Been playing since 1988. For the first few years it was just time killing kids stuff, but as we got older and time became a commodity we got more serious.
A good game is all story with some combat to keep it interesting. I've played in campaigns where mountains of gold were passed up for a dagger +1 and a 5 page back story for a character wasn't unheard of.
Doesn't really understand the point in any of this.