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  • jpatterson's Avatar
    Yesterday, 03:32 PM
    I guess I'm Vernathealis El-Uiel Gavadross High Elf Archer
    7 replies | 63 view(s)
  • jpatterson's Avatar
    Yesterday, 03:15 PM
    Name: Veranthalis El-Uiel Gavadross Type: High Elf Archer Calendar: Month of Disease Location: Swienalden Week: 1 of 100 Action 1: Visit Unicorn Garden Action 2: Apply for Scribe Apprenticeship Action 3: Work as Scribe Action 4: Explore Action 5: Visit Treant Cove
    3 replies | 58 view(s)
  • jpatterson's Avatar
    10-23-2014, 01:54 PM
    "Hope maybe good shelter and nice people here," mumbles Helgrond to himself as he adjusts his pack's seating on his massive shoulders and lumbers toward the fortified keep, his head drooping slightly in anticipation of rejection from others, even as he tries to reassure himself otherwise.
    3 replies
  • jpatterson's Avatar
    10-23-2014, 11:58 AM
    Character: Helgrond Mountainfoot (jpatterson) Notes1:Coarse brown hair, brown eyes, tan skin Notes2: Around seven feet tall, 363 lbs. Race: Half-Ogre Class: Barbarian (as per Sup. Class: Barbarian) Level: 1 XP: 0 (but many in dealing with prejudice) **Attributes** (36 pts) Strength (18)...
    2 replies
  • jpatterson's Avatar
    10-23-2014, 11:32 AM
    I'll make a character so there's one there, and will try to play if you get some signups. Map and all overall setup and threads and such look good. Very prepared. Good job, look forward to it.
    1 replies | 80 view(s)
  • jpatterson's Avatar
    10-22-2014, 01:40 PM
    jpatterson replied to a thread Error 1 in Off Topic
    I also got an error and had to link to it offsite in my googledocs. =( We'll get it reported, I thought it was just me.
    4 replies | 85 view(s)
  • jpatterson's Avatar
    10-19-2014, 09:06 AM
    I agree that I also like "ostensibly" useless object, but ones which CAN be useful in the right circumstances. I gave out a pillow that a magic user could easily detect, though he didn't know its nature, so they kept it and traded it around and different people used it each night and eventually...
    14 replies | 497 view(s)
  • jpatterson's Avatar
    10-19-2014, 09:02 AM
    Looking good, I'll be interested to see how something like this works from scratch, start to finish. Actually giving a little info on each step or how you decide what to include or start would be helpful to some, I imagine. Like for me, I can do this too, come up with, maybe randomly, a basic...
    5 replies | 227 view(s)
  • jpatterson's Avatar
    10-16-2014, 01:03 PM
    Interesting. I'm not sure how to even start considering the "odds" on this type of thing. I suspect anything deliberately generated is likely, at least more likely than chance, to have at least slight bias, both on the part of the GM and Players, though I don't know if there is often enough...
    2 replies | 77 view(s)
  • jpatterson's Avatar
    10-14-2014, 01:33 PM
    I've uploaded Ghoulblasters, my free restatement of West End Games' Ghostbusters RPG system from the 80s. What ya gonna download? http://www.penandpapergames.com/forums/downloads.php?do=file&id=135
    1 replies | 86 view(s)
  • jpatterson's Avatar
    10-12-2014, 02:45 AM
    When you say 2d6, do you mean pool (each individual die is its own result) or summed (2+3=5)? I presume you're talking about dice pools since the rest of your question seems to lean that way. Here is the thing on individual dice rolled in a pool. They each are their own individual objects with...
    5 replies | 147 view(s)
  • jpatterson's Avatar
    09-30-2014, 01:27 PM
    Well that's a given, all those variables you mention would assume to be relatively even or consistent. And obviously most trials are done in any experiment using in the hundreds or sometimes thousands because probability does seem to "pool" in certain threshholds, and smaller trials (of say 300...
    10 replies | 236 view(s)
  • jpatterson's Avatar
    09-28-2014, 04:19 AM
    I am also not a math whiz and never had a physics or probability or any classes that would be helpful in this example, but I think comparing a coin flip to a die roll is perhaps a flawed analogy because one is binomial and the other has a larger set of results. As you provided, probability is...
    10 replies | 236 view(s)
  • jpatterson's Avatar
    09-26-2014, 12:59 PM
    For simplicity, I feel you can't beat a small handful of differences, like Light (leather), Medium (mail or scale), Heavy (plate and mail) and maybe Full (plated armor), with only significant differences of multiple armor ratings in difference (2, 5, 7 and 9 for example). I do agree there are...
    11 replies | 222 view(s)
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About omegaa6977

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Player
Location
City:
north bend
State:
Oregon
Zipcode:
97459
Country:
usa
Willing to Travel:
0 miles
Availability
LFG/LFP:
LFG
Availability (Times):
Evenings
Desired Gaming Frequency:
Weekly - Once per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Fantasy
Favorite RPGs:
Dungeons & Dragons ill play most anything
Preferred Playing Style:
No Preference
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
I am looking for a new game and ill discuss times of availably

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02-16-2014 12:44 PM
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12-30-2010
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