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  • DMMike's Avatar
    03-25-2015, 08:24 AM
    DMMike replied to a thread [Kobold Quarterly] Howling Tower: A Need for Speed in News
    I like this concept: act quickly on your turn, get more immersion. Let me point some fingers though: if the game grinds to a halt on a player's turn, it's not just the player's fault. The GM is at fault for allowing the game to stop (not skipping over the player), and the RPG is at fault -...
    1 replies | 63 view(s)
  • DMMike's Avatar
    03-21-2015, 12:55 AM
    Is Jasper still stuck playing the Gargantuan Red Dragon figurine?
    1 replies | 77 view(s)
  • DMMike's Avatar
    03-19-2015, 08:43 AM
    DMMike replied to a thread [Kobold Quarterly] Pulp Sorcery: The Secret Art of Better Spell Descriptions in News
    I was hoping this thread was titled, "Pub Sorcery." But I'm considering the implications of spells being listed in the GM's guide, instead of the player's guide...
    1 replies | 92 view(s)
  • DMMike's Avatar
    03-15-2015, 09:33 AM
    Yup. Make it explicit. Assume your audience knows basically nothing until you tell it to them. Weighing in is great for the players. In fact, the players should almost be always doing something more than playing just one character (because the GM plays every other character, AND adjudicates...
    51 replies | 1986 view(s)
  • DMMike's Avatar
    03-14-2015, 10:00 AM
    After petitioning the chat room for some bard-design help last night, this is what I came up with (yes, this is the entire character sheet): Kevwin of Bordrock, bard, level 3Attributes: P 14, M 8, MP 11 Skills: Defend (parry) +7 (+2), deceive +1 Perks: Toughness (18), heroic companion,...
    0 replies | 63 view(s)
  • DMMike's Avatar
    03-14-2015, 09:10 AM
    No, it's not an encounter that's over in four seconds. The Four-Second Encounter is the one that you didn't plan, aren't ready for, and the players are already knee-deep in it. I'm turning it into a GM tool, and it looks like this so far: Just like the monster, anything you write up in four...
    8 replies | 297 view(s)
  • DMMike's Avatar
    03-14-2015, 12:53 AM
    ...which is...fluffy vs. crunchy? We'll break out of "cottage" when enough video gamers decide to cross over to tabletops. Then a gamer will be a gamer.
    47 replies | 8144 view(s)
  • DMMike's Avatar
    03-10-2015, 02:10 AM
    Since we're in the 20-teens now, do we get a new "Indie RPG" definition? Indie RPG: an RPG written by 10 people or less who were not paid salaries or wages by the production company, during the production of the RPG. Or does "indie" just mean "independent" of corporations?
    47 replies | 8144 view(s)
  • DMMike's Avatar
    03-03-2015, 09:19 AM
    First game crashed for various reasons. I'll run another one for any diehard Skyrim fans with the following solutions: - Game time determined by whole group, I guess weeknights are possible too. - Roleplaying/combat blend is flexible, but the default (at least in Skyrim) is 75% combat. -...
    16 replies | 478 view(s)
  • DMMike's Avatar
    03-03-2015, 09:06 AM
    1) Require them to watch your favorite sci-fi movie before the game starts, and be sure to give them a sizeable chunk of fiction to read based in your campaign setting. 2) Just go ahead and lose players, since that's why you're starting a new game anyway. 3) Star-Quake sounds cool to me, but...
    5 replies | 169 view(s)
  • DMMike's Avatar
    03-01-2015, 10:21 AM
    I'm officially a supporter. I don't need compensation for my meager contribution - that would be akin to buying something, and then getting your money back with the purchase. So thanks for the great site, admins! Keep up the good work.
    25 replies | 2448 view(s)
  • DMMike's Avatar
    02-28-2015, 10:37 AM
    Cool stuff! Why do I feel like the NewsBot has been slacking off? No oil for you!
    1 replies | 456 view(s)
  • DMMike's Avatar
    02-27-2015, 11:29 AM
    Anyone want to RSVP for tomorrow? If not, I'll stop in the chatroom between 7-8 (GMT -7) tomorrow and see who wants to get their Thu'um on.
    16 replies | 478 view(s)
  • DMMike's Avatar
    02-27-2015, 10:34 AM
    How many languages are there in Trollworld? If they're like Spanish, Italian, and French, then sure - not that hard to speak each of them. If they're like Japanese, Indian, and Norwegian, I'd call it a telepathic link.
    8 replies | 193 view(s)
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About Xiriktu

Basic Information

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My Icon:
Player
Location
Country:
USA
Willing to Travel:
0 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 2 games per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Dark Future, Fantasy, Science Fiction / Futuristic
Favorite RPGs:
D&D 5e/Next
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
I'd like to play D&D 5e, make some friends, and have fun. Open to different settings, and a mix of roleplay and combat.
About Me
Biography:
The closest to Table Top games I've come have been the D&D Adventure System Board Games (Castle Ravenloft, Wrath of Ashardalon, The Legend of Drizzt), beyond that I've never played an actual table top game, though I've been eager to try it out. Be it online or in person. Despite my lack in experience I have a pretty good grasp of the rules and mechanics for D&D 5e. Over all, I'm open minded and hoping to get involved with a fun-loving and creative group..

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Last Activity
10-20-2014 06:43 PM
Join Date
01-29-2012
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