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Rogue Trader

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  1. Hobo Who Saved Christmas
    Hobo Who Saved Christmas
    Kerghan's Army


    Army
    HQ
    o Commissar Tank
    Leman Russ Vanquisher (175) (241)
    3 Heavy Bolters (15)
    Searchlight (1)
    Commissar (40)
    o Surveyor (2)


    Elite
    o Tank Ace
    Leman Russ (140) (203)
    3Heavy Bolters (15)
    Searchlight (1)
    (Elite Unit) Tank Ace (25) (27)
    o Surveyor (2)


    Troops
    o Tank Squad
    Leman Russ (140) (182)
    Las-Cannon, 2 Heavy Bolters (25)
    Searchlight (1)
    Captain 1st Class Kerghan (12)
    o Surveyor (2)
    o Bionics (5)

    o Armored Fist Platoon (374)

    Chimera (70) (211)
    Multi-Laser (10)
    Searchlight (1)
    Command Section (35) (45)
    o 1 Lieutenant, 4 guardsmen
    Mortar (10)
    Heavy Weapon Squad (35) (85)
    o 6 guardsmen
    2 heavy bolters, 1 missile launcher (50)

    Chimera (70) (163)
    Multi-Laser (10)
    Searchlight (1)
    Armored Fist Squad (60) (82)
    o Sergeant, 9 Guardsmen
    Grenade Launcher, Mortar (22)








    King's Army


    Army

    HQ
    Company Commander
    o Chimera (70) (283)
    Flamer, Heavy Bolters (15)
    Inquisitor (45) (170)
    Terminator Armor (55)
    Lazarius (20)
    Bionics (5)
    Gun Servitor (10) (45)
    o Plasma Cannon (35)
    Sanctioned Psyker (12) (18)
    Carapace Armor (5)
    Shotgun (1)



    Elite
    Stromtrooper Squad
    o 7 Stormtroopers (84) (89)
    Comlink (5)



    Troops
    Armored Fist (363)
    o Chimera (70) (205)
    Flamer, Heavy Bolter (15)
    Command Squad (35) (40)
    1 Lieutenant, 4 guardsmen
    o Mortar (5)
    Heavy Weapons Squad (35) (80)
    3 Heavy Bolters (45)
    o Chimera (70) (158)
    Flamer, Heavy Bolter (15)
    1 Sergeant, 9 guardsmen (60) (73)
    Flamer, Mortar (13)
    Leman Russ (140) (165)
    o Las Cannon, 2 Heavy Bolters (25)



    Fast Attack
    Devil Dog (100) (115)
    o Multi-Melta (15)
  2. Seiipher
    Seiipher
    Reks' Army

    -HQ-

    Salamander Command Tank
    x1 - [100pts]
    FA: 12 SA: 10 BA: 10 BS: 3
    2 Heavy Bolters
    Extra Armor [5pts]

    Commander x1 [50pts]
    WS:4 BS:4 S:3 T:3 W:2 I:4 A:2 LD:8 SV:5+
    Hellpistol [2pts]

    -Elites-

    -----------------------

    Storm Trooper Squad

    Storm Trooper x6 - [64pts]
    WS:3 BS:4 S:3 T:3 W:1 I:3 A:1 LD:8 SV:4+
    Hellguns, Targeters, Frag & Krak Grenades

    Veteren Sergeant x1
    - [10pts]
    WS:3 BS:4 S:3 T:3 W:1 I:3 A:2 LD:8 SV:4+
    Hellpistol & Sword

    -----------------------


    -Troops-

    Armored Fist Platoon

    ------

    Lieutenant x1
    [35pts]
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:8 SV: 5+
    Lasgun

    Imperial Gaurdsmen x4
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:7 SV: 5+
    Lasguns

    Chimera x1 -
    [70pts]
    FA:12 SA:10 RA:10 BS:3
    Twin-linked Heavy Bolters - [15pts]
    Extra Armor [5pts]

    ------

    Sargeant x1
    [60pts]
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:2 LD:8 SV: 5+
    Lasgun & Frag Grenades [10]

    Imperial Gaurdsmen x7
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:7 SV: 5+
    Lasguns & Frag Grenades

    Imperial Gaurdsmen x2
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:7 SV: 5+
    Lasguns & Mortar [10pts]

    Chimera x1 -
    [70pts]
    FA:12 SA:10 RA:10 BS:3
    Twin-linked Heavy Bolters - [15pts]
    Extra Armor [5pts]
    ------

