- Willing to Travel:
- 10 miles
- Availability (Days):
- Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
- Availability (Times):
- Afternoons, Evenings
- Desired Gaming Frequency:
- Weekly - Once per week
- Preferred Genres:
- Favorite RPGs:
- Dungeons and Dragons, BESM
- Gaming Worlds:
- I don't know the campaign settings too well, but I'm willing to pick them up.
- Preferred Playing Style:
- 50% Roleplaying / 50% Combat
- Ideal Group Size:
- Medium Groups (Between 4 and 6 players)
- Online RPGs?:
- What are you looking for?:
- I will be moving to Chicago in the fall (theoretically) and am wondering what kind of games are around the Columbia College (South Loop) area.
Am familiar only with 3.5 Dungeons and Dragons at the moment, but am willing to learn 4e if that's what your group plays.
I rarely play the same build twice, and half the fun of roleplaying for me is developing new characters to suit each campaign. I tend, however, to play rogue types and skills-focused. I also rarely play human characters; I tend to find other races more interesting.
I am happy to play campaigns that are nearly all combat if the players and DM are having a good time and if the characters are entertaining enough (one of my favorites was a Half-Orc Cleric with Enlarge Person and Freedom of Movement, nicknamed Pat because we couldn't actually tell what gender it was). I'm looking for a campaign set in a well-developed world with NPCs who aren't just carbon-copy badasses.
Alternatively, I also enjoy a good BESM game now and then; I rarely stick to one class for long (my last character was Mecha Pilot/Hot Rod/Tech Genius/Adventurer).
- I'm mostly a DnD kind of girl, but I'll play nearly anything. I'm not as fond of World of Darkness, but it's possible that could have been the DM, not the system. I AM fond of BESM D20, and if there's a group in town that runs it, PLEASE contact me!
As a player, I'm high energy and enthusiastic, intelligent and willing to pick up anything. If what your party needs is a bandaid, I'll do it. I also have an unfortunate tendency towards impetuousness, so if your plans depend on your players being cowards, you might want to overlook me (I TOLD told him, if he wanted the king to survive, he shouldn't have given him the sword I wanted and SHOULD have given him more than 100 hit points, but noooo, whine whine whine... How was I supposed to know he wanted us to sneak in and ask nicely?).
I generally play tricksters, and the human race usually bores me, but I have been known to pick up both human and paladin (in fact, Paladin is one of my favorite classes, and if anybody's running an epic campaign around level 45, have I got a character for you *grin*).
Mostly, what I play is characters, and every one is unique. Just cause I'm a chick doesn't mean I can't build a damn fine dwarven fighter. My last cleric was a gnome on a flying carpet who worshiped Boccob.
I firmly hold by the belief that regardless of what the rules say, it's the DM's call that matters. If the DM doesn't work to screw over his or her players, that's enough for me, even if it's not by the book. Hell, by the book is boring. By the book would have probably kept my Monk/Druid build (Operation: Bearmonk) from happening. Just entertain me; that's all I ask.
On a side note, I now come with an extra boy who enjoys homebrewing classes (he recently built a really neat hand-to-hand martial adept called Blade Monk); he tends to play melee or rogue types with a dash of spontaneous caster and loves to DM.
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- 01-08-2009 06:31 PM
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- 06-29-2009 01:06 AM
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