Not the MessySoft kind. Real solid physical windows with glass in them.
Last Saturday we at long last got rid of the 90 year old windows a in this 90 year old house. The change is amazing. No rattles, hardly any road noise, and best of all no drafts.
This comes courtesy of my wife wining...
I use GIMP I have no idea what you are doing. My artifact document is 1.8 meg in odf and loaded with graphics. I created it in Open Office and is 3.4 meg as an .odt document.
What level of compression are you using? I set PNG to "9" Even my big world maps 5400x3300 the most complex does not...
I'm looking for a table of contents thing. What is the layout of the book.,
Wikis can be a finicky beast to deal with. They have they own formatting styles and are not flexible. I've used HTML tricks to force some things, but fighting it is more work than it is worth in the end,.
The alternative is the dread research dump. "I've suffered for my art and now it's your turn".
Sometimes we must be satisfied with knowing outselves. That is one of the reasons I post stuff here. To share what the players wilkl never seen.
I also have your issue. I have been requested...
Some stuff I just put in Downloads.
Art Object http://www.penandpapergames.com/forums/downloads.php?do=file&id=143
This was extracted by my personal DMG. A random generator for art objects., It doesn't tell you exactly what you have but defines it broadly. A seed for you own creativity....
Sumptuary laws refer to restrictions on consumption. Restricting purple and ermine to the King, not allowing non nobles to wear silk clothing or gold in their clothing.
The purpose was to make sure you could judge someone's class by their clothing. Very much tied into the idea that "clothes...
Hmm sumptuary laws. I should go back through and include that category. In the case of the Eyrian Empire they are specifically forbidden. Nobility is identified by its actions, never its clothing. In places like the Domains and Anorian sumptuary law is rife.
Another possibility is pure average. When this 1000 fights that 1000 what is the average damage done by each side?
This does tend to devolve into a bloody fight of attrition. One can modify it with morale the side with better morale gets an advantage. Be that fighting on home turf, a...
If the target can mitigate the damage over time, IE stop it from doing its full damage I would make it lower level than the all at once spell, that obviously cannot be stopped once the damage is done.
If that is not the case. I would keep them the same level. Providing the damage potential is...
They have been getting better at it. They still had art and music when I was attending. Hard to kill imagination with that and decent science available.
Far past time to kill the Prussian model classroom and get the politicians out of education.
Buuut we are hijacking the thread.
Well I have been darted or woken up wearing a radio collar yet. So the Bureau of Land Management isn't in on it.
The public schools have been trying to kill that since the 80s. Good little mindless peons is their product.
Need something I can make of pixels.
What do other people do for the law of the land in games? Make if up as you go? Pure handwavium? More or less modern law codes? I have a degree in law and have killed players by dropping my Law manual?
The ridged story arc I believe is an artifact of the ore-peropared module. By necessity they cannot be too free form. However GMs that grow up on this think that is how it should be done. Groups like the RPGA and Pathfinder Society do not help in the least as their games pretty much drag the...
My first speculative love was Star Trek. I found and read science fiction anthologies at school. Not so much into Fantasy per say. I read Lord of the Rings. You more or less were not allowed to leave the 70s until you did. My friends and I did role-playing before we had a system, the setting...
The simplest method I have found is to mirror the PCs in the army they fight with. The better they win the better the margin of victory. They worse they lose likewise. For any battle I give each PC two or three hero fights. There section of the army fairs exactly as they do.
Oh and the...
Never do, protect the PCs from themsevles of each other that is. The right to fail is inherent in the game. Players that put their character on the sideline will find that character sidelined. The game is about going and doing, not sitting in the counting house.
I have noticed that the Fantasy campaign resources forum gets very little love. You go back four pages and you are back four years.
Well there is some good stuff in those pages that doesn't get any attention anymore. To rectify that I have been posting in those forums to bump the material to...
Dark Future, Fantasy, Modern, Post Apocalyptic, Space Opera
AD&D (1e), D&D 3.5, Pathfinder, Shadowrun
Greyhawk, Forgotten Realms, Golarion, Homebrew (but pretty much open to whatever)
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
Pretty much locked in a game now, but any group I'd join for a second game would have to be mature players looking for a "beer and pretzels" sandbox game, casual, but with a good roleplaying core.
I started playing AD&D in 1979, and have played a variety of games. D&D (3.5), Pathfinder, and Shadowrun are favorites, but any old school games (CoC, Runequest, Champions), HERO System or WEG Star Wars would fit the bill. Not into WoD stuff, though.
"well, g'night! dont let the flesh eating demon bed babies bite!!"