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  • falinxelote's Avatar
    12-12-2014, 06:00 AM
    That is the ranged system I usually use. It's just easy and effective with penalties assigned for each and max range notation on any ranged attacks. I like the summed advantage and disadvantage system the only trouble I find in such systems is they are rarely balanced. The advantages are weak and...
    37 replies | 984 view(s)
  • falinxelote's Avatar
    12-11-2014, 05:58 AM
    its only too far if your group doesn't appreciate that level of detail. I think what this thread has shown is that any amount of GM/DM preparation is good and can never really be too much. You just don't necessarily share all that with your players.
    56 replies | 1203 view(s)
  • falinxelote's Avatar
    12-10-2014, 11:08 AM
    I generally use conventions too but the Google Translate was a new trick to me. Its a really cool way of keeping cohesion of names. Also I've got the map thing covered with AutoRealms software, I love making my own maps. I really like the software's layer feature allowing me to hid things from the...
    56 replies | 1203 view(s)
  • falinxelote's Avatar
    12-10-2014, 08:26 AM
    I would suggest logging into chat and just talking with folks in there. I usually do when I get stuck. Find someone that is interested and just talk through what you have. In my experience that usually fixes writers block, just the act of explaining how it works can open the creative flow.
    3 replies | 102 view(s)
  • falinxelote's Avatar
    12-08-2014, 11:24 AM
    Ok so I had a topic I wanted to add to our discussion here, Names. How do you come up with city, game world, or for the system makers the name of the system. Just a topic I figured you guys might weight in on.
    56 replies | 1203 view(s)
  • falinxelote's Avatar
    12-08-2014, 07:46 AM
    so what is the current list of games?
    16 replies | 491 view(s)
  • falinxelote's Avatar
    12-04-2014, 06:26 AM
    Ah my party usually handles worst than that I have trained them well to fight things that should kill them. They are a creative bunch using environment and skills to level the playing field. This fight was just brutal cause the goblin didn't give up he raged and just kept on fighting till they...
    56 replies | 1203 view(s)
  • falinxelote's Avatar
    12-03-2014, 05:58 AM
    speaking of overpowered have you seen the arcanist from the new advanced classes guide or really most of the classes there in. The arcanist gets active powers wizard per day spells with a spell book that they memorize from but then they cast like a sorcerer from those spells. I'm not allowing most...
    56 replies | 1203 view(s)
  • falinxelote's Avatar
    12-02-2014, 06:56 AM
    Malruhn, I have to give it to you that is fairly organized. I have issues with a lot of D20 so I have a large file of House rules that make it bearable for me to run. Things like number of class limits, PC's have to train to gain new classes, feats have to make sense as a non-magic ability......
    56 replies | 1203 view(s)
  • falinxelote's Avatar
    12-02-2014, 06:23 AM
    Mostly been addicted to writing my Pen and Paper game of late. I managed a 5 player IRL game test yesterday with my standing group. That and the Crazy zany pathfinder game i have going. Where every week my goal as a DM is to Get more supernatural contracts out of the players, well you know that is...
    12 replies | 342 view(s)
  • falinxelote's Avatar
    11-24-2014, 07:33 AM
    This setting is still being developed and I'm considering making it a setting for the system I have been developing. The two should complement each other well both are high magic including tech and alternate forms of power. I think it might be cool to have galactic summoners who call great space...
    4 replies | 182 view(s)
  • falinxelote's Avatar
    11-21-2014, 06:00 AM
    The game I used it in was fun but in the end extra mechanics like that tend to slow the game way down. What is needed is a light but descriptive system. Something along the lines of flat rate across the board effects. I have a system now that has a status system for locations. there is a status for...
    15 replies | 910 view(s)
  • falinxelote's Avatar
    11-21-2014, 05:53 AM
    my point is though that no item is truly useless the players or GM just haven't found a use for it. For instance I gave a party a set of jewelry made of gold with a illusion scene on them and the scene changed when you changed which pieces you were wearing. A very pricey piece of artwork I thought....
    21 replies | 887 view(s)
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About dinketry

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North Carolina
Willing to Travel:
20 miles
Availability (Days):
Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Preferred Genres:
Favorite RPGs:
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
A mature-minded group of players with a definite flair for role-playing over rules-hawking or Monty Hauling. Fantasy (Pathfinder) is a must.
About Me
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Long time fantasy (D+D) gamer suffering a long time drought of regular RPG activity. Looking for a stable and friendly group. I can host, and I don't have kids/pets, and the wife is supportive.


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