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  • Morashitar's Avatar
    Today, 03:20 PM
    Yes I was thinking of a movie called "Stardust" and there was a druid that had to throw rocks up to foretell the future of a prince. Later the prince saw that it was a hoax as the druid was a spy for another prince (his brother). Funny movie but the ideas of throwing rocks or bones goes back to...
    5 replies
  • falinxelote's Avatar
    Today, 11:47 AM
    wow colored rocks idea might be a good alternative for a game I'm working on actually. There are multiple types of abilities and defenses as well as terrain battle effect. You could have a rating say 1 -10 and you put into a battle cup your ability stone. Then in goes your opponents defense stones...
    5 replies
  • Morashitar's Avatar
    Today, 09:10 AM
    Hi Falinxelote good to see you. Well let us see here. A lot of questions! What are your criteria for selecting a system? I personally enjoy reading the many different systems that have been published, but personally prefer to just make my own game system from scratch. Why? I think just...
    5 replies
  • falinxelote's Avatar
    Today, 07:08 AM
    I thought of another question, Is there a mechanic that could replace dice? Like lock picking by solving a maze puzzle.
    5 replies
  • falinxelote's Avatar
    Today, 07:00 AM
    What are your criteria for selecting a system? Dice, character ability, play-ability, rules, etc... I know a lot of folks on this site like rules lite but what constitutes a good rules lite system? What makes it rules lite but not skimping on the right details? What would you like to see in a...
    5 replies
  • Morashitar's Avatar
    Yesterday, 05:39 PM
    Great books to help create your world. The list will get larger as I read more books on the subject. Wonderbook - The Illustrated Guide to Creating Imaginative Fiction by Jeff Vandermeer Writing Monsters - How to Craft Believably Terrifying Creatures to Enhance Your Horror, Fantasy, and...
    1 replies
  • Morashitar's Avatar
    Yesterday, 05:30 PM
  • Morashitar's Avatar
    Yesterday, 05:21 PM
    I have also asked these questions in the past. The only way I would find out is by trying to host such a game. This is what I have learned from it so far. 1. Only host to a group that is genuinely interested in pacifism otherwise it will not work. 2. Keep the roleplayers occupied with...
    6 replies | 112 view(s)
  • Morashitar's Avatar
    Yesterday, 09:39 AM
    In my homebrew game I provide the possibility to live a peaceful life in a hard time. I show that one can contribute to society without having to be an adventurer killing monsters to protect a town. How? - start with an apprenticeship and have them build to be master of a skill to eventually own...
    6 replies | 112 view(s)
  • falinxelote's Avatar
    01-24-2015, 08:54 PM
    I would be interested in seeing that mechanic that sounds fairly cool.
    43 replies | 1286 view(s)
  • falinxelote's Avatar
    01-23-2015, 07:29 PM
    So I have a confession to make. I've played iron claw but its not my favorite system. I'm not a big fan of heavy reliance on just dice. I prefer a system with lots of progression room. And a balance between randomness and set values.
    43 replies | 1286 view(s)
  • seadogstyle's Avatar
    01-23-2015, 04:15 PM
    I just wanted to share this with everyone (and I'm not sure where else to post it).... some mind-blowing, anti-Hollywood archery. Legolas needs to up his game! http://youtu.be/BEG-ly9tQGk
    158 replies | 13255 view(s)
  • Morashitar's Avatar
    01-22-2015, 04:22 PM
    The important thing is you are having a great time with your hobby. Nothing else matters. Welcome back to the world of gaming fun. :)
    6 replies | 101 view(s)
  • Morashitar's Avatar
    01-22-2015, 04:19 PM
    I have used Buddhism in a fantasy setting that rewards experience points to resolve conflicts not using violence as an alternative. The roleplayer can however, use self defense methods, but not violence to overcome an opponent. The experience was wonderful as the interested roleplayers used the...
    6 replies | 112 view(s)
  • falinxelote's Avatar
    01-22-2015, 07:02 AM
    I went through the same stuff over the last 11 years. I started trying to write a game to be my perfect vision of gaming. Eventually ditched the whole thing 6 years on. and recently started with a simpler system of rules and even went back to class structure(which i was utterly opposed to.) I think...
    6 replies | 101 view(s)
  • falinxelote's Avatar
    01-19-2015, 02:15 PM
    good input, I defiantly see the character sheet needing to do the math. That is the biggest benefit of using a computerized character sheet, as far as i can tell at least. Well that and a lower chance of loosing the character sheet.
    5 replies | 155 view(s)
  • falinxelote's Avatar
    01-12-2015, 11:53 AM
    I've been writing a few apps for various games. I was thinking of trying to save the trees and switch my group over to editable PDF's for character sheets. All our game books are opensource documents and web pages. So, everyone in the group has a smartphone, tablet, or laptop they already bring to...
    5 replies | 155 view(s)
  • falinxelote's Avatar
    01-09-2015, 06:32 AM
    A number of games have used cards for quick reference. AD&D used spell cards to make it easier to have the details of your spells. Savage worlds uses playing cards as initiative. I was wondering what the opinion of using these was? How many people actually use the spell cards or playing card...
    5 replies | 155 view(s)
  • seadogstyle's Avatar
    01-08-2015, 07:31 PM
    Thank you for hosting, Metro! It was fun gaming with everyone. Ttys.
    12 replies | 309 view(s)
  • seadogstyle's Avatar
    01-01-2015, 03:12 PM
    Tilt walks out of the private room, two-fisting mugs and chomping a mouthful of bread. He reveals his tipsiness by fixing his gaze on a crack in the wall while he walks, causing him to step in a lazy arc until he averts his eyes. He nods to Leiptr and mutters "Be right work." He heads to the...
    5 replies | 277 view(s)
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About Daydreaming

Basic Information

Badges and Icons
My Icon:
Profile Badges:
I Voted! - ENnies 2010
Rancho Cordova
united states
Willing to Travel:
20 miles
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Mornings, Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 3 or more games per week
Gaming Preferences
Preferred Genres:
Favorite RPGs:
Dungeons & Dragons
Gaming Worlds:
Forgotten Realms
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
I am mostly here because my friend suggested that we could play D&D through this site, but I am open to exploring the site more and possibly joining in on other games as well.
About Me
Real Name:
I played talisman as a kid and I still enjoy it today. I used to make characters using GURPS and draw them on paper for fun. I do a lot of artwork and sometimes I like to include that in my character creation for some games. I have also attended the SCA(The Society for Creative Anachronism, Inc.) since I was 5 years old with family of course, so I have a lot of background in role playing. A few years ago a friend of mine let me join in on a few D&D games with some others and I really had a lot of fun, so I am looking forward to exploring more in to it.



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