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  • nijineko's Avatar
    Yesterday, 10:11 PM
    nijineko replied to a thread Introducing....! in Introductions
    there is a fairly steady play-by-chat bunch here that you might want to check out. welcome to the forums!
    1 replies | 42 view(s)
  • nijineko's Avatar
    Yesterday, 10:02 PM
    ah, you just reminded me of misfits of science, there magic-rhyme. ^^ good times. speaking of bizarre powers, try this game / exercise i am borrowing from another post (it serves as an excellent creative strengthening exercise as well as being fun and amusing): an example of what...
    21 replies | 4760 view(s)
  • nijineko's Avatar
    Yesterday, 10:00 PM
    awesome work, john. i look forward to another success on your part. =D
    3 replies | 544 view(s)
  • nijineko's Avatar
    Yesterday, 09:58 PM
    thank you for removing the flames. i still hope that you will actually post your methods of handling fate, i am interested.
    11 replies | 135 view(s)
  • Skunkape's Avatar
    Yesterday, 03:33 PM
    Yes, thanks for doing that. Unfortunately, I probably won't get as much use out of it as I do the Pathfinder one, don't have anyone in my group that wants to play it. But I am working on a one-shot scenario that I'm going to rope the other members of my group into one of these days! :biggrin:
    3 replies | 544 view(s)
  • magic-rhyme's Avatar
    04-22-2014, 11:35 PM
    Does anyone remember the lactokinetic (psychokinetic control over dairy products) villain in the British TV series Misfits?
    21 replies | 4760 view(s)
  • magic-rhyme's Avatar
    04-22-2014, 11:33 PM
    Sounds like a great game! The FATE innovation of aspects seems to attach easily to any other game system. We've connected it to Villains & Vigilantes as the missing skills/merits system, to Vampire: The Masquerade and Changeling: The Lost as replacements for resources and the like, and to...
    4 replies | 1989 view(s)
  • magic-rhyme's Avatar
    04-22-2014, 11:20 PM
    3 replies | 544 view(s)
  • magic-rhyme's Avatar
    04-22-2014, 11:09 PM
    I've removed my part of the offending material. I apologize for letting myself be fooled into responding to flames and for anything I did that kept those fires stoked. So I will participate no further in this thread, not even to defend myself from slurs and accusations. Next time I...
    11 replies | 135 view(s)
  • nijineko's Avatar
    04-22-2014, 08:15 PM
    nice, thanks for sharing!
    1 replies | 49 view(s)
  • nijineko's Avatar
    04-22-2014, 07:50 PM
    no, i didn't. in either case. i am sorry that you interpreted it that way. i sincerely and honestly answered the original post with my view and opinion - furthermore, my statement of the nature of fate supports all genres and versions of fate represented in literature and media, as well as...
    11 replies | 135 view(s)
  • magic-rhyme's Avatar
    04-22-2014, 05:29 AM
    edited out
    11 replies | 135 view(s)
  • nijineko's Avatar
    04-21-2014, 08:01 PM
    have you looked up any of the japanese TRPGs? a couple of them are being translated into english. Ryuutama is probably the best one out there, it is of a genre that doesn't exist in english RPGs but quite easy to learn and play. and there is a kickstarter translating it to english out there...
    7 replies | 102 view(s)
  • nijineko's Avatar
    04-21-2014, 07:56 PM
    i rather enjoyed the last ship-to-ship battle one of my DMs ran. elvish pirates who only attacked during the night due to their ability to see in the dark. while the helmsman was maneuvering, we were exchanging bolts, arrows, fireballs, lightning bolts, ballista fire and other long range attacks....
    19 replies | 472 view(s)
  • nijineko's Avatar
    04-21-2014, 07:46 PM
    well, i feel like saying is there any other way? but i seem to have failed to convey how my view of fate works quite successfully at doing exactly what magic-rhyme has described, so i guess i'll just leave it at: i understand what magic-rhyme is after, and that my campaigns all have fates,...
    3 replies | 71 view(s)
  • nijineko's Avatar
    04-21-2014, 07:39 PM
    you might try asking the crew over at noble knight games - they specialize in that sort of thing, and might be able to recognize it by description - send them an email.
    10 replies | 256 view(s)
  • nijineko's Avatar
    04-21-2014, 07:28 PM
