Me
I am currently playing in a D&D and Star wars Campaign that is on a rotating schedule. I use paper and pen to keep in touch with group members and as a way to find other players who might be a good match for our group.


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09-05-2009 04:17 PM
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05-22-2009 06:48 AM
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