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  • jpatterson's Avatar
    Today, 11:32 AM
    I'll make a character so there's one there, and will try to play if you get some signups. Map and all overall setup and threads and such look good. Very prepared. Good job, look forward to it.
    1 replies | 27 view(s)
  • jpatterson's Avatar
    Yesterday, 01:40 PM
    jpatterson replied to a thread Error 1 in Off Topic
    I also got an error and had to link to it offsite in my googledocs. =( We'll get it reported, I thought it was just me.
    3 replies | 55 view(s)
  • jpatterson's Avatar
    10-19-2014, 09:06 AM
    I agree that I also like "ostensibly" useless object, but ones which CAN be useful in the right circumstances. I gave out a pillow that a magic user could easily detect, though he didn't know its nature, so they kept it and traded it around and different people used it each night and eventually...
    14 replies | 494 view(s)
  • jpatterson's Avatar
    10-19-2014, 09:02 AM
    Looking good, I'll be interested to see how something like this works from scratch, start to finish. Actually giving a little info on each step or how you decide what to include or start would be helpful to some, I imagine. Like for me, I can do this too, come up with, maybe randomly, a basic...
    5 replies | 213 view(s)
  • jpatterson's Avatar
    10-16-2014, 01:03 PM
    Interesting. I'm not sure how to even start considering the "odds" on this type of thing. I suspect anything deliberately generated is likely, at least more likely than chance, to have at least slight bias, both on the part of the GM and Players, though I don't know if there is often enough...
    2 replies | 68 view(s)
  • jpatterson's Avatar
    10-14-2014, 01:33 PM
    I've uploaded Ghoulblasters, my free restatement of West End Games' Ghostbusters RPG system from the 80s. What ya gonna download? http://www.penandpapergames.com/forums/downloads.php?do=file&id=135
    1 replies | 74 view(s)
  • jpatterson's Avatar
    10-12-2014, 02:45 AM
    When you say 2d6, do you mean pool (each individual die is its own result) or summed (2+3=5)? I presume you're talking about dice pools since the rest of your question seems to lean that way. Here is the thing on individual dice rolled in a pool. They each are their own individual objects with...
    5 replies | 141 view(s)
  • jpatterson's Avatar
    09-30-2014, 01:27 PM
    Well that's a given, all those variables you mention would assume to be relatively even or consistent. And obviously most trials are done in any experiment using in the hundreds or sometimes thousands because probability does seem to "pool" in certain threshholds, and smaller trials (of say 300...
    10 replies | 222 view(s)
  • jpatterson's Avatar
    09-28-2014, 04:19 AM
    I am also not a math whiz and never had a physics or probability or any classes that would be helpful in this example, but I think comparing a coin flip to a die roll is perhaps a flawed analogy because one is binomial and the other has a larger set of results. As you provided, probability is...
    10 replies | 222 view(s)
  • jpatterson's Avatar
    09-26-2014, 12:59 PM
    For simplicity, I feel you can't beat a small handful of differences, like Light (leather), Medium (mail or scale), Heavy (plate and mail) and maybe Full (plated armor), with only significant differences of multiple armor ratings in difference (2, 5, 7 and 9 for example). I do agree there are...
    11 replies | 220 view(s)
  • jpatterson's Avatar
    09-25-2014, 04:24 PM
    Hi there Cassie, and welcome to Pen and Paper Games! That was a great intro thread and you sound like someone that's easygoing person that also has a very clear idea of what you want in gaming, and who has a good number of different games under your belt, which is terrific! Good work on the post! ...
    5 replies | 158 view(s)
  • jpatterson's Avatar
    09-24-2014, 11:59 PM
    I wish I had that problem, where I accidentally made rules lite games. All my stuff keeps getting away from me with scope-creep and self-bloating. What I want to see or not see if a bit vague. That's like asking "What is your favorite solid object?" with no other criteria. In context of what?...
    14 replies | 262 view(s)
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About starjunky

Basic Information

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My Icon:
Player
Location
City:
Boulder
State:
Colorado
Zipcode:
80305
Country:
USA
Willing to Travel:
5 miles
Availability
LFG/LFP:
LFG
Availability (Days):
Monday, Wednesday
Availability (Times):
Mornings, Afternoons
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Player
Preferred Genres:
Fantasy, Modern, Science Fiction / Futuristic, Space Opera
Favorite RPGs:
D&D, Traveller
Preferred Playing Style:
75% Combat / 25% Roleplaying
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
Yes
What are you looking for?:
Virtual tabletop group, some experience with Maptool. D&D 4e, Gurps, SW rulesets are somewhat familliar, open to others.
Prefer free/low cost platforms/tools. LFG that is noob-friendly, active at least few times a month, and preferably no voice chat.
About Me
Biography:
D&D and Traveler player from '80s. No PnP recently, but lots of DDO, Lotro, WoW. Avid sci fi reader. Early retiree, so very flexible gaming times, just have to manage wife aggro :)
More info at http://starjunky.wikkii.com/wiki/Main_Page

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10-19-2014 12:05 PM
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05-03-2011
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