Dark Future, Horror, Modern, Post Apocalyptic, Science Fiction / Futuristic
Diaspora, GURPS, Spycraft 2.0
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
What are you looking for?:
My style is definitely a story driven one. I'm more concerned with the actual role playing than in leveling up and making my character more powerful. Don't get me wrong, I like combat just fine, but it should be there to enhance the story.
I like GMs that give the players real choices rather than railroading them along a predetermined campaign that they have no control over. Instead of having a PC vs GM mentality, I like the idea that we're all just trying to tell a story together.
As far as genres go I'm pretty flexible. Westerns, hard science fiction, post appocalyptic, and modern are all great, but I'm pretty much up for anything. Horror is also nice, but only for one offs (so a bunch of the PCs can be killed in horror genre fashion).
I've been playing RPGs since I was 14: Dungeons and Dragons 3rd Ed., Modern D20, Star Wars D20, Spycraft 2.0, GURPS 3rd, Marvel RPG, Fallout (pen and paper based on the computer games), World of Darkness, Toon: the Cartoon Roleplaying Game, Dread, Classroom Deathmatch, a Mortal Kombat RPG I created, and even Dragon Ball Z.
Recently I've played Diaspora and fallen in love with the Fate system.