Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.
Tab Content
No Recent Activity
About wizarddog

Basic Information

Badges and Icons
My Icon:
GM
Profile Badges:
I Voted! - ENnies 2010
Location
City:
Sylmar
State:
California
Zipcode:
91342
Country:
USA
Willing to Travel:
20 miles
Availability
LFG/LFP:
LFP
Availability (Days):
Saturday
Availability (Times):
Evenings
Desired Gaming Frequency:
Weekly - 3 or more games per week
Gaming Preferences
Player/GM:
GM
Preferred Genres:
Dark Future, Fantasy, Science Fiction / Futuristic, Space Opera
Favorite RPGs:
Dungeons and Dragons 3.5 and 4.0 and SW Saga
Gaming Worlds:
GM created
Preferred Playing Style:
50% Roleplaying / 50% Combat
Ideal Group Size:
Medium Groups (Between 4 and 6 players)
Online RPGs?:
No
What are you looking for?:
Looking for players for weekly Red Hand of Doom 4e Game.
About Me
Biography:
Though I have played many games back in the hey days of pre-AD&D 2nd Edition I am now back in the groove for 3.5.

I am now commited using the 4e system and trying to exploit it in story telling.

Now beginning a 4e Campaign.

Statistics


Total Posts
Total Posts
1,017
Posts Per Day
0.38
Downloads
Downloads
1
Uploads
0
General Information
Last Activity
07-22-2013 11:22 PM
Join Date
01-21-2007
Referrals
1

8 Friends

Showing Friends 1 to 8 of 8
View wizarddog's Blog

Recent Entries

Using 1e Modules for 4e: Treasure

by wizarddog on 08-02-2012 at 05:55 PM
Back in the 1e days, treasure was important. The amount of treasure you hauled off gave you XP. And you needed it. A magic user needed 2500 Xp just to get to level 2 so he could get one more spell . You were not going to earn that XP by killing kobolds all day with a stick. In addition, there were training cost and you were really allowed only to advance one level per adventure, having any XP left over putting you 1 away from the next level!

Not that every group followed these instructions,

Read More

Categories
Uncategorized

Using 1e Modules for 4e: On the Fly Powers

by wizarddog on 08-02-2012 at 04:44 PM
Making Power on the Fly
I talked about the 1e to 4e conversion in the previous post and noted the lack of power in the monsters besides their basic attacks. One of the aspects of 4e is the ability of DM's to create with monsters abilities they think would be a great challenges or story elements. I personally follow a more story aspect in DMing, as I am not a great strategist. So here are some on-the fly abilities I can apply to my monsters that require no real extra designing *i.e I am not

Read More

Categories
Uncategorized

Using 1e Modules for 4e: Quick and Dirty Conversion

by wizarddog on 08-02-2012 at 04:39 PM
I was greatly influenced by the 1 page free game Searchers of the Unknown which premise was to create and play characters the same as monster stats for the purpose of playing 1e modules. I was nostalgic in the old days when a monster stat was two or three lines rather than a mountain of information, and in 4e, a table of information that took up space.

Using AD&D stat blocks for 4e monsters
The point of this exercise is to allow a DM to use a 1e module to play a 4e game

Read More

Categories
Uncategorized

Converting 1e Dungeon adventure to 4e : Lady of the Lake Part 2

by wizarddog on 07-30-2011 at 08:02 PM
Part Two

As explained previously, I am converting the 1e Dungeon Magazine Adventure Lady of the Lake for 4e. I made several modifications to the adventure to make it more playable as a 4e (and, quite frankly, an overall better) adventure.

My first decision was to make the adventure a 1st level adventure as it was originally intended for. Naturally it can be scaled up for more powerful parties. There are no high level monsters in the adventure as originally written

Read More

Categories
Uncategorized

Converting 1e Dungeon Mag Adventures to 4e: Lady of the Lake Part 1

by wizarddog on 07-25-2011 at 01:29 AM
So for the hell of it, I began looking into some old Dungeon Magazine adventures for possible adventures to run in the future. One poster I remember recalled that this material is great to use when you play with younger gamers (ones not around for 1e and 2e) and who never seen or played the adventure. With Dungeon Magazine, it was usually a hit or miss in some of these adventures (at least until Pazio took over-even then...).

My first delve into this assignment was in Issue #1 of

Read More

Categories
Uncategorized