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    by Published on 08-03-2010 04:45 PM
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    2. Site News


    I've been eagerly looking forward to GenCon for months now and the day has finally arrived. Tomorrow I will be getting on a plane at some *God-Awful* early hour headed towards Indianapolis. Barring the interference of the gods or some pissed off storm elemental, I will be arriving at the convention center around 5 or 6 pm local time. While I'm there, I'll be keeping you guys up to date with my coolest finds and the latest happenings on our P&PG Facebook Fan Page, so be sure to add us to your Facebook news feed by becoming a fan. And if you're coming to the con, feel free to come and find me. I would enjoy meeting any of my fellow P&PGrs I'll periodically post on our facebook page if I'm going to be hanging out anywhere for a while.
    by Published on 07-28-2010 02:00 AM
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    2. RPG Industry
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    One of the things that makes Dark Sun such an interesting and unique setting is the distinctive array of races that collectively toil and suffer under the tyranny of the world's unforgiving sun. Life is hard on Athas, and the people who dwell here have been made hard by it. Even those more familiar racial archetypes we've become accustomed to in typical fantasy settings have been peeled back and replaced with something darker ... more sinister even.

    Even still, none of these come close to being as alien as the enigmatic thri-kreen, a nomadic race of mantis-like hunters that roam the wastes of Athas. ...
    by Published on 07-26-2010 01:17 PM
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    2. RPG Industry


    A few weeks back, Loremaster.org had an unfortunate crash while upgrading the site. Since then the site has been in a bit of limbo as our friend Matt James worked on getting the site back up and working. Fortunately, as of today, Loremaster is back in action, and proving that good things come to those that wait, it's got a very nice new theme to boot. If you're a 4e or Forgotten Realms fan, you really should check this site out.
    by Published on 07-23-2010 05:00 AM
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    2. Ask-a-GM
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    This week's Ask-a-GM comes from our mailbag. Cody asks,


    I'm currently GMing a game for a group of friends, and I'm having a big problem getting them to make decisions. I had decided from the start that I would simply decide where the bad guys were at any given moment, and let the players decide how to defeat them, so I didn't railroad, and it would be their game. I started the game, ran the first session, and then *smack.* The players looked at me expectantly for a plot hook. They knew that there were three big bads out there with a stolen jet engine and nuclear bomb plans, but they wanted me to essentially tell them where they were. I tried dropping small hints at what they could do, but I basically had to say "go here" before they would do anything! So how do you nudge players in the right direction without railroading them?

    Thank you,

    Cody


    ...
    by Published on 07-16-2010 01:00 PM  Number of Views: 2137 
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    At some point, despite your best laid plans, your players are going to come up with an idea that you completely didn't anticipate or prepare for. At that moment, you are going to be confronted with a choice. Do you stifle the players' ingenuity, arbitrarily shutting down what are legitimately good ideas? Or, do you roll with it, toss your plans to the wind and dive headfirst into full improv mode? Running a game on the fly isn't something that comes easily to every GM, and some systems can make off-the-cuff gaming particularly difficult. The temptation might be to throw down roadblocks and stay firmly on the tracks, but this is generally far from satisfying from a player point of view ...
    by Published on 07-09-2010 01:30 PM
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    2. Site News

    I am pleased to announce that Pen & Paper Games has been nominated for ENNie's 2010 Best Website Award! As I look back, we've had an amazing year. Since GenCon last year in August, we've almost increased our membership by half, from about 9,000 to the over 13,000 that we have today. One of my biggest fears for P&PG is that as we have gotten bigger, we would lose some of that "small community" camaraderie, but (knock on wood) despite all that growth, we have been able to maintain an awesome community of gamers. And now, we've been nominated for Best Website! How great is that?

    Thank you to all of you for making this such an incredible community!
    by Published on 07-07-2010 12:42 PM
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    2. RPG Industry

    Adam J. Weber Games has released their third role playing game, Hounds of G.O.D.

    In the future, there are horrors only werewolves can face.

    In Hounds of G.O.D. the players take the role of human-wolf experiments known as Hounds. Bound to serve the United Earth Corporation and their handler for life, they are forced to face the abominations of science gone mad, survive the hostile environments of far off worlds, and even kill off their own kind. Everyday is a struggle with difficult choices and the beast within.

    Will you tow the line and be a dutiful servant? Or will you bite the hand that feeds, slip the leash, and become a Stray?

    Only available via online vendors. Click this link to find out where.

    http://ajwgames.wordpress.com/

    Adam J. Weber Games was founded by, unsurprisingly enough, Adam J. Weber. We are makers of Role Playing Games. Our goal is to make games we like, and others will enjoy. We endeavor to make each game better than the last, raising the bar and our standards each product. Adam J. Weber Games debuted its first game, Helix, on October 10, 2008.
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