I would like to find a bi-monthly to monthly game that has life, and the DM isn't overly cautious about letting players find trouble on their own. Module driven campaigns are fine, as long as the players aren't being led by the nose. I realize DM's don't always like it when players go off the map so to speak, but chasing the red herring isn't always a bad thing. Especially when the characters know that in game time is crucial to the outcome.
About Me
Biography:
Started gaming in college in 1985, and loved it. I've played DnD, basic - 3.5, Warhammer1e & 2e, Stormbringer, Ice & Rolemaster games. Primarily the DnD and Warhammer though. I've steared clear of certain games ie Star Wars (I was the only one at the table without Jedi training) etc. So I've stayed with the Fantasy Genre in that respect.