    Tank Squadron

    Lemon Russ x1
    [140pts]
    FA:14 SA:12 RA:10 BS:3
    Battle Cannon & Hull-mounted Heavy Bolter [5pts]
    Extra Armor [5pts]
    Mine Sweeper [5pts]
    Camo Netting [1pts]
    Searchlight [1pts]

    -Fast Attack-


    -----------------------

    Armored Fist Reconnaissance Patrol

    Imperial Gaurdsmen x6 [36pts]
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:7 SV: 5+
    Lasguns & Frag Grenades [10pts]

    Imperial Sergeant x1 [6pts]
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:7 SV: 5+
    Lasguns & Frag Grenades

    -----------------------

    Techpriest Engineer x1 [45pts]
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:8 SV:3+
    Laspistol & Power Axe
    Servitor bot x1 [5pts]

    Chimera x1 - [70pts]
    FA:12 SA:10 RA:10 BS:3
    Twin-linked Heavy Bolters - [15pts]
    Hull-mounted Heavy Bolter - [10pts]
    Extra Armor [5pts]

    -Heavy Support-

    Atlas Recovery Tank x1 [85pts]
    FA:11 SA:10 RA:10 BS:3
    Hull-mounted Heavy Bolter

    Techpriest Engineer x1 [45pts]
    WS:3 BS:3 S:3 T:3 W:1 I:3 A:1 LD:8 SV:3+
    Laspistol & Power Axe
    Servitor bot x [5pts]
  3. Kozsey
    Kozsey
    My army

    1000 pts

    40 pts hq Junior Officer
    480 pts Chimera x5 multilaser, . heavy armour, track guards, search light
    162 pts Armoured fist squad x2, vetran sergeant, heavy bolter, Melta gun. vox caster.
    100 pts Hardend Vetran. heavy bolter, melta gun, vox communicater, krak grenades.
    70 pts. 2 lt. 4 guardsmen
    100 pts. 1 salamander
    48 pts. rough riders 6 man squad

    0 pts left to spend.
  4. TheOneBigOne
    TheOneBigOne
    Ballistic Skill----1---2---3---4---5--6--7--8--9
    D6 Roll----------6---5---4---3---2--2--2--2--2
  5. TheOneBigOne
    TheOneBigOne
    Vehicle Glancing

    if Str+1d6 = armor

    1-2. Crew Shaken - The vehicle may not shoot next turn. Embarked troops may disembark and the vehicle may still move
    3. Crew Stunned - The Vehicle may not move or shoot. Troops cannot disembark.
    4. Immobilised - The Vehicle may not move for the rest of the game. Skimmers Crash and are Destroyed.
    5. Armament Destroyed - One of the vehicle's weapons (chosen by attacker) is destroyed.
    6. Vehicle Destroyed!

    Vehicle Penetration.

    if Str+1d6 > Armor

    1. Crew Stunned - The Vehicle may not move or shoot. Troops cannot disembark.
    2. Immobilised - The Vehicle may not move for the rest of the game. Skimmers Crash and are Destroyed.
    3. Armament Destroyed - One of the vehicle's weapons (chosen by attacker) is destroyed.
    4. Vehicle Destroyed!
    5. Vehicle Destroyed! - An explosion slews the wreck d6" scatter. Flips onto side or top on a hit.
    6. Vehicle Destroyed! - The vehicles fuel and ammo detonate scattering flaming debris over a d6" radius. Modles in range suffer 1 wound on a d6 roll of 4+ (saving throws allowed.) Vehicles are unaffected.

    Ordnance weapon Penetration.

    if Str+1d6 > Armor

    1. Crew Stunned - The Vehicle may not move or shoot. Troops cannot disembark.
    2. Immobilised - The Vehicle may not move for the rest of the game. Skimmers Crash and are Destroyed.
    3. Armament Destroyed - One of the vehicle's weapons (chosen by attacker) is destroyed.
    4. Vehicle Destroyed! - An explosion slews the wreck d6" scatter. Flips onto side or top on a hit.
    5. Vehicle Destroyed! - The vehicles fuel and ammo detonate scattering flaming debris over a d6" radius. Modles in range suffer 1 wound on a d6 roll of 4+ (saving throws allowed.) Vehicles are unaffected.
    6. Vehicle Destroyed! - The vehicles is blown to pieces by the shot. Red hot fragments of armor, engine, and weaponry, are sent scything in a 6" radius. Modles in range suffer 1 wound on a d6 roll of 4+ (saving throws allowed.) Vehicles are unaffected.
  6. LiLKing
    this is the most fast paced game ever lol bigone are u even alive? or are u living a double life? i thought super hero for a minute but after that droid character im thinking super villain.
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