Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.
  • Umiushi's Avatar
    Today, 03:32 AM
    This is the tenth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, July 26th. The next main post will appear by 11 am, Monday, July 28th. Congratulations, Palpatim! It's an honor to have had you playing for five years, and I hope we will enjoy your...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    Yesterday, 07:01 AM
    From the previous round, will Noxias cast his Shield spell to save himself from another 11 points of damage? I understand that Palpatim is busy, so Ithelryn or Cutopia, feel free to take this question.
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-23-2014, 01:22 AM
    Here's a review of the terrain features: Blue Outlines - thin tree trunks are difficult terrain and provide cover from ranged attacks to anyone in the square. Green Outlines - tall grass doesn't impede movement but provides concealment from ranged attacks to anyone lying prone in the...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-21-2014, 06:36 AM
    This is the ninth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, July 22nd. The next main post will appear by 11 pm, Thursday, July 24th. Round Four - Escalation Bonus +3 Yrisz (Initiative Count 13) Expended: 1 healing surge, Astral Flare (encounter),...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-19-2014, 06:27 AM
    The eighth session of the First Wondrous Legend will begin at 4:00 pm PDT on Saturday, July 19th, with game-play to start no later than 4:30 pm. We will meet in P&PG Chat before moving to Roll20 to conduct the game. The game will begin with the characters approaching the outskirts of...
    22 replies | 867 view(s)
  • Umiushi's Avatar
    07-18-2014, 09:01 PM
    After a bit of investigation, I think the reason that Pradize's damage in the recent post was incorrectly calculated is because there is a space after the last number in the ROLL tag, while there is no trailing space in the older, otherwise identical, post. The error message is that the split()...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-18-2014, 07:27 PM
    simple roll roll with additional space at the end of the ROLL tag
    63 replies | 4887 view(s)
  • Umiushi's Avatar
    07-18-2014, 09:02 AM
    This is the eighth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, July 19th. The next main post will appear by 11 am, Monday, July 21st. Remember that Escalation increases by +1 each round, so when you post your round 4 actions, your characters...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-14-2014, 09:45 AM
    This is the seventh main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, July 15th. The next main post will appear by 11 pm, Thursday, July 17th. From observation, you can tell that enemies #1 - #3 stop regenerating for one turn after they take radiant damage. ...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-13-2014, 05:19 PM
    Umiushi replied to a thread Memories Remain in The Unquiet Lands
    As a reminder, please use the following link to see the current player character roster. http://www.penandpapergames.com/forums/showthread.php/28033-Memories-Remain?p=191686#post191686
    177 replies | 5887 view(s)
  • Umiushi's Avatar
    07-11-2014, 06:20 PM
    Sorry for not replying earlier. Yes, the escalation bonus applies across the board for ease of administration, so I'll add on a +1 to Yrisz's attack roll. I also forgot to repeat the character links, so here they are: Konstansz (base +9 to hit and +7 damage with primary attacks)...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-11-2014, 01:32 AM
    Umiushi replied to a thread Memories Remain in The Unquiet Lands
    Yes, the game will be scheduled for Sunday, July 13th, in three days' time. I will look forward to seeing you and everyone else there; we currently have 100% confirmed attendance.
    177 replies | 5887 view(s)
  • Umiushi's Avatar
    07-11-2014, 12:38 AM
    This is the sixth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, July 12th. The next main post will appear by 11 am, Monday, July 14th. My preference is for everyone in the party to be controlled by a player during combat, so Malk0lm will be...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-10-2014, 05:16 AM
    A few more comments: Thanks for reminding me about First Strike. I have edited the prior post. Let me know if you want me to run Pradize. I will continue to link to the absent characters with each combat round update. Also please remember that the attack and damage bonuses differ for...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-10-2014, 05:04 AM
    I think we've reached a consensus for where to go for now, then. I will keep the requirement that players be familiar with the Player's Handbook, but players can now utilized options from the entire set of rules that are allowed for this campaign. As far as treasure goes, I don't care if it's a...
    63 replies | 4887 view(s)
  • Umiushi's Avatar
    07-10-2014, 03:13 AM
    I want to answer some more questions and make one announcement. I will post the combat summary for round one in 20 hours or so to give everyone one more chance to amend their actions, should they desire. Rogur The new map should indicate that Rogur is moving into a square of clear terrain. ...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-08-2014, 06:33 PM
    Staying the course it is. Also I have word that Ithelryn will try to be back by next Tuesday, and I'm expecting to hear back from Cutopia or see Cutopia's post in the very near future. I do want to say a word about "rails." If you "derail" from a game on rails, you get the same metaphorical...
    63 replies | 4887 view(s)
  • Umiushi's Avatar
    07-08-2014, 06:21 AM
    This version of the map has some of the non-clear terrain marked. Everything in and near the expected combat area is marked, but the peripheries of the map generally aren't. Blue Outlines - thin tree trunks are difficult terrain and provide cover from ranged attacks to anyone in the square. ...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-07-2014, 08:22 PM
    I have very little time to write this, so I'll respond in full later. Very briefly, you can spend a minor action on a Perception check to note any differences, if they exist, between your assailants. There are terrain effects, and I'll describe them in full later tonight or early this morning.
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-07-2014, 08:15 PM
    I was expecting something like this. I've known for a long time that the party is allergic to treasure, even if you're in denial about it. Now that you're finally going on an adventure whose express purpose is to gather treasure, the following things happen: Faced with a choice between the...
    63 replies | 4887 view(s)
  • Umiushi's Avatar
    07-07-2014, 07:36 AM
    This is the fifth main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, July 8th. The next main post will appear by 11 pm, Thursday, July 10th. Yes, according to Pradize, there's one more night to be spent in the forest. For this posting period, only Rogur and...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    07-07-2014, 07:18 AM
    Umiushi replied to a thread Characters in The Unquiet Lands
    Pradize Striker Companion Medium Humanoid Female black hooded cloak, scythe, skull mask Traits As Far as I Will Go (trigger - Pradize takes damage while bloodied or has more than 36 points of damage) If Pradize is still bloodied during her next available move action, she will use...
    72 replies | 8217 view(s)
  • Umiushi's Avatar
    07-04-2014, 08:11 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the fourth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, July 5th. The next main post will appear by 11 am, Monday, July 7th. The rest of the day is spent moving at a hurried pace. You stop for the night well before sunset, when Yrisz...
    6 replies | 120 view(s)
  • Umiushi's Avatar
    07-04-2014, 08:09 AM
    This post complements the fourth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, July 5th. The next OOC main post will appear by 11 am, Monday, June 7th. Please roll initiative and state what you're wielding. What I meant to describe in the skill challenge...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    06-30-2014, 04:31 AM
    This is the third main post for Worm Delve. Players' posts in either thread are due by 11 pm, Tuesday, July 1st. The next main post will appear by 11 pm, Thursday, July 3rd. I'm coming off of a very busy week, so this post is more abbreviated than I would prefer. However, let's use this lull as...
    56 replies | 699 view(s)
  • Umiushi's Avatar
    06-26-2014, 10:00 PM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the second main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, June 28th. The next main post will appear by 11 am, Monday, June 30th. "Yes, that is what Katyrein was supposed to be doing while she was engaging in the opposite activity," replies...
    6 replies | 120 view(s)
  • Umiushi's Avatar
    06-26-2014, 10:00 PM
    This post complements the second Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, June 28th. The next OOC main post will appear by 11 am, Monday, June 30th.Yrisz might be able to, at that, but Pradize is surprisingly good at keeping her mouth shut when she feels...
    56 replies | 699 view(s)
No More Results
About Wasteomana

Basic Information

Age
28
Badges and Icons
My Icon:
GM
Location
City:
Louisville
State:
Kentucky
Zipcode:
40217
Country:
USA
Willing to Travel:
30 miles
Availability
LFG/LFP:
LFP
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 2 games per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Fantasy
Favorite RPGs:
DnD, WoW, Homebrewed RPGS
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
No
What are you looking for?:
I am looking for players of all skill levels and interest in DnD. I have recently been deprived of my gaming group through marriage and movement of people and I am looking to replace players or the entire gaming group. Although my games tend to have more of a series nature (Generally no Chopsticks of Gnome Slaying +3) I do like to have fun within the game rules and reward players that are focused on having a good time and being creative. As mentioned above the games I run are combat based but not exclusively combat oriented. I believe in worldbuilding as the most important element in a given campaign and strive to create a breathable open world in which my gamers can stretch and not feel like they are shoved into a specific campaign or direction while also not getting bored.
About Me
Real Name:
Gary Mattingly
Biography:
I write. Whether it is an involved background for a character I am working on, or an entire cityscape for a campaign I tend to plan five times the amount of information that is actually used in game. That is just something I enjoy almost as much as playing.

Statistics


Total Posts
Total Posts
9
Posts Per Day
0.01
Downloads
Downloads
0
Uploads
0
General Information
Last Activity
01-03-2013 05:22 PM
Join Date
05-10-2010
Referrals
1

1 Friend

Showing Friends 1 to 1 of 1