    however, every single one of those methodologies of fate you described in various literature fit into the model i am speaking of. even those systems, legends, and tales which postulate fate as an embodied living force with a personality will fit into the aforementioned model. perhaps this is...
    11 replies | 135 view(s)
  • Skunkape's Avatar
    04-21-2014, 01:16 PM
    Skunkape replied to a thread Well, here we go! in Introductions
    Welcome fellow Floridian! Hope you find some players near to and get some gaming in!
    6 replies | 136 view(s)
  • magic-rhyme's Avatar
    04-21-2014, 06:48 AM
    I have been running sandbox style campaigns since before the term existed, so I can identify. While there may be some game masters so poorly skilled as to use fate as a form of railroading, there are many, many skilled game masters who have used it and continue to use it as part of the sandbox...
    3 replies | 71 view(s)
  • magic-rhyme's Avatar
    04-21-2014, 06:11 AM
    edited out
    11 replies | 135 view(s)
  • nijineko's Avatar
    04-20-2014, 10:37 PM
    ah, well. i was serious, and i meant what i said. nor does my statement in any way invalidate most genres of game play. (see below) if you will indulge me in explaining a bit? fate in real life really is nothing more than chaos theory. nothing mysterious, religious, or philosophical about it....
    11 replies | 135 view(s)
  • nijineko's Avatar
    04-19-2014, 07:49 PM
    nijineko replied to a thread Well, here we go! in Introductions
    arara... profile read. if you like learning by reading - may i suggest that you look up the four or five or so active games in the play by post section? (you can also tell which they are by the last dates posted ^^ ) i have at least two active myself (carnival of souls, & return to the tomb of...
    6 replies | 136 view(s)
  • magic-rhyme's Avatar
    04-19-2014, 07:31 PM
    What do you want to see in a gaming advert to get your interest? Over the past three years, I have chatted in person about tabletop roleplaying gaming with strangers I've met at the university, at the local comics-n-games store, at the bookstore, once in a long line at a convenience store,...
    0 replies | 56 view(s)
  • magic-rhyme's Avatar
    04-19-2014, 07:22 PM
    What do you want to see in a gaming advert to get your interest? Over the past three years, I have chatted in person about tabletop roleplaying gaming with strangers I've met at the university, at the local comics-n-games store, at the bookstore, once in a long line at a convenience store,...
    0 replies | 75 view(s)
  • Malruhn's Avatar
    04-19-2014, 07:10 PM
    Another way to do this is almost a Matrix meets Shadow World meets Call of Cthulu scenario. Joe and Jane average _KNOW_ that magic and monsters and stuff is bullcrap, impossible, AND just the stuff of stories. Those few (Neo and crew) that have been unplugged start out with the knowledge that...
    8 replies | 291 view(s)
  • Malruhn's Avatar
    04-19-2014, 06:59 PM
    I make my players roll LOTS of perception checks... just to keep them on their toes. If you don't, and then, from out of the blue, ask them to roll a check, they suddenly get mega-curious and it ruins any idea of surprise. By making them roll 40-50 a session, they then stay curious... or not... but...
    3 replies | 152 view(s)
  • Malruhn's Avatar
    04-19-2014, 06:50 PM
    The websites are great, but my favorite reference is always the local gaming stores. Just ask the geek at the front counter about local groups that play and if there is a gaming bulletin board where the groups advertise for openings in their groups. MANY stores allow gaming IN the store - and...
    5 replies | 120 view(s)
  • magic-rhyme's Avatar
    04-19-2014, 06:39 PM
    I ran one campaign in which all the PCs were hired as defense crew for a seagoing ship on a quest something like the travels of the Argonauts with Jason, the various ships under Odysseus and under Sinbad the Sailor, and a touch of the Dawntreader from the Narnia books. Their conflicts included...
    19 replies | 472 view(s)
  • Malruhn's Avatar
    04-19-2014, 06:39 PM
    I've run both - and can say from personal experience that "fate" is nothing more than railroading on a grand scale. I run a sand-box style campaign, and that means that while I may present wonderful adventure hooks, it's up to the characters to make their own decisions and "choose their own...
    3 replies | 71 view(s)
  • magic-rhyme's Avatar
    04-19-2014, 06:20 PM
    edited out
    11 replies | 135 view(s)
More Activity

6 Visitor Messages

  1. View Conversation
    Are you currently conducting a game? I've been playing D&D since the 70s, but haven't done any PnP since the release of 3.0.
  2. View Conversation
    I'm mildly confused (which is an improvement, really). Your about me says your in Mass. but the map has you in Burlington VT. I'm gonna assume, since there's more evidence for it, that you're in Mass., which is very disappointing for me. Anyway, I wasn't sure if you knew that there was a... discrepancy, I guess is the word I'll go with (as an English major I can never seem to decide on just one, lol) there... so... Best wishes.
  3. View Conversation
    Malruhn ran a game (in which I participated as a principal character) for about two+ years (?) from ~89-91 I think. He is an incredibly creative, fair, and fun GM. Give him a shot if you can. It is time well spent.
  4. View Conversation
    I am also looking to play again. My age is 24 but have been playing on and off for around 10 or so years. Also i know my brother will play also. Anyways hit me up if u are intrested
  5. View Conversation
    Due to attrition and professional success, our gaming group needs more members. We meet biweekly in Weymouth.

    Currently we meet on Mondays, though that's slightly flexible.

    We're just finishing a campaign and have started looking for more players. Collectively we're conversant with every major RPG. We're also individually nice, well-adjusted folk who want to play games as much as tell stories. We don't really have a system preference - its more "GM's choice".

    The current plan is to start a DnD v3.5 game with me GMing. I'm a decent GM but we're always willing to have more GMs in the group and our next undertaking isn't set in stone.

    If you want a group to GM for then we may be it. If you want a group to play with and don't ever wear capes to games, then we could be a good fit for you.

    Also, we're desperate.
  6. View Conversation
    Nice dragon on your signature.
Showing Visitor Messages 1 to 6 of 6
About Malruhn

Basic Information

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My Icon:
Willing to Travel:
20 miles
Availability (Days):
Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Monthly - 3 or more games per month.
Gaming Preferences
Preferred Genres:
Favorite RPGs:
D&D - Pathfinder, D20
Gaming Worlds:
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
I've been DMing for well over 30 years, and have played most game systems but always came back to the core of D&D. After several years of resisting, I sold my soul to 3.5 and then Pathfinder and have loved the changes. I am looking to play weekly or bi-weekly.

I have a homebrew campaign world that may prompt some to recognize portions that have been lifted from other sources (I plagiarize freely!). CHR is definitely NOT a dump stat in my campaigns. I run a high fantasy, RP-heavy game.

My world has been well play-tested, and has an established history and many things for the inquisitive to find. I run an open, sandbox-style campaign, where I may drop adventure hooks from time to time, but if the group wants to head straight West until they run out of world - I can do that, too! Your characters can - and WILL - impact the campaign world - for better or for worse. Are you up to the challenge?

Player age isn't as important as maturity level. I've sent 40-year old's packing that weren't mature enough to play, and I've gamed very happily with very young teens.
About Me
Real Name:
I am a retired Coast Guardsman who has been all over the world during my career. I've been gaming my entire adult life - with my most memorable sessions being in the moonlight in the middle of the desert in Northern Iraq.


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Most Recent Message
02-09-2010 01:34 PM
General Information
Last Activity
04-23-2014 08:52 PM
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View Malruhn's Blog

Recent Entries

Fantasy Dungeon Creation

by Malruhn on 12-11-2010 at 10:26 PM
After getting a comment on how I build campaign world maps, I've decided to talk about how I create dungeon maps. I have a confession... it's easier than I want to admit.

There are three sources for dungeons - natural caverns, man-made (creature made!!), and combo dungeons.

With natural caverns, I just use squiggles on a piece of graph paper - or download an existing cave map ( Then I arrange the monsters with as

Read More

Updated 12-11-2010 at 10:35 PM by Malruhn

Gaming News

World Building for Budding DM's

by Malruhn on 11-12-2010 at 06:52 PM
After a question from Blud about how to create a campaign world, I decided to create this to show folks just how easy it CAN be... if you LET it be easy.

I started with a Google Map of a town with which Blud may be familiar (it's his hometown!!), Republic, Missouri. I start with a new name... and welcome you all to Morlic (twisting the actual name around)!

I then get a screen shot of the map version of the town, and decide which direction the local port is, and which direction

Read More

Updated 11-12-2010 at 08:02 PM by Malruhn (To add categories and such correct some grammar horrible!!! Suck I do!)

Gaming News

Almost Dead (again)

by Malruhn on 02-23-2010 at 10:28 PM
For inclusion later in the book...

The wound throbbed beneath his arm, and he could feel his blood soaking his shirt and trousers beneath the wound. His only hope was to get to a safe haven. His mouth gaped as he saw that he stood before the StormHaven public cemetery. If the blood loss didn't kill him, drinking the potion he had received from the Church would leave him incapacitated and vulnerable to capture which would end up killing him.

Read More


The Fall of the Aspen Lord

by Malruhn on 02-08-2010 at 06:42 PM
I've been playing with the idea of writing a fantasy novel for about... thirty years. I am finally taking the first step of letting someone else read the prologue to the novel. Comments are most welcome.

The raven-haired giant stood atop the rise and surveyed his surroundings. Acrid smoke from various fires somewhat obscured his vision, but that was of no matter as those fires were primarily behind him. Before him the carnage was clear

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Updated 02-08-2010 at 07:32 PM by Malruhn (Lack of poison)


Background Info

by Malruhn on 01-24-2010 at 05:29 PM
After reading lots of threads and several different boards about how to establish a campaign world (or just a campaign!), I thought I'd wax poetic here about my methodologies that have developed over the years.

I went on forever about how I do the big background stuff in my first entry, so here's more of a nitty-gritty view.

My world works... that's as clear as I can get to it. There are kingdoms that are foundering and failing, to either just disappear or be subsumed

Read More