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  • falinxelote's Avatar
    03-23-2015, 12:05 PM
    I'll work on that, Shouldn't be too hard.
    5 replies | 168 view(s)
  • falinxelote's Avatar
    03-23-2015, 07:58 AM
    I generally like to tinker in the mechanics of games, create new systems or simplified rules, etc... I have been designing several games for sometime many are close to done and I'm looking for a future project. In this case there aren't a whole bunch of systems out there designed specifically for...
    5 replies | 168 view(s)
  • falinxelote's Avatar
    03-09-2015, 05:33 AM
    So, its cool that the site now has some really active Play by Post games going on. That being said... Those of us who post in the other forums are booted from the what's new page in a day at the most. This is kinda hurting the discussions. I was wondering if we could maybe get a separate section or...
    0 replies | 81 view(s)
  • falinxelote's Avatar
    03-06-2015, 07:50 AM
    I Was thinking a system similar to Marvel Universe RPG (MURPG) which was a diceless system. I’m leery of Diceless cause it just feels…Wrong, to pen and paper without dice. The system runs by bidding energy points from your characters pool up to a maximum set by your skill rank. Free points are...
    5 replies | 168 view(s)
  • falinxelote's Avatar
    03-06-2015, 07:49 AM
    I created this thread to discuss Play By Post(PBP) game format and rule. What systems work well? Do you mind homebrew systems? What post rules work or don't? How can you keep the game moving even though it is a slower format? How do you get a stable group? What game world setups work best?...
    5 replies | 168 view(s)
  • falinxelote's Avatar
    03-04-2015, 12:48 PM
    So I pulled a lot of inspiration for the setting from Quake, Outlaw star(anime), Old school sci fi like 1980's, a little from AD&D spelljammer, and a few random things found online. The original idea was " A game set in sci fi space adventure but where a lot of the tech is magic not technology" I...
    5 replies | 169 view(s)
  • falinxelote's Avatar
    03-03-2015, 11:28 AM
    Interesting idea, not really that applicable in this game but very interesting. I'm using a different set of PC races in StarQuake and with elf, dwarf, gnome, and halfling being part of the party that kinda shoots the idea down. But I like it that could be a nifty way of doing things in another...
    5 replies | 169 view(s)
  • falinxelote's Avatar
    03-03-2015, 09:31 AM
    Yeah Quake series was part of my inspiration.
    5 replies | 169 view(s)
  • falinxelote's Avatar
    03-03-2015, 07:24 AM
    So I designed a game of pathfinder that was to have 2-4 players. Thus it was designed to spend quite a bit of time with each players own story line. Well I'm a victim of my own success I guess, I have 8 players. So I have decided to rush the Pathfinders game to a close. Then start a game that is...
    5 replies | 169 view(s)
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About dinketry

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North Carolina
Willing to Travel:
20 miles
Availability (Days):
Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Preferred Genres:
Favorite RPGs:
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
What are you looking for?:
A mature-minded group of players with a definite flair for role-playing over rules-hawking or Monty Hauling. Fantasy (Pathfinder) is a must.
About Me
Real Name:
Long time fantasy (D+D) gamer suffering a long time drought of regular RPG activity. Looking for a stable and friendly group. I can host, and I don't have kids/pets, and the wife is supportive.


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12-02-2013 01:29 AM
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