Dark Future, Fantasy, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic, Space Opera, Strategic (Miniatures)
D&D / Dark Heresy / Mechwarrior / Shadowrun
Eberron / Mechwarrior 3025 era
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
Looking for Mechwarrior (preferrably 2nd ed)
Looking for oldWOD games: Specifically !Mage!/Werewolf/Changeling/Hunter
Looking for Shadowrun/Cyberpunk
Looking for D&D 3.5 / 4.0: Drama style, no Kick in the Door kill the Orc. Preferrably Eberron.
Looking for BESM that isn't too silly.
Willing to try damn near any game.
I've been playing / running / reading RPG's since I was 10. Started with the D&D old school boxed set that belonged to my father. I used to be a horrible rules lawyer (a bad habit I picked up from Magic the addiction), but have since learned: 1. At the table isn't the time to dicker about rules. 2. Fun first, rules second (a close 2nd for me... but 2nd). 3. If everyone is having fun, rules don't really matter. Thusly, I have reformed my evil rules lawyers ways, and have simply turned it into a nack for rules competence. Oddly enough, I despise munchkinism and prefer to make organic characters instead of stat monsters. Any further questoins, just ask, because I know I'm leaving out a ton of stuff.