Fantasy, Science Fiction / Futuristic, Super Heroic
2e D&D, 3.x D20/Pathfinder, GURPS, TriStat, Myth & Magic
Homebrew, Darksun, Spelljammer
Preferred Playing Style:
75% Roleplaying / 25% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
I am looking for a group of players since I've moved down here.
I can GM (which I usually do), or play - either way is fine by me!
I'm a long time player with a lot of system exposure and experience. At heart, I'm a system mechanic, so understanding the ticks and tocks of systems is something I tend to do well with.
I craft my stories as a GM all around the players - their choices and actions (or inactions) fully inform the direction the games I run take - always. Sub-plots abound in my games, and I'm always looking at setting up the next 4-5 scenes ahead of where we are in any game at a given moment. Campaigns are my forte, not running modules or "missions" or the like (although within a larger context, those are fully usable options I put on the table, but only as part of a larger whole story that is being told, and only if it fits my story).