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  • Soft Serve's Avatar
    09-29-2014, 10:10 AM
    Wow, some people take things way too seriously. I could never torture my dice like that, imagine how poorly they'd roll afterwards?
    10 replies | 216 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:56 AM
    Trash it with supplemental material? How can you not like supplemental material?
    35 replies | 1194 view(s)
  • Soft Serve's Avatar
    09-28-2014, 10:50 AM
    This makes me want to roll every dice I have with an excel spreadsheet ready to record and find their averages. Which, I guess, means "yes" we believe in diminishing probability? If you have a record of the last 50 rolls of a dice, and are familiar with the results before rolling, and you feel...
    10 replies | 216 view(s)
  • Soft Serve's Avatar
    09-27-2014, 06:25 PM
    Does that actually exist? Well... apparently so. Interesting way to adjust the probability of a roll. But after a few bored moments of staring at d20's I think they're built against that type of thing. The 2 and 8 sides are next to the 20. It might be possible to use Dice Control on a...
    10 replies | 216 view(s)
  • Soft Serve's Avatar
    09-27-2014, 01:10 PM
    Some people have that special dice that most recently rolled a NAT 1, meaning its less likely to roll a 1 again in the future because the odds that it rolls 1 twice are 1/400 right? How true is that, or is it just superstition? This is basically the same as the old "flip a coin three times"...
    10 replies | 216 view(s)
  • Soft Serve's Avatar
    09-26-2014, 11:59 PM
    Simpler. Basically "an armor by any other name would still add +X Defense, so why do we have a bunch of tables listing various armor names and the one point of difference between them when not naming them would work just as well, save page space in print, and be easier to record on a character...
    11 replies | 210 view(s)
  • Soft Serve's Avatar
    09-26-2014, 08:53 AM
    This is the plan. I'd rather not have three separate boxes on a character sheet for Slashing, Bashing, and Piercing defense. I'd rather give armor a Damage Reduction to the one(s) its resistant to and keep it simple. (Same for damage types like Fire / Arcane / Acid etc.)
    11 replies | 210 view(s)
  • Soft Serve's Avatar
    09-25-2014, 09:38 PM
    Like I mentioned in the second post, incorporating specific protections against damage types isn't hard with the proposed rules-lite version, and was of course going to be included either way. Realism is a good place to start, but when it gets in the way of function it can be sacrificed without...
    11 replies | 210 view(s)
  • Soft Serve's Avatar
    09-24-2014, 08:36 PM
    Well that (the specific damage type protection) is still applicable. Generic armor that provides only a +# AR would be the standard, but also available would be armors that provide damage redcution from certain types of attacks. Bashing, Slashing, Fire, Acid, and so on. So you're not missing out on...
    11 replies | 210 view(s)
  • Soft Serve's Avatar
    09-24-2014, 05:05 PM
    So in D&D and however many other RPGs there are a plethora of armors, not really much different from one another. Scale Mail. Breastplate, and Banded Mail all have their "how they were made and what of" text blocks, but statistically the armor rating difference is usually by one point. So why even...
    11 replies | 210 view(s)
  • Soft Serve's Avatar
    09-22-2014, 08:16 AM
    There's PLENTY of good material in there. SCP-093 and the various "color" tests made with it could probably last long enough to play a handful of sessions at least, or even be a full campaign on its own.
    2 replies | 171 view(s)
  • Soft Serve's Avatar
    09-22-2014, 08:11 AM
    Soft Serve replied to a thread Chat is Broken For Me in Feedback
    Sucks, but I'm glad it's not an issue on my end. Unless this is all some elaborate ruse put on by you, the most cowardly of rogues. Or the most roguish of cowards... I can't tell sometimes.
    6 replies | 269 view(s)
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About spidey

Basic Information

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GM
Location
City:
Greenwood
State:
Nova Scotia
Zipcode:
B0P1N0
Country:
Canada
Willing to Travel:
20 miles
Availability
LFG/LFP:
No
Availability (Days):
Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Availability (Times):
Afternoons, Evenings
Desired Gaming Frequency:
Weekly - 3 or more games per week
Gaming Preferences
Player/GM:
Either
Preferred Genres:
Dark Future, Fantasy, Horror, Post Apocalyptic, Science Fiction / Futuristic, Space Opera, Super Heroic
Favorite RPGs:
FASERIP, 1PG Broadsword, D&D5e, Scarlet Heroes, CAH, Toon,
Gaming Worlds:
Marvel, Fantasy, Star Wars, Star Trek, Lovecraft, 80s Cartoons, Sword and Sorcery, Western,
Preferred Playing Style:
75% Combat / 25% Roleplaying
Ideal Group Size:
Small Groups (Between 2 and 3 players)
Online RPGs?:
Yes
What are you looking for?:
I prefer polite, imaginative, players. I prefer GMs to be the same and I prefer games with a rather rapid pace. No player should have to wait 5 minutes to have their turn.
About Me
Biography:
Been running a homebrew FASERIP Marvel Superheroes campaign most every Sunday at 2pm since 1984. Have played and GMed many other types of games too. Oh, and I like to run Neverwinter Nights games online too. Lately most of my games are Marvel, Broadsword, D&D5e, and Scarlet Heroes.

The rundown...
I use 1PG Broadsword for cheezy 80s style Sword and Sorcery, Toon for Warner Bros style cartoon setting, Cartoon Action Hour for a variety of settings that are all in the style of 80s saturday morning cartoons, and Homebrew FASERIP for Marvel, Star Wars, Call of Cthulhu, Robotech, and most anything else.

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"A man that carries a cat by the tail learns something that he will learn no other way." - Mark Twain

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Yesterday 10:45 PM
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10-25-2009